Get rid of Color implementation in old basics.cc

This commit is contained in:
Eryn Wells 2014-08-09 20:24:45 -07:00
parent b001ad2cf2
commit 42bef33775

View file

@ -534,217 +534,3 @@ operator<<(std::ostream &os, const Ray &r)
}
#pragma mark - Colors
const Color Color::Black = Color();
const Color Color::White = Color(1.0, 1.0, 1.0, 1.0);
const Color Color::Red = Color(1.0, 0.0, 0.0, 1.0);
const Color Color::Green = Color(0.0, 1.0, 0.0, 1.0);
const Color Color::Blue = Color(0.0, 0.0, 1.0, 1.0);
/*
* Color::Color --
*
* Default constructor. Create a new Color with zeros for all components (black).
*/
Color::Color()
: Color(0.0, 0.0, 0.0, 0.0)
{ }
/*
* Color::Color --
*
* Constructor. Create a new Color with the given RGB components. Alpha is 1.0.
*/
Color::Color(const float &r, const float &g, const float &b)
: Color(r, g, b, 1.0)
{ }
/*
* Color::Color --
*
* Constructor. Create a new Color with the given components.
*/
Color::Color(const float &r, const float &g, const float &b, const float &a)
: red(r), green(g), blue(b), alpha(a)
{ }
/*
* Color::operator*= --
* Color::operator/= --
* Color::operator+= --
* Color::operator-= --
*
* Perform the corresponding arithmetic operation on this color and the given scalar. These methods are destructive and
* a reference to this color is returned.
*/
Color &
Color::operator*=(const float &rhs)
{
red *= rhs;
green *= rhs;
blue *= rhs;
return *this;
}
Color &
Color::operator/=(const float &rhs)
{
return *this *= (1.0 / rhs);
}
Color &
Color::operator+=(const float &rhs)
{
red += rhs;
green += rhs;
blue += rhs;
alpha += rhs;
return *this;
}
Color &
Color::operator-=(const float &rhs)
{
return *this += -rhs;
}
/*
* Color::operator* --
* Color::operator/ --
* Color::operator+ --
* Color::operator- --
*
* Perform the corresponding operation on a copy of this color and the given scalar. Return a new vector.
*/
Color
Color::operator*(const float &rhs)
const
{
return Color(*this) *= rhs;
}
Color
Color::operator/(const float &rhs)
const
{
return Color(*this) /= rhs;
}
Color
Color::operator+(const float &rhs)
const
{
return Color(*this) += rhs;
}
Color
Color::operator-(const float &rhs)
const
{
return Color(*this) -= rhs;
}
/*
* Color::operator= --
*
* Copy the given color's values into this color. Return a reference to this color.
*/
Color &
Color::operator=(const Color &rhs)
{
red = rhs.red;
green = rhs.green;
blue = rhs.blue;
alpha = rhs.alpha;
return *this;
}
Color &
Color::operator*=(const Color &rhs)
{
red *= rhs.red;
green *= rhs.green;
blue *= rhs.blue;
return *this;
}
Color &
Color::operator/=(const Color &rhs)
{
red *= (1.0 / rhs.red);
green *= (1.0 / rhs.green);
blue *= (1.0 / rhs.blue);
return *this;
}
Color &
Color::operator+=(const Color &rhs)
{
red += rhs.red;
green += rhs.green;
blue += rhs.blue;
alpha += rhs.alpha;
return *this;
}
Color &
Color::operator-=(const Color &rhs)
{
red -= rhs.red;
green -= rhs.green;
blue -= rhs.blue;
alpha -= rhs.alpha;
return *this;
}
Color
Color::operator*(const Color &rhs)
const
{
return Color(*this) *= rhs;
}
Color
Color::operator/(const Color &rhs)
const
{
return Color(*this) /= rhs;
}
Color
Color::operator+(const Color &rhs)
const
{
return Color(*this) += rhs;
}
Color
Color::operator-(const Color &rhs)
const
{
return Color(*this) -= rhs;
}
const Color
operator*(const float &lhs, const Color &rhs)
{
return rhs * lhs;
}
std::ostream &
operator<<(std::ostream &os, const Color &c)
{
// Stream colors like this: <r, g, b, a>
os << "<" << c.red << ", " << c.green << ", " << c.blue << ", " << c.alpha << ">";
return os;
}