Some code

- A main()
- A Scene type
- Some functions on Scenes
This commit is contained in:
Eryn Wells 2013-09-05 21:58:58 -07:00
commit 495d3802e2
5 changed files with 148 additions and 0 deletions

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# SConstruct
# vim: set ft=python:
#
# Toplevel Scons build script for the Charles project.
#
# Eryn Wells <eryn@erynwells.me>
#
# DEFAULT CONFIGURATION VALUES
#
# Enabling debugging does the following things:
# 1. Turns on debugging symbols
# 2. Turns off all optimization
# 3. Sets the DEBUG define
DEBUG = True
# Show build commands ("cc [args] -o [out] [file], etc"). If this is False, show
# some nice messages for each step of the build.
BUILD_CMDS = False
# Library directories. Where should scons look for .a files during linking?
lib_directories = Split("""
""")
# Source directories. New directories should contain a SConscript file and be
# added here.
source_directories = lib_directories + Split("""
#src
""")
# Include directories. Where should scons look for headers during preprocessing
# and compiling?
include_directories = Split("""
#src
""")
#
# BUILD STUFF BELOW HERE
#
import os.path
env = Environment(CC='clang',
CFLAGS='-Wall -fcolor-diagnostics',
CPPPATH=include_directories,
LINKFLAGS='',
LIBPATH=lib_directories)
# Handle command line variables
DEBUG = bool(int(ARGUMENTS.get('DEBUG', DEBUG)))
if DEBUG:
env.Append(CXXFLAGS=' -g -O0')
env.Append(CPPDEFINES=['DEBUG'])
else:
env.Append(CXXFLAGS=' -O2')
BUILD_CMDS = bool(int(ARGUMENTS.get('BUILD_CMDS', BUILD_CMDS)))
if not BUILD_CMDS:
def generate_comstr(action):
return '%12s: $TARGET' % (action,)
env['CCCOMSTR'] = generate_comstr('Building'),
env['LINKCOMSTR'] = generate_comstr('Linking'),
env['ARCOMSTR'] = generate_comstr('Archiving'),
env['RANLIBCOMSTR'] = generate_comstr('Indexing')
# Build source subdirectories
env.SConscript([os.path.join(dir, 'SConscript') for dir in source_directories],
exports='env')
Default('charles')

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Import('env')
files = Split("""
charles.c
""")
prog = env.Program('charles', files)
env.Alias('charles', prog)

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/* charles.c
*
* Entry point for Charles, including main().
*
* Eryn Wells <eryn@erynwells.me>
*/
int
main(int argc,
const char *argv[])
{
return 0;
}

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/* scene.c
*
* Definition of Scene-related functions.
*
* Eryn Wells <eryn@erynwells.me>
*/
#include "scene.h"
/*
* scene_init --
*/
void
scene_init(Scene *scene)
{
scene->height = 0;
scene->width = 0;
}
/*
* scene_destroy --
*/
void
scene_destroy(Scene *scene)
{ }

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/* scene.h
*
* Definition of Scene type and related functions.
*
* Eryn Wells <eryn@erynwells.me>
*/
#ifndef __SCENE_H__
#define __SCENE_H__
typedef struct _Scene
{
int height, width; /* Pixel dimensions. */
} Scene;
void scene_init(Scene *scene);
void scene_destroy(Scene *scene);
#endif