Fix PNG writing... yay!
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8d51a521bb
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9ad6bb7656
1 changed files with 20 additions and 4 deletions
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@ -51,24 +51,40 @@ write_scene_png(Scene *scene, FILE *file)
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return -5;
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}
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/*
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* Tell libpng about basic parameters for the image:
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* - 8 bit depth
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* - RGB (no alpha)
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* - No interlacing
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* - No compression
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*/
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png_set_IHDR(png, png_info,
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scene->width, scene->height,
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8, PNG_COLOR_TYPE_RGB,
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PNG_INTERLACE_NONE,
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PNG_COMPRESSION_TYPE_DEFAULT,
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PNG_FILTER_TYPE_DEFAULT);
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// Set up output.
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png_init_io(png, file);
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// Write it!
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int nbytes = 0;
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png_byte **rows = malloc(png_sizeof(png_bytep) * scene->height);
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for (int y = 0; y < scene->height; y++) {
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rows[y] = malloc(png_sizeof(png_byte) * scene->width * 4);
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rows[y] = malloc(png_sizeof(png_byte) * scene->width * 3);
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if (rows[y] == NULL) {
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// TODO: DANGER! WILL ROBINSON!
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}
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for (int x = 0; x < scene->width; x += 4) {
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for (int x = 0; x < scene->width; x += 3) {
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rows[y][x] = scene->pixels[y * scene->height + x].red;
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rows[y][x+1] = scene->pixels[y * scene->height + x].green;
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rows[y][x+2] = scene->pixels[y * scene->height + x].blue;
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rows[y][x+3] = scene->pixels[y * scene->height + x].alpha;
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nbytes += 3;
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}
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}
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png_write_info(png, png_info);
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png_write_image(png, rows);
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for (int y = 0; y < scene->height; y++) {
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@ -81,7 +97,7 @@ write_scene_png(Scene *scene, FILE *file)
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png_destroy_write_struct(&png, &png_info);
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// TODO: Return number of bytes written.
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return 0;
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return nbytes;
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}
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