Use vector_init in vector_normalize

This commit is contained in:
Eryn Wells 2013-09-06 15:34:22 -07:00
parent 33c5e25f32
commit 9cc9626146

View file

@ -89,11 +89,6 @@ vector_normalize(Vector3 v)
return v;
}
Vector3 out;
float inverse_length = 1 / sqrt(length2);
out.x = v.x * inverse_length;
out.y = v.y * inverse_length;
out.z = v.z * inverse_length;
return out;
return vector_init(v.x * inverse_length, v.y * inverse_length, v.z * inverse_length);
}