Parse YAML files in main()
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1 changed files with 43 additions and 1 deletions
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@ -6,16 +6,23 @@
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*/
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#include <cstdio>
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#include <unistd.h>
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#include "basics.h"
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#include "light.h"
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#include "material.h"
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#include "object_sphere.h"
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#include "object_plane.h"
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#include "reader_yaml.hh"
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#include "scene.h"
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#include "writer_png.h"
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const char *OUT_FILE = "charles_out.png";
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static void
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usage(const char *progname)
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{
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fprintf(stderr, "Usage: %s [-hv] [-o <outfile>] <infile ...>\n", progname);
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}
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int
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@ -24,6 +31,7 @@ main(int argc,
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{
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Scene scene = Scene();
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#if 0
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scene.get_ambient().set_intensity(1.0);
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Material *m1 = new Material();
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@ -64,6 +72,40 @@ main(int argc,
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Writer *writer = new PNGWriter();
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scene.write(*writer, OUT_FILE);
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#endif
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std::string outfile, infile;
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int opt;
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while ((opt = getopt(argc, (char *const *)argv, "ho:v")) != -1) {
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switch (opt) {
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case 'h':
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usage(argv[0]);
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break;
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case 'o':
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outfile = optarg;
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break;
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case 'v':
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/* TODO: Verbosity levels. */
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break;
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}
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}
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if (optind >= argc) {
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fprintf(stderr, "Input file required.\n");
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usage(argv[0]);
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return -1;
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}
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infile = argv[optind];
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/* Parse YAML files. */
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YAMLReader reader(scene);
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for (int i = optind; i < argc; i++) {
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reader.read_file(infile);
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}
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/* TODO: Call tracer. */
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/* TODO: Write rendered scene to PNG file. */
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return 0;
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}
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