Image is 640x480
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1 changed files with 2 additions and 2 deletions
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@ -80,8 +80,8 @@ scene_load(Scene *scene, FILE *scene_file)
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void
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scene_render(Scene *scene)
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{
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scene->width = 80;
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scene->height = 25;
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scene->width = 640;
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scene->height = 480;
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scene->pixels = malloc(sizeof(Color) * scene->height * scene->width);
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if (scene->pixels == NULL) {
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