Add operator== and operator!= to Vector3
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		|  | @ -142,6 +142,27 @@ Vector3::operator-() | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| /*
 | ||||
|  * Vector3::operator== -- | ||||
|  * Vector3::operator!= -- | ||||
|  * | ||||
|  * Compute boolean equality and non-equality of this and the given vectors. | ||||
|  */ | ||||
| bool | ||||
| Vector3::operator==(const Vector3 &rhs) | ||||
|     const | ||||
| { | ||||
|     return x == rhs.x && y == rhs.y && z == rhs.z; | ||||
| } | ||||
| 
 | ||||
| bool | ||||
| Vector3::operator!=(const Vector3 &rhs) | ||||
|     const | ||||
| { | ||||
|     return !(*this == rhs); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| /*
 | ||||
|  * Vector3::length2 -- | ||||
|  * | ||||
|  |  | |||
|  | @ -28,6 +28,9 @@ struct Vector3 | |||
|     Vector3 operator-(const Vector3 &rhs) const; | ||||
|     Vector3 operator-() const; | ||||
| 
 | ||||
|     bool operator==(const Vector3 &rhs) const; | ||||
|     bool operator!=(const Vector3 &rhs) const; | ||||
| 
 | ||||
|     float length2() const; | ||||
|     float length() const; | ||||
|     float dot(const Vector3 &v) const; | ||||
|  |  | |||
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