Some code
- A main() - A Scene type - Some functions on Scenes
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								src/SConscript
									
										
									
									
									
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Import('env')
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files = Split("""
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    charles.c
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""")
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prog = env.Program('charles', files)
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env.Alias('charles', prog)
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								src/charles.c
									
										
									
									
									
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								src/charles.c
									
										
									
									
									
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/* charles.c
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 *
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 * Entry point for Charles, including main().
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 *
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 * Eryn Wells <eryn@erynwells.me>
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 */
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int
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main(int argc,
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     const char *argv[])
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{
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    return 0;
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}
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								src/scene.c
									
										
									
									
									
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								src/scene.c
									
										
									
									
									
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/* scene.c
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 *
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 * Definition of Scene-related functions.
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 *
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 * Eryn Wells <eryn@erynwells.me>
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 */
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#include "scene.h"
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/*
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 * scene_init --
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 */
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void
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scene_init(Scene *scene)
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{
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    scene->height = 0;
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    scene->width = 0;
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}
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/*
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 * scene_destroy --
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 */
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void
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scene_destroy(Scene *scene)
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{ }
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								src/scene.h
									
										
									
									
									
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								src/scene.h
									
										
									
									
									
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/* scene.h
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 *
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 * Definition of Scene type and related functions.
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 *
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 * Eryn Wells <eryn@erynwells.me>
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 */
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#ifndef __SCENE_H__
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#define __SCENE_H__
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typedef struct _Scene
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{
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    int height, width;      /* Pixel dimensions. */
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} Scene;
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void scene_init(Scene *scene);
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void scene_destroy(Scene *scene);
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#endif
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