Reformat description of OrthographicCamera::compute_primary_ray
This commit is contained in:
parent
8eb98270af
commit
72e93eccb3
1 changed files with 5 additions and 3 deletions
|
@ -112,9 +112,11 @@ Camera::SetUp(const Vector3& up)
|
|||
|
||||
/*
|
||||
* OrthographicCamera::compute_primary_ray --
|
||||
*
|
||||
* Compute a primary ray given an (x,y) coordinate pair. The orthographic camera projects rays parallel to the viewing
|
||||
* direction through the (x,y) coordinate given. Thus, the size of the orthographic camera should be set to the size of
|
||||
*/
|
||||
/**
|
||||
* Compute a primary ray given an (x,y) coordinate pair. The orthographic camera
|
||||
* projects rays parallel to the viewing direction through the (x,y) coordinate
|
||||
* given. Thus, the size of the orthographic camera should be set to the size of
|
||||
* the view into the scene.
|
||||
*/
|
||||
Ray
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue