Add specular parameters to Material

This commit is contained in:
Eryn Wells 2013-09-21 15:53:16 -07:00
parent 90530b74ef
commit 745aa27447
2 changed files with 45 additions and 3 deletions

View file

@ -9,8 +9,10 @@
Material::Material()
: diffuse_level(1.0),
diffuse_color(Color::Black)
: diffuse_level(0.8),
diffuse_color(Color::White),
specular_level(0.5),
specular_color(Color::White)
{ }
@ -45,6 +47,37 @@ Material::set_diffuse_color(const Color &c)
}
float
Material::get_specular_level()
const
{
return specular_level;
}
void
Material::set_specular_level(const float &ks)
{
specular_level = ks;
_clamp_parameter(specular_level);
}
const Color &
Material::get_specular_color()
const
{
return specular_color;
}
void
Material::set_specular_color(const Color &c)
{
specular_color = c;
}
void
Material::_clamp_parameter(float &param)
{