Use the Vector4 version of Matrix4::Translation for object origins
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@ -26,7 +26,7 @@ namespace charles {
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* charles::Object::Object --
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* charles::Object::Object --
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*/
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*/
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Object::Object(const Vector4& origin)
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Object::Object(const Vector4& origin)
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: mTranslation(Matrix4::Translation(origin.X(), origin.Y(), origin.Z())),
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: mTranslation(Matrix4::Translation(origin)),
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mMaterial()
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mMaterial()
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{ }
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{ }
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