Some more helpful utility parsers

- Rename VectorParser -> ScalarSequenceParser
- Add Vector3Parser and ColorParser, subclasses of the above, which handle
  Vector3s and Colors
This commit is contained in:
Eryn Wells 2014-07-19 17:17:33 -07:00
parent daf5c7d8a6
commit 2c4f6a4d29
4 changed files with 89 additions and 3 deletions

57
src/yaml/vectorParser.cc Normal file
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/* vectorParser.cc
* vim: set tw=80:
* Eryn Wells <eryn@erynwells.me>
*/
#include <cassert>
#include "yaml/vectorParser.hh"
namespace yaml {
Vector3Parser::Vector3Parser(Scene& scene,
ParserStack& parsers,
CallbackFunction onDone)
: ScalarSequenceParser(scene, parsers)
{
auto onSeqDone = [this, onDone](std::vector<double> seq) {
if (seq.size() != 3) {
assert(seq.size() != 3);
return;
}
onDone(Vector3(seq[0], seq[1], seq[2]));
};
SetCallback(onSeqDone);
}
Vector3Parser::~Vector3Parser()
{ }
ColorParser::ColorParser(Scene& scene,
ParserStack& parsers,
CallbackFunction onDone)
: ScalarSequenceParser(scene, parsers)
{
auto onSeqDone = [this, onDone](std::vector<double> seq) {
size_t seqSize = seq.size();
if (seqSize == 3) {
onDone(Color(seq[0], seq[1], seq[2]));
}
else if (seqSize == 4) {
onDone(Color(seq[0], seq[1], seq[2], seq[3]));
}
else {
assert(seqSize != 3 || seqSize != 4);
}
};
SetCallback(onSeqDone);
}
ColorParser::~ColorParser()
{ }
} /* namespace yaml */