diff --git a/src/scene.c b/src/scene.c index 3ee3b10..02737d7 100644 --- a/src/scene.c +++ b/src/scene.c @@ -19,7 +19,7 @@ struct _ObjectList }; -Color _scene_trace(Scene *scene, const Ray ray, const int depth); +static Color scene_trace_ray(Scene *scene, const Ray ray, const int depth); /* @@ -104,7 +104,7 @@ scene_render(Scene *scene) // Assemble a ray and trace it. direction = vector_init(xx, yy, 1); primary_ray = ray_init(ZeroVector3, vector_normalize(direction)); - scene->pixels[y * scene->height + x] = _scene_trace(scene, primary_ray, 0); + scene->pixels[y * scene->height + x] = scene_trace_ray(scene, primary_ray, 0); } } @@ -138,8 +138,8 @@ scene_add_object(Scene *scene, Object *obj) } -Color -_scene_trace(Scene *scene, const Ray ray, const int depth) +/* static */ Color +scene_trace_ray(Scene *scene, const Ray ray, const int depth) { Color out_color = {0, 0, 0};