No specular reflections (for now)
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1 changed files with 2 additions and 2 deletions
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@ -9,13 +9,13 @@
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namespace charles {
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Material::Material()
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: mDiffuseModel(DiffuseShaderModel::Lambert),
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mDiffuseIntensity(0.8),
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mDiffuseColor(Color::White),
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mSpecularModel(SpecularShaderModel::Phong),
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mSpecularIntensity(0.5),
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mSpecularIntensity(0.0),
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mSpecularColor(Color::White)
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{ }
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