Clean up some implementation header comments

This commit is contained in:
Eryn Wells 2014-08-02 10:40:41 -07:00
parent 662867f529
commit 0d6a238b44

View file

@ -112,9 +112,7 @@ Plane::DoesIntersect(const Ray &ray,
/*
* Plane::point_is_on_surface --
*
* Determine if a point lies on the surface of this Sphere.
* charles::Plane::point_is_on_surface --
*/
bool
Plane::point_is_on_surface(const Vector3 &p)
@ -136,10 +134,7 @@ Plane::point_is_on_surface(const Vector3 &p)
/*
* Plane::compute_normal --
*
* Compute the normal for this Plane at the given point. If the point does not lie on the surface of the plane, a zero
* vector is returned.
* charles::Plane::compute_normal --
*/
Vector3
Plane::compute_normal(const Vector3 &p)