Log some extra spaces when logging scene objects
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1 changed files with 1 additions and 1 deletions
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@ -337,7 +337,7 @@ Scene::LogObjects()
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LOG_DEBUG << "BEGIN SCENE OBJECTS";
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for (Object::Ptr obj : shapes) {
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LOG_DEBUG << *obj;
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LOG_DEBUG << " " << *obj;
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}
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LOG_DEBUG << "END SCENE OBJECTS";
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