Use the Vector4 version of Matrix4::Translation for object origins

This commit is contained in:
Eryn Wells 2014-08-16 20:35:49 -07:00
parent d518d282d4
commit 791fdaa14a

View file

@ -26,7 +26,7 @@ namespace charles {
* charles::Object::Object --
*/
Object::Object(const Vector4& origin)
: mTranslation(Matrix4::Translation(origin.X(), origin.Y(), origin.Z())),
: mTranslation(Matrix4::Translation(origin)),
mMaterial()
{ }