Remove pixel dimensions from camera

The scene computes those and gives them to the camera for each ray
This commit is contained in:
Eryn Wells 2014-07-16 23:24:31 -07:00
parent ca5cabb6ef
commit 8336753bcf
2 changed files with 1 additions and 40 deletions

View file

@ -22,41 +22,6 @@ Camera::~Camera()
{ }
/*
* Camera::get_pixel_width --
* Camera::set_pixel_width --
* Camera::get_pixel_height --
* Camera::set_pixel_height --
*
* Get and set pixel width and height.
*/
int
Camera::get_pixel_width()
const
{
return pwidth;
}
void
Camera::set_pixel_width(const int &w)
{
pwidth = w;
}
int
Camera::get_pixel_height()
const
{
return pheight;
}
void
Camera::set_pixel_height(const int &h)
{
pheight = h;
}
/*
* Camera::get_width --
* Camera::set_width --

View file

@ -18,12 +18,8 @@ class Camera
{
public:
Camera();
~Camera();
virtual ~Camera();
int get_pixel_width() const;
void set_pixel_width(const int &w);
int get_pixel_height() const;
void set_pixel_height(const int &h);
const Vector3 &get_width() const;
void set_width(const Vector3 &w);
const Vector3 &get_height() const;