Reformat description of OrthographicCamera::compute_primary_ray

This commit is contained in:
Eryn Wells 2014-07-16 23:26:41 -07:00
parent 8eb98270af
commit 72e93eccb3

View file

@ -112,9 +112,11 @@ Camera::SetUp(const Vector3& up)
/* /*
* OrthographicCamera::compute_primary_ray -- * OrthographicCamera::compute_primary_ray --
* */
* Compute a primary ray given an (x,y) coordinate pair. The orthographic camera projects rays parallel to the viewing /**
* direction through the (x,y) coordinate given. Thus, the size of the orthographic camera should be set to the size of * Compute a primary ray given an (x,y) coordinate pair. The orthographic camera
* projects rays parallel to the viewing direction through the (x,y) coordinate
* given. Thus, the size of the orthographic camera should be set to the size of
* the view into the scene. * the view into the scene.
*/ */
Ray Ray