Reformat description of OrthographicCamera::compute_primary_ray
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1 changed files with 5 additions and 3 deletions
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@ -112,9 +112,11 @@ Camera::SetUp(const Vector3& up)
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/*
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/*
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* OrthographicCamera::compute_primary_ray --
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* OrthographicCamera::compute_primary_ray --
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*
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*/
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* Compute a primary ray given an (x,y) coordinate pair. The orthographic camera projects rays parallel to the viewing
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/**
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* direction through the (x,y) coordinate given. Thus, the size of the orthographic camera should be set to the size of
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* Compute a primary ray given an (x,y) coordinate pair. The orthographic camera
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* projects rays parallel to the viewing direction through the (x,y) coordinate
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* given. Thus, the size of the orthographic camera should be set to the size of
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* the view into the scene.
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* the view into the scene.
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*/
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*/
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Ray
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Ray
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