Add operator overloads for Colors and floats
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2 changed files with 97 additions and 12 deletions
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@ -37,6 +37,11 @@ Vector3::Vector3(float _x, float _y, float _z)
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{ }
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/*
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* Vector3::operator= --
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*
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* Copy the given vector's values into this vector. Return a reference to this vector.
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*/
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Vector3 &
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Vector3::operator=(const Vector3 &v)
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{
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@ -87,7 +92,6 @@ Vector3::operator-=(const Vector3 &rhs)
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}
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/*
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* Vector3::operator* --
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* Vector3::operator/ --
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@ -264,22 +268,95 @@ Color::Color(float r, float g, float b, float a)
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{ }
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/*
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* Color::operator*= --
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* Color::operator/= --
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* Color::operator+= --
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* Color::operator-= --
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*
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* Perform the corresponding arithmetic operation on this color and the given scalar. These methods are destructive and
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* a reference to this color is returned.
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*/
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Color &
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Color::operator=(const Color &c)
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Color::operator*=(const float &rhs)
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{
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red = c.red;
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green = c.green;
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blue = c.blue;
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alpha = c.alpha;
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red *= rhs;
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green *= rhs;
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blue *= rhs;
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return *this;
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}
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Color &
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Color::operator/=(const float &rhs)
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{
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return *this *= (1.0 / rhs);
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}
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Color &
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Color::operator*=(const float f)
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Color::operator+=(const float &rhs)
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{
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red *= f;
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green *= f;
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blue *= f;
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red += rhs;
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green += rhs;
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blue += rhs;
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alpha += rhs;
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return *this;
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}
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Color &
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Color::operator-=(const float &rhs)
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{
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return *this += -rhs;
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}
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/*
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* Color::operator* --
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* Color::operator/ --
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* Color::operator+ --
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* Color::operator- --
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*
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* Perform the corresponding operation on a copy of this color and the given scalar. Return a new vector.
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*/
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Color
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Color::operator*(const float &rhs)
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const
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{
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return Color(*this) *= rhs;
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}
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Color
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Color::operator/(const float &rhs)
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const
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{
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return Color(*this) /= rhs;
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}
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Color
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Color::operator+(const float &rhs)
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const
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{
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return Color(*this) += rhs;
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}
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Color
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Color::operator-(const float &rhs)
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const
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{
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return Color(*this) -= rhs;
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}
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/*
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* Color::operator= --
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*
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* Copy the given color's values into this color. Return a reference to this color.
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*/
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Color &
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Color::operator=(const Color &rhs)
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{
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red = rhs.red;
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green = rhs.green;
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blue = rhs.blue;
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alpha = rhs.alpha;
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return *this;
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}
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12
src/basics.h
12
src/basics.h
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@ -57,8 +57,16 @@ struct Color
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Color();
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Color(float r, float g, float b, float a);
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Color &operator=(const Color &c);
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Color &operator*=(const float c);
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Color &operator*=(const float &rhs);
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Color &operator/=(const float &rhs);
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Color &operator+=(const float &rhs);
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Color &operator-=(const float &rhs);
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Color operator*(const float &rhs) const;
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Color operator/(const float &rhs) const;
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Color operator+(const float &rhs) const;
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Color operator-(const float &rhs) const;
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Color &operator=(const Color &rhs);
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static const Color Black;
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static const Color White;
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