No planes
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@ -50,9 +50,11 @@ main(int argc,
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scene.add_shape(s4);
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// Make a plane
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/*
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Plane *p1 = new Plane(Vector3(0, 460, 400), Vector3(0, 1, 0.01));
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p1->set_material(m1);
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scene.add_shape(p1);
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*/
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PointLight *l1 = new PointLight(Vector3(0.0, 240.0, 100.0), Color::White, 1.0);
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scene.add_light(l1);
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