Initialize ray before testing intersection
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@ -36,6 +36,7 @@ START_TEST(test_sphere_does_intersect)
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loc = vector_init(0, -5, 0);
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dir = vector_init(0, 1, 0);
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ray = ray_init(loc, dir);
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tvectors[0] = vector_init(0, -1, 0);
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tvectors[1] = vector_init(0, 1, 0);
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check_sphere_intersection(sphere, ray, tvectors, 2);
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