Add ctags file
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446
tags
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446
tags
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!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/
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!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/
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!_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/
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!_TAG_PROGRAM_NAME Exuberant Ctags //
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!_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/
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!_TAG_PROGRAM_VERSION 5.8 //
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AmbientLight src/light.cc /^AmbientLight::AmbientLight()$/;" f class:AmbientLight
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AmbientLight src/light.cc /^AmbientLight::AmbientLight(const Color &c)$/;" f class:AmbientLight
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AmbientLight src/light.cc /^AmbientLight::AmbientLight(const Color &c, const float &i)$/;" f class:AmbientLight
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AmbientLight src/light.h /^class AmbientLight$/;" c
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Any src/yaml/parsers.hh /^ Any = YAML_ANY_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
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Any src/yaml/parsers.hh /^ Any = YAML_ANY_ENCODING,$/;" m class:charles::yaml::Parser::Encoding
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Any src/yaml/parsers.hh /^ Any = YAML_ANY_MAPPING_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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Any src/yaml/parsers.hh /^ Any = YAML_ANY_SEQUENCE_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
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Black src/basics.cc /^const Color Color::Black = Color();$/;" m class:Color file:
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Black src/basics.h /^ static const Color Black;$/;" m struct:Color
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Blinn src/material.h /^ Blinn,$/;" m class:charles::Material::SpecularShaderModel
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Block src/yaml/parsers.hh /^ Block = YAML_BLOCK_MAPPING_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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Block src/yaml/parsers.hh /^ Block = YAML_BLOCK_SEQUENCE_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
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Blue src/basics.cc /^const Color Color::Blue = Color(0.0, 0.0, 1.0, 1.0);$/;" m class:Color file:
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Blue src/basics.h /^ static const Color Blue;$/;" m struct:Color
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Box src/objectBox.cc /^Box::Box()$/;" f class:charles::Box
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Box src/objectBox.cc /^Box::Box(const Vector3& near, const Vector3& far)$/;" f class:charles::Box
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Box src/objectBox.hh /^struct Box$/;" s namespace:charles
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Box src/yaml/objectParser.hh /^ Box,$/;" m class:yaml::ObjectParser::Type
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CallbackFunction src/yaml/parsers.hh /^ typedef std::function<void(T)> CallbackFunction;$/;" t struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
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CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef std::function<void(Color)> CallbackFunction;$/;" t struct:charles::yaml::ColorParser
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CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef std::function<void(Vector3)> CallbackFunction;$/;" t struct:charles::yaml::Vector3Parser
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CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef typename UtilityParser<VectorType>::CallbackFunction CallbackFunction;$/;" t struct:charles::yaml::ScalarSequenceParser
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Camera src/camera.cc /^Camera::Camera()$/;" f class:Camera
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Camera src/camera.cc /^Camera::Camera(const Camera& other)$/;" f class:Camera
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Camera src/camera.h /^struct Camera$/;" s
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CameraParser src/yaml/cameraParser.cc /^CameraParser::CameraParser(Scene& scene,$/;" f class:yaml::CameraParser
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CameraParser src/yaml/cameraParser.hh /^struct CameraParser$/;" s namespace:yaml
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CameraSection src/yaml/sceneParser.hh /^ CameraSection,$/;" e enum:yaml::SceneParser::Section
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ClampParameter src/material.cc /^Material::ClampParameter(Double& param)$/;" f class:charles::Material
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Color src/basics.cc /^Color::Color()$/;" f class:Color
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Color src/basics.cc /^Color::Color(const float &r, const float &g, const float &b)$/;" f class:Color
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Color src/basics.cc /^Color::Color(const float &r, const float &g, const float &b, const float &a)$/;" f class:Color
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Color src/basics.h /^struct Color$/;" s
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ColorParser src/yaml/scalarSequenceParser.cc /^ColorParser::ColorParser(Scene& scene,$/;" f class:charles::yaml::ColorParser
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ColorParser src/yaml/scalarSequenceParser.hh /^struct ColorParser$/;" s namespace:charles::yaml
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ColorSection src/yaml/objectParser.hh /^ ColorSection,$/;" e enum:yaml::ObjectParser::Section
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DiffuseShaderModel src/material.h /^ enum class DiffuseShaderModel {$/;" c struct:charles::Material
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DimensionsSection src/yaml/sceneParser.hh /^ DimensionsSection,$/;" e enum:yaml::SceneParser::Section
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DirectionSection src/yaml/cameraParser.hh /^ DirectionSection,$/;" e enum:yaml::CameraParser::Section
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DoesIntersect src/objectBox.cc /^Box::DoesIntersect(const Ray& ray,$/;" f class:charles::Box
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DoesIntersect src/object_sphere.cc /^Sphere::DoesIntersect(const Ray& ray,$/;" f class:charles::Sphere
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Double src/types.hh /^typedef double Double;$/;" t namespace:charles
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DoubleQuoted src/yaml/parsers.hh /^ DoubleQuoted = YAML_DOUBLE_QUOTED_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
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DoubleVector src/types.hh /^typedef std::vector<Double> DoubleVector;$/;" t namespace:charles
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Encoding src/yaml/parsers.hh /^ enum class Encoding {$/;" c struct:charles::yaml::Parser
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FarSection src/yaml/objectParser.hh /^ FarSection$/;" e enum:yaml::ObjectParser::Section
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Flow src/yaml/parsers.hh /^ Flow = YAML_FLOW_MAPPING_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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Flow src/yaml/parsers.hh /^ Flow = YAML_FLOW_SEQUENCE_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
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Folded src/yaml/parsers.hh /^ Folded = YAML_FOLDED_SCALAR_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
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GetCamera src/scene.cc /^Scene::GetCamera()$/;" f class:Scene
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GetDiffuseColor src/material.cc /^Material::GetDiffuseColor()$/;" f class:charles::Material
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GetDiffuseIntensity src/material.cc /^Material::GetDiffuseIntensity()$/;" f class:charles::Material
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GetDone src/yaml/parsers.hh /^ bool GetDone() const { return mDone; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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GetFar src/objectBox.cc /^Box::GetFar()$/;" f class:charles::Box
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GetMaterial src/object.cc /^Object::GetMaterial()$/;" f class:charles::Object
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GetNear src/objectBox.cc /^Box::GetNear()$/;" f class:charles::Box
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GetOrigin src/camera.cc /^Camera::GetOrigin()$/;" f class:Camera
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GetOrigin src/light.cc /^PointLight::GetOrigin()$/;" f class:PointLight
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GetOrigin src/object.cc /^Object::GetOrigin()$/;" f class:charles::Object
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GetParsers src/yaml/parsers.hh /^ Stack& GetParsers() const { return mParsers; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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GetRight src/camera.cc /^Camera::GetRight()$/;" f class:Camera
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GetScene src/yaml/parsers.hh /^ Scene& GetScene() const { return mScene; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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GetShouldExpectKey src/yaml/scalarMappingParser.cc /^ScalarMappingParser::GetShouldExpectKey()$/;" f class:yaml::ScalarMappingParser
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GetSpecularColor src/material.cc /^Material::GetSpecularColor()$/;" f class:charles::Material
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GetSpecularIntensity src/material.cc /^Material::GetSpecularIntensity()$/;" f class:charles::Material
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GetUp src/camera.cc /^Camera::GetUp()$/;" f class:Camera
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Green src/basics.cc /^const Color Color::Green = Color(0.0, 1.0, 0.0, 1.0);$/;" m class:Color file:
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Green src/basics.h /^ static const Color Green;$/;" m struct:Color
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HandleAlias src/yaml/parsers.cc /^Parser::HandleAlias(const std::string& anchor,$/;" f class:charles::yaml::Parser
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HandleCameraEvent src/yaml/sceneParser.cc /^SceneParser::HandleCameraEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
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HandleColorEvent src/yaml/objectParser.cc /^ObjectParser::HandleColorEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
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HandleDimensionsEvent src/yaml/sceneParser.cc /^SceneParser::HandleDimensionsEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
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HandleDirectionEvent src/yaml/cameraParser.cc /^CameraParser::HandleDirectionEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
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HandleDocumentEnd src/yaml/parsers.cc /^Parser::HandleDocumentEnd(bool implicit,$/;" f class:charles::yaml::Parser
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HandleDocumentStart src/yaml/parsers.cc /^Parser::HandleDocumentStart(const VersionDirective versionDirective,$/;" f class:charles::yaml::Parser
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HandleEvent src/yaml/parsers.cc /^Parser::HandleEvent(const yaml_event_t& event)$/;" f class:charles::yaml::Parser
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HandleEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleEvent(yaml_event_t& event)$/;" f class:yaml::ScalarMappingParser
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HandleFarEvent src/yaml/objectParser.cc /^ObjectParser::HandleFarEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
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HandleKeyEvent src/yaml/cameraParser.cc /^CameraParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::CameraParser
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HandleKeyEvent src/yaml/objectParser.cc /^ObjectParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::ObjectParser
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HandleKeyEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::ScalarMappingParser
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HandleKeyEvent src/yaml/sceneParser.cc /^SceneParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::SceneParser
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HandleMappingEnd src/yaml/parsers.cc /^Parser::HandleMappingEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser
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HandleMappingStart src/yaml/parsers.cc /^Parser::HandleMappingStart(const std::string& anchor,$/;" f class:charles::yaml::Parser
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HandleNearEvent src/yaml/objectParser.cc /^ObjectParser::HandleNearEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
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HandleObjectsEvent src/yaml/sceneParser.cc /^SceneParser::HandleObjectsEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
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HandleOriginEvent src/yaml/cameraParser.cc /^CameraParser::HandleOriginEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
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HandleOriginEvent src/yaml/objectParser.cc /^ObjectParser::HandleOriginEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
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HandleRadiusEvent src/yaml/objectParser.cc /^ObjectParser::HandleRadiusEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
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HandleRightEvent src/yaml/cameraParser.cc /^CameraParser::HandleRightEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
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HandleScalar src/yaml/parsers.cc /^Parser::HandleScalar(const std::string& anchor,$/;" f class:charles::yaml::Parser
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HandleScalar src/yaml/scalarSequenceParser.cc /^ScalarSequenceParser<T>::HandleScalar(const std::string& anchor,$/;" f class:charles::yaml::ScalarSequenceParser
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HandleSequenceEnd src/yaml/parsers.cc /^Parser::HandleSequenceEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser
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HandleSequenceEnd src/yaml/scalarSequenceParser.cc /^ScalarSequenceParser<T>::HandleSequenceEnd(const Parser::Mark& startMark,$/;" f class:charles::yaml::ScalarSequenceParser
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HandleSequenceStart src/yaml/parsers.cc /^Parser::HandleSequenceStart(const std::string& anchor,$/;" f class:charles::yaml::Parser
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HandleStreamEnd src/yaml/parsers.cc /^Parser::HandleStreamEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser
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HandleStreamStart src/yaml/parsers.cc /^Parser::HandleStreamStart(Encoding encoding,$/;" f class:charles::yaml::Parser
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HandleTypeEvent src/yaml/cameraParser.cc /^CameraParser::HandleTypeEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
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HandleUpEvent src/yaml/cameraParser.cc /^CameraParser::HandleUpEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
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HandleValueEvent src/yaml/cameraParser.cc /^CameraParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser
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HandleValueEvent src/yaml/objectParser.cc /^ObjectParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser
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HandleValueEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::ScalarMappingParser
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HandleValueEvent src/yaml/sceneParser.cc /^SceneParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser
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Lambert src/material.h /^ Lambert,$/;" m class:charles::Material::DiffuseShaderModel
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LinearCombination src/basics.cc /^LinearCombination(const Double k1, const Vector3& v1,$/;" f
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Literal src/yaml/parsers.hh /^ Literal = YAML_LITERAL_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
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MappingStyle src/yaml/parsers.hh /^ enum class MappingStyle {$/;" c class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
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Mark src/yaml/parsers.hh /^ typedef yaml_mark_t Mark;$/;" t struct:charles::yaml::Parser
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Material src/material.cc /^Material::Material()$/;" f class:charles::Material
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Material src/material.h /^struct Material$/;" s namespace:charles
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NearSection src/yaml/objectParser.hh /^ NearSection,$/;" e enum:yaml::ObjectParser::Section
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NoSection src/yaml/cameraParser.hh /^ NoSection,$/;" e enum:yaml::CameraParser::Section
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NoSection src/yaml/objectParser.hh /^ NoSection,$/;" e enum:yaml::ObjectParser::Section
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NoSection src/yaml/sceneParser.hh /^ NoSection,$/;" e enum:yaml::SceneParser::Section
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Notify src/yaml/parsers.hh /^ Notify(T value)$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
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Object src/object.cc /^Object::Object()$/;" f class:charles::Object
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Object src/object.cc /^Object::Object(Vector3 origin)$/;" f class:charles::Object
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Object src/object.h /^struct Object$/;" s namespace:charles
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ObjectParser src/yaml/objectParser.cc /^ObjectParser::ObjectParser(Scene& scene,$/;" f class:yaml::ObjectParser
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ObjectParser src/yaml/objectParser.hh /^struct ObjectParser$/;" s namespace:yaml
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ObjectsSection src/yaml/sceneParser.hh /^ ObjectsSection,$/;" e enum:yaml::SceneParser::Section
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OriginSection src/yaml/cameraParser.hh /^ OriginSection,$/;" e enum:yaml::CameraParser::Section
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OriginSection src/yaml/objectParser.hh /^ OriginSection,$/;" e enum:yaml::ObjectParser::Section
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OrthographicCamera src/camera.cc /^OrthographicCamera::OrthographicCamera()$/;" f class:OrthographicCamera
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OrthographicCamera src/camera.cc /^OrthographicCamera::OrthographicCamera(const Camera& other)$/;" f class:OrthographicCamera
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OrthographicCamera src/camera.h /^class OrthographicCamera$/;" c
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PNGWriter src/writer_png.h /^class PNGWriter$/;" c
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ParseScalar src/yaml/parsers.hh /^ParseScalar(const std::string& scalar,$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
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Parser src/yaml/parsers.cc /^Parser::Parser(Scene& scene,$/;" f class:charles::yaml::Parser
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Parser src/yaml/parsers.hh /^struct Parser$/;" s namespace:charles::yaml
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PerspectiveCamera src/camera.cc /^PerspectiveCamera::PerspectiveCamera()$/;" f class:PerspectiveCamera
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PerspectiveCamera src/camera.cc /^PerspectiveCamera::PerspectiveCamera(const Camera& other)$/;" f class:PerspectiveCamera
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PerspectiveCamera src/camera.h /^class PerspectiveCamera$/;" c
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Plain src/yaml/parsers.hh /^ Plain = YAML_PLAIN_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
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Plane src/object_plane.cc /^Plane::Plane()$/;" f class:Plane
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Plane src/object_plane.cc /^Plane::Plane(Vector3 n)$/;" f class:Plane
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Plane src/object_plane.cc /^Plane::Plane(Vector3 o, Vector3 n)$/;" f class:Plane
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Plane src/object_plane.h /^class Plane$/;" c
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PointLight src/light.cc /^PointLight::PointLight()$/;" f class:PointLight
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PointLight src/light.cc /^PointLight::PointLight(const Vector3 &o)$/;" f class:PointLight
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PointLight src/light.cc /^PointLight::PointLight(const Vector3 &o,$/;" f class:PointLight
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PointLight src/light.h /^class PointLight$/;" c
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PrintRayRow src/scene.cc /^Scene::Stats::PrintRayRow(const std::string& title,$/;" f class:Scene::Stats
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PrintRayTable src/scene.cc /^Scene::Stats::PrintRayTable()$/;" f class:Scene::Stats
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PrintUnexpectedEventError src/yaml/parsers.cc /^Parser::PrintUnexpectedEventError(const std::string& eventName,$/;" f class:charles::yaml::Parser
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Ptr src/camera.h /^ typedef std::shared_ptr<Camera> Ptr;$/;" t struct:Camera
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Ptr src/object.h /^ typedef std::shared_ptr<Object> Ptr;$/;" t struct:charles::Object
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Ptr src/object_sphere.h /^ typedef std::shared_ptr<Sphere> Ptr;$/;" t class:charles::Sphere
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Ptr src/yaml/parsers.hh /^ typedef std::shared_ptr<Parser> Ptr;$/;" t struct:charles::yaml::Parser
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RadiusSection src/yaml/objectParser.hh /^ RadiusSection,$/;" e enum:yaml::ObjectParser::Section
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Ray src/basics.cc /^Ray::Ray()$/;" f class:Ray
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Ray src/basics.cc /^Ray::Ray(Vector3 o, Vector3 d)$/;" f class:Ray
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Ray src/basics.h /^struct Ray$/;" s
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Reader src/reader.hh /^ Reader(Scene& scene)$/;" f struct:Reader
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Reader src/reader.hh /^struct Reader$/;" s
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Red src/basics.cc /^const Color Color::Red = Color(1.0, 0.0, 0.0, 1.0);$/;" m class:Color file:
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Red src/basics.h /^ static const Color Red;$/;" m struct:Color
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RightSection src/yaml/cameraParser.hh /^ RightSection,$/;" e enum:yaml::CameraParser::Section
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SIMPLE_GETTER src/classUtil.hh /^#define SIMPLE_GETTER(/;" d
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ScalarMappingParser src/yaml/scalarMappingParser.cc /^ScalarMappingParser::ScalarMappingParser(Scene& scene,$/;" f class:yaml::ScalarMappingParser
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ScalarMappingParser src/yaml/scalarMappingParser.hh /^struct ScalarMappingParser$/;" s namespace:yaml
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ScalarSequenceParser src/yaml/scalarSequenceParser.hh /^ ScalarSequenceParser(Scene& scene,$/;" f struct:charles::yaml::ScalarSequenceParser
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ScalarSequenceParser src/yaml/scalarSequenceParser.hh /^struct ScalarSequenceParser$/;" s namespace:charles::yaml
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ScalarStyle src/yaml/parsers.hh /^ enum class ScalarStyle {$/;" c class:charles::yaml::Parser::Encoding
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Scene src/scene.cc /^Scene::Scene()$/;" f class:Scene
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Scene src/scene.h /^class Scene$/;" c
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SceneParser src/yaml/sceneParser.cc /^SceneParser::SceneParser(Scene& scene,$/;" f class:yaml::SceneParser
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SceneParser src/yaml/sceneParser.hh /^struct SceneParser$/;" s namespace:yaml
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Section src/yaml/cameraParser.hh /^ enum Section {$/;" g struct:yaml::CameraParser
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Section src/yaml/objectParser.hh /^ enum Section {$/;" g struct:yaml::ObjectParser
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Section src/yaml/sceneParser.hh /^ enum Section {$/;" g struct:yaml::SceneParser
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SequenceStyle src/yaml/parsers.hh /^ enum class SequenceStyle {$/;" c class:charles::yaml::Parser::Encoding::ScalarStyle
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SetCallback src/yaml/parsers.hh /^ SetCallback(CallbackFunction callback)$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
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SetCamera src/scene.cc /^Scene::SetCamera(Camera* camera)$/;" f class:Scene
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SetDiffuseColor src/material.cc /^Material::SetDiffuseColor(const Color& color)$/;" f class:charles::Material
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SetDiffuseIntensity src/material.cc /^Material::SetDiffuseIntensity(const Double& kd)$/;" f class:charles::Material
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SetDone src/yaml/parsers.hh /^ void SetDone(bool done) { mDone = done; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
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SetFar src/objectBox.cc /^Box::SetFar(const Vector3& far)$/;" f class:charles::Box
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SetMaterial src/object.cc /^Object::SetMaterial(const Material& material)$/;" f class:charles::Object
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SetNear src/objectBox.cc /^Box::SetNear(const Vector3& near)$/;" f class:charles::Box
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SetOrigin src/camera.cc /^Camera::SetOrigin(const Vector3 &origin)$/;" f class:Camera
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SetOrigin src/light.cc /^PointLight::SetOrigin(const Vector3& origin)$/;" f class:PointLight
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SetOrigin src/object.cc /^Object::SetOrigin(const Vector3& origin)$/;" f class:charles::Object
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SetRight src/camera.cc /^Camera::SetRight(const Vector3& right)$/;" f class:Camera
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SetShouldExpectKey src/yaml/scalarMappingParser.cc /^ScalarMappingParser::SetShouldExpectKey(bool shouldExpectKey)$/;" f class:yaml::ScalarMappingParser
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SetSpecularColor src/material.cc /^Material::SetSpecularColor(const Color& color)$/;" f class:charles::Material
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SetSpecularIntensity src/material.cc /^Material::SetSpecularIntensity(const Double& ks)$/;" f class:charles::Material
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SetUp src/camera.cc /^Camera::SetUp(const Vector3& up)$/;" f class:Camera
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SingleQuoted src/yaml/parsers.hh /^ SingleQuoted = YAML_SINGLE_QUOTED_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle
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SpecularShaderModel src/material.h /^ enum class SpecularShaderModel {$/;" c struct:charles::Material
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Sphere src/object_sphere.cc /^Sphere::Sphere()$/;" f class:charles::Sphere
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Sphere src/object_sphere.cc /^Sphere::Sphere(Vector3 o, float r)$/;" f class:charles::Sphere
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Sphere src/object_sphere.cc /^Sphere::Sphere(float r)$/;" f class:charles::Sphere
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Sphere src/object_sphere.h /^class Sphere$/;" c namespace:charles
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Stack src/yaml/parsers.hh /^ typedef std::stack<Ptr> Stack;$/;" t struct:charles::yaml::Parser
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Stats src/scene.h /^ struct Stats$/;" s class:Scene
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TVector src/types.hh /^typedef DoubleVector TVector;$/;" t namespace:charles
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TagDirective src/yaml/parsers.hh /^ struct TagDirective {$/;" s struct:charles::yaml::Parser
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TagDirectiveList src/yaml/parsers.hh /^ typedef std::list<TagDirective> TagDirectiveList;$/;" t struct:charles::yaml::Parser
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Texture src/texture.h /^typedef struct _Texture Texture;$/;" t typeref:struct:_Texture
|
||||
TotalRays src/scene.cc /^Scene::Stats::TotalRays()$/;" f class:Scene::Stats
|
||||
Type src/yaml/cameraParser.hh /^ enum Type {$/;" g struct:yaml::CameraParser
|
||||
Type src/yaml/objectParser.hh /^ enum class Type {$/;" c struct:yaml::ObjectParser
|
||||
Type src/yaml/scalarSequenceParser.hh /^ typedef T Type;$/;" t struct:charles::yaml::ScalarSequenceParser
|
||||
TypeOrthographic src/yaml/cameraParser.hh /^ TypeOrthographic$/;" e enum:yaml::CameraParser::Type
|
||||
TypePerspective src/yaml/cameraParser.hh /^ TypePerspective,$/;" e enum:yaml::CameraParser::Type
|
||||
TypeSection src/yaml/cameraParser.hh /^ TypeSection,$/;" e enum:yaml::CameraParser::Section
|
||||
UTF16BE src/yaml/parsers.hh /^ UTF16BE = YAML_UTF16BE_ENCODING$/;" m class:charles::yaml::Parser::Encoding
|
||||
UTF16LE src/yaml/parsers.hh /^ UTF16LE = YAML_UTF16LE_ENCODING,$/;" m class:charles::yaml::Parser::Encoding
|
||||
UTF8 src/yaml/parsers.hh /^ UTF8 = YAML_UTF8_ENCODING,$/;" m class:charles::yaml::Parser::Encoding
|
||||
UpSection src/yaml/cameraParser.hh /^ UpSection$/;" e enum:yaml::CameraParser::Section
|
||||
UtilityParser src/yaml/parsers.hh /^ UtilityParser(Scene& scene,$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
|
||||
UtilityParser src/yaml/parsers.hh /^struct UtilityParser$/;" s class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle
|
||||
Vector3 src/basics.cc /^Vector3::Vector3()$/;" f class:Vector3
|
||||
Vector3 src/basics.cc /^Vector3::Vector3(Double _x, Double _y, Double _z)$/;" f class:Vector3
|
||||
Vector3 src/basics.h /^struct Vector3$/;" s
|
||||
Vector3Parser src/yaml/scalarSequenceParser.cc /^Vector3Parser::Vector3Parser(Scene& scene,$/;" f class:charles::yaml::Vector3Parser
|
||||
Vector3Parser src/yaml/scalarSequenceParser.hh /^struct Vector3Parser$/;" s namespace:charles::yaml
|
||||
VectorType src/yaml/scalarSequenceParser.hh /^ typedef std::vector<T> VectorType;$/;" t struct:charles::yaml::ScalarSequenceParser
|
||||
VersionDirective src/yaml/parsers.hh /^ typedef yaml_version_directive_t VersionDirective;$/;" t struct:charles::yaml::Parser
|
||||
White src/basics.cc /^const Color Color::White = Color(1.0, 1.0, 1.0, 1.0);$/;" m class:Color file:
|
||||
White src/basics.h /^ static const Color White;$/;" m struct:Color
|
||||
Writer src/writer.h /^class Writer$/;" c
|
||||
X src/basics.cc /^const Vector3 Vector3::X = Vector3(1, 0, 0);$/;" m class:Vector3 file:
|
||||
X src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3
|
||||
Y src/basics.cc /^const Vector3 Vector3::Y = Vector3(0, 1, 0);$/;" m class:Vector3 file:
|
||||
Y src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3
|
||||
YAMLReader src/reader_yaml.hh /^ YAMLReader(Scene& scene)$/;" f struct:YAMLReader
|
||||
YAMLReader src/reader_yaml.hh /^struct YAMLReader$/;" s
|
||||
YAML_BOOL src/yaml/parsers.cc /^#define YAML_BOOL(/;" d file:
|
||||
YAML_BOOL src/yaml/parsers.cc /^#undef YAML_BOOL$/;" d file:
|
||||
YAML_STR src/yaml/parsers.cc /^#undef YAML_STR$/;" d file:
|
||||
YAML_STRING src/yaml/parsers.cc /^#define YAML_STRING(/;" d file:
|
||||
Z src/basics.cc /^const Vector3 Vector3::Z = Vector3(0, 0, 1);$/;" m class:Vector3 file:
|
||||
Z src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3
|
||||
Zero src/basics.cc /^const Vector3 Vector3::Zero = Vector3();$/;" m class:Vector3 file:
|
||||
Zero src/basics.h /^ static const Vector3 Zero;$/;" m struct:Vector3
|
||||
_Texture src/texture.c /^struct _Texture {$/;" s file:
|
||||
__BASICS_H__ src/basics.h /^#define __BASICS_H__$/;" d
|
||||
__CAMERA_H__ src/camera.h /^#define __CAMERA_H__$/;" d
|
||||
__CHARLES_HH__ src/charles.hh /^#define __CHARLES_HH__$/;" d
|
||||
__CHARLES_TYPES_HH__ src/types.hh /^#define __CHARLES_TYPES_HH__$/;" d
|
||||
__CLASSUTIL_HH__ src/classUtil.hh /^#define __CLASSUTIL_HH__$/;" d
|
||||
__LIGHT_H__ src/light.h /^#define __LIGHT_H__$/;" d
|
||||
__MATERIAL_H__ src/material.h /^#define __MATERIAL_H__$/;" d
|
||||
__OBJECT_H__ src/object.h /^#define __OBJECT_H__$/;" d
|
||||
__OBJECT_PLANE_H__ src/object_plane.h /^#define __OBJECT_PLANE_H__$/;" d
|
||||
__OBJECT_SPHERE_H__ src/object_sphere.h /^#define __OBJECT_SPHERE_H__$/;" d
|
||||
__READER_HH__ src/reader.hh /^#define __READER_HH__$/;" d
|
||||
__READER_YAML_HH__ src/reader_yaml.hh /^#define __READER_YAML_HH__$/;" d
|
||||
__SCENE_H__ src/scene.h /^#define __SCENE_H__$/;" d
|
||||
__TEXTURE_H__ src/texture.h /^#define __TEXTURE_H__$/;" d
|
||||
__WRITER_H__ src/writer.h /^#define __WRITER_H__$/;" d
|
||||
__WRITER_PNG_H__ src/writer_png.h /^#define __WRITER_PNG_H__$/;" d
|
||||
__YAML_CAMERAPARSER_HH__ src/yaml/cameraParser.hh /^#define __YAML_CAMERAPARSER_HH__$/;" d
|
||||
__YAML_OBJECTPARSER_HH__ src/yaml/objectParser.hh /^#define __YAML_OBJECTPARSER_HH__$/;" d
|
||||
__YAML_PARSERS_HH__ src/yaml/parsers.hh /^#define __YAML_PARSERS_HH__$/;" d
|
||||
__YAML_SCALARMAPPINGPARSER_HH__ src/yaml/scalarMappingParser.hh /^#define __YAML_SCALARMAPPINGPARSER_HH__$/;" d
|
||||
__YAML_SCENE_PARSER_HH__ src/yaml/sceneParser.hh /^#define __YAML_SCENE_PARSER_HH__$/;" d
|
||||
__YAML_VECTOR_PARSER_HH__ src/yaml/scalarSequenceParser.hh /^#define __YAML_VECTOR_PARSER_HH__$/;" d
|
||||
_clamp_intensity src/light.cc /^AmbientLight::_clamp_intensity()$/;" f class:AmbientLight
|
||||
_is_rendered src/scene.h /^ bool _is_rendered;$/;" m class:Scene
|
||||
add_light src/scene.cc /^Scene::add_light(PointLight *light)$/;" f class:Scene
|
||||
add_shape src/scene.cc /^Scene::add_shape(Object::Ptr shape)$/;" f class:Scene
|
||||
alpha src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
|
||||
ambient src/scene.h /^ AmbientLight *ambient;$/;" m class:Scene
|
||||
blue src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
|
||||
charles src/material.cc /^namespace charles {$/;" n file:
|
||||
charles src/material.h /^namespace charles {$/;" n
|
||||
charles src/object.cc /^namespace charles {$/;" n file:
|
||||
charles src/object.h /^namespace charles {$/;" n
|
||||
charles src/objectBox.cc /^namespace charles {$/;" n file:
|
||||
charles src/objectBox.hh /^namespace charles {$/;" n
|
||||
charles src/object_sphere.cc /^namespace charles {$/;" n file:
|
||||
charles src/object_sphere.h /^namespace charles {$/;" n
|
||||
charles src/types.hh /^namespace charles {$/;" n
|
||||
charles src/yaml/parsers.cc /^namespace charles {$/;" n file:
|
||||
charles src/yaml/parsers.hh /^namespace charles {$/;" n
|
||||
charles src/yaml/scalarSequenceParser.cc /^namespace charles {$/;" n file:
|
||||
charles src/yaml/scalarSequenceParser.hh /^namespace charles {$/;" n
|
||||
color src/light.h /^ Color color;$/;" m class:AmbientLight
|
||||
color src/texture.c /^ Color color;$/;" m struct:_Texture file:
|
||||
compute_color_contribution src/light.cc /^AmbientLight::compute_color_contribution()$/;" f class:AmbientLight
|
||||
compute_normal src/objectBox.cc /^Box::compute_normal(const Vector3& p)$/;" f class:charles::Box
|
||||
compute_normal src/object_plane.cc /^Plane::compute_normal(const Vector3 &p)$/;" f class:Plane
|
||||
compute_normal src/object_sphere.cc /^Sphere::compute_normal(const Vector3 &p)$/;" f class:charles::Sphere
|
||||
compute_primary_ray src/camera.cc /^OrthographicCamera::compute_primary_ray(const int x,$/;" f class:OrthographicCamera
|
||||
compute_primary_ray src/camera.cc /^PerspectiveCamera::compute_primary_ray(const int x,$/;" f class:PerspectiveCamera
|
||||
cross src/basics.cc /^Vector3::cross(const Vector3 &v)$/;" f class:Vector3
|
||||
direction src/basics.h /^ Vector3 origin, direction;$/;" m struct:Ray
|
||||
does_intersect src/object_plane.cc /^Plane::does_intersect(const Ray &ray, float **t)$/;" f class:Plane
|
||||
dot src/basics.cc /^Vector3::dot(const Vector3 &v)$/;" f class:Vector3
|
||||
get_ambient src/scene.cc /^Scene::get_ambient()$/;" f class:Scene
|
||||
get_color src/light.cc /^AmbientLight::get_color()$/;" f class:AmbientLight
|
||||
get_direction src/camera.cc /^Camera::get_direction()$/;" f class:Camera
|
||||
get_height src/scene.cc /^Scene::get_height()$/;" f class:Scene
|
||||
get_intensity src/light.cc /^AmbientLight::get_intensity()$/;" f class:AmbientLight
|
||||
get_pixels src/scene.cc /^Scene::get_pixels()$/;" f class:Scene
|
||||
get_radius src/object_sphere.cc /^Sphere::get_radius()$/;" f class:charles::Sphere
|
||||
get_width src/scene.cc /^Scene::get_width()$/;" f class:Scene
|
||||
green src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
|
||||
handle src/yaml/parsers.hh /^ std::string handle;$/;" m struct:charles::yaml::Parser::TagDirective
|
||||
height src/scene.h /^ int width, height;$/;" m class:Scene
|
||||
intensity src/light.h /^ float intensity;$/;" m class:AmbientLight
|
||||
is_rendered src/scene.cc /^Scene::is_rendered()$/;" f class:Scene
|
||||
length src/basics.cc /^Vector3::length()$/;" f class:Vector3
|
||||
length2 src/basics.cc /^Vector3::length2()$/;" f class:Vector3
|
||||
lights src/scene.h /^ std::list<PointLight *> lights;$/;" m class:Scene
|
||||
mCallback src/yaml/parsers.hh /^ CallbackFunction mCallback;$/;" m struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
|
||||
mCamera src/scene.h /^ Camera::Ptr mCamera;$/;" m class:Scene
|
||||
mCamera src/yaml/cameraParser.hh /^ Camera *mCamera;$/;" m struct:yaml::CameraParser
|
||||
mDiffuseColor src/material.h /^ Color mDiffuseColor;$/;" m struct:charles::Material
|
||||
mDiffuseIntensity src/material.h /^ Double mDiffuseIntensity;$/;" m struct:charles::Material
|
||||
mDiffuseModel src/material.h /^ DiffuseShaderModel mDiffuseModel;$/;" m struct:charles::Material
|
||||
mDirection src/camera.h /^ Vector3 mDirection;$/;" m struct:Camera
|
||||
mDone src/yaml/parsers.hh /^ bool mDone;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
|
||||
mFar src/objectBox.hh /^ Vector3 mFar;$/;" m struct:charles::Box
|
||||
mMaterial src/object.h /^ Material mMaterial;$/;" m struct:charles::Object
|
||||
mNear src/objectBox.hh /^ Vector3 mNear;$/;" m struct:charles::Box
|
||||
mObject src/yaml/objectParser.hh /^ charles::Object::Ptr mObject;$/;" m struct:yaml::ObjectParser
|
||||
mOrigin src/camera.h /^ Vector3 mOrigin;$/;" m struct:Camera
|
||||
mOrigin src/light.h /^ Vector3 mOrigin;$/;" m class:PointLight
|
||||
mOrigin src/object.h /^ Vector3 mOrigin;$/;" m struct:charles::Object
|
||||
mParsers src/yaml/parsers.hh /^ Stack& mParsers;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
|
||||
mRight src/camera.h /^ Vector3 mRight;$/;" m struct:Camera
|
||||
mScene src/reader.hh /^ Scene& mScene;$/;" m struct:Reader
|
||||
mScene src/yaml/parsers.hh /^ Scene& mScene;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle
|
||||
mSection src/yaml/cameraParser.hh /^ Section mSection;$/;" m struct:yaml::CameraParser
|
||||
mSection src/yaml/objectParser.hh /^ Section mSection;$/;" m struct:yaml::ObjectParser
|
||||
mSection src/yaml/sceneParser.hh /^ Section mSection;$/;" m struct:yaml::SceneParser
|
||||
mShouldExpectKey src/yaml/scalarMappingParser.hh /^ bool mShouldExpectKey;$/;" m struct:yaml::ScalarMappingParser
|
||||
mSpecularColor src/material.h /^ Color mSpecularColor;$/;" m struct:charles::Material
|
||||
mSpecularIntensity src/material.h /^ Double mSpecularIntensity;$/;" m struct:charles::Material
|
||||
mSpecularModel src/material.h /^ SpecularShaderModel mSpecularModel;$/;" m struct:charles::Material
|
||||
mStats src/scene.h /^ } mStats;$/;" m class:Scene typeref:struct:Scene::Stats
|
||||
mType src/yaml/cameraParser.hh /^ Type mType;$/;" m struct:yaml::CameraParser
|
||||
mType src/yaml/objectParser.hh /^ Type mType;$/;" m struct:yaml::ObjectParser
|
||||
mUp src/camera.h /^ Vector3 mUp;$/;" m struct:Camera
|
||||
mVector src/yaml/scalarSequenceParser.hh /^ VectorType mVector;$/;" m struct:charles::yaml::ScalarSequenceParser
|
||||
main src/charles.cc /^main(int argc,$/;" f
|
||||
max_depth src/scene.h /^ int max_depth;$/;" m class:Scene
|
||||
min_weight src/scene.h /^ float min_weight;$/;" m class:Scene
|
||||
normal src/object_plane.h /^ Vector3 normal;$/;" m class:Plane
|
||||
normalize src/basics.cc /^Vector3::normalize()$/;" f class:Vector3
|
||||
operator != src/basics.cc /^Vector3::operator!=(const Vector3 &rhs)$/;" f class:Vector3
|
||||
operator * src/basics.cc /^Color::operator*(const Color &rhs)$/;" f class:Color
|
||||
operator * src/basics.cc /^Color::operator*(const float &rhs)$/;" f class:Color
|
||||
operator * src/basics.cc /^Vector3::operator*(const Double &rhs)$/;" f class:Vector3
|
||||
operator * src/basics.cc /^operator*(const Double &lhs, const Vector3 &rhs)$/;" f
|
||||
operator * src/basics.cc /^operator*(const float &lhs, const Color &rhs)$/;" f
|
||||
operator *= src/basics.cc /^Color::operator*=(const Color &rhs)$/;" f class:Color
|
||||
operator *= src/basics.cc /^Color::operator*=(const float &rhs)$/;" f class:Color
|
||||
operator *= src/basics.cc /^Vector3::operator*=(const Double &rhs)$/;" f class:Vector3
|
||||
operator + src/basics.cc /^Color::operator+(const Color &rhs)$/;" f class:Color
|
||||
operator + src/basics.cc /^Color::operator+(const float &rhs)$/;" f class:Color
|
||||
operator + src/basics.cc /^Vector3::operator+(const Vector3 &rhs)$/;" f class:Vector3
|
||||
operator += src/basics.cc /^Color::operator+=(const Color &rhs)$/;" f class:Color
|
||||
operator += src/basics.cc /^Color::operator+=(const float &rhs)$/;" f class:Color
|
||||
operator += src/basics.cc /^Vector3::operator+=(const Vector3 &rhs)$/;" f class:Vector3
|
||||
operator - src/basics.cc /^Color::operator-(const Color &rhs)$/;" f class:Color
|
||||
operator - src/basics.cc /^Color::operator-(const float &rhs)$/;" f class:Color
|
||||
operator - src/basics.cc /^Vector3::operator-()$/;" f class:Vector3
|
||||
operator - src/basics.cc /^Vector3::operator-(const Vector3 &rhs)$/;" f class:Vector3
|
||||
operator -= src/basics.cc /^Color::operator-=(const Color &rhs)$/;" f class:Color
|
||||
operator -= src/basics.cc /^Color::operator-=(const float &rhs)$/;" f class:Color
|
||||
operator -= src/basics.cc /^Vector3::operator-=(const Vector3 &rhs)$/;" f class:Vector3
|
||||
operator / src/basics.cc /^Color::operator\/(const Color &rhs)$/;" f class:Color
|
||||
operator / src/basics.cc /^Color::operator\/(const float &rhs)$/;" f class:Color
|
||||
operator / src/basics.cc /^Vector3::operator\/(const Double &rhs)$/;" f class:Vector3
|
||||
operator /= src/basics.cc /^Color::operator\/=(const Color &rhs)$/;" f class:Color
|
||||
operator /= src/basics.cc /^Color::operator\/=(const float &rhs)$/;" f class:Color
|
||||
operator /= src/basics.cc /^Vector3::operator\/=(const Double &rhs)$/;" f class:Vector3
|
||||
operator << src/basics.cc /^operator<<(std::ostream &os, const Color &c)$/;" f
|
||||
operator << src/basics.cc /^operator<<(std::ostream &os, const Ray &r)$/;" f
|
||||
operator << src/basics.cc /^operator<<(std::ostream &os, const Vector3 &v)$/;" f
|
||||
operator = src/basics.cc /^Color::operator=(const Color &rhs)$/;" f class:Color
|
||||
operator = src/basics.cc /^Vector3::operator=(const Vector3 &v)$/;" f class:Vector3
|
||||
operator == src/basics.cc /^Vector3::operator==(const Vector3 &rhs)$/;" f class:Vector3
|
||||
origin src/basics.h /^ Vector3 origin, direction;$/;" m struct:Ray
|
||||
parameterize src/basics.cc /^Ray::parameterize(const float t)$/;" f class:Ray
|
||||
pixels src/scene.h /^ Color *pixels;$/;" m class:Scene
|
||||
png_user_error src/writer_png.cc /^png_user_error(png_structp png,$/;" f
|
||||
png_user_warning src/writer_png.cc /^png_user_warning(png_structp png,$/;" f
|
||||
point_is_on_surface src/objectBox.cc /^Box::point_is_on_surface(const Vector3& p)$/;" f class:charles::Box
|
||||
point_is_on_surface src/object_plane.cc /^Plane::point_is_on_surface(const Vector3 &p)$/;" f class:Plane
|
||||
point_is_on_surface src/object_sphere.cc /^Sphere::point_is_on_surface(const Vector3 &p)$/;" f class:charles::Sphere
|
||||
prefix src/yaml/parsers.hh /^ std::string prefix;$/;" m struct:charles::yaml::Parser::TagDirective
|
||||
primaryRays src/scene.h /^ unsigned long primaryRays;$/;" m struct:Scene::Stats
|
||||
radius src/object_sphere.h /^ float radius;$/;" m class:charles::Sphere
|
||||
read src/scene.cc /^Scene::read(const std::string &filename)$/;" f class:Scene
|
||||
read_file src/reader_yaml.cc /^YAMLReader::read_file(const std::string& filename)$/;" f class:YAMLReader
|
||||
red src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color
|
||||
reflectionRays src/scene.h /^ unsigned long reflectionRays;$/;" m struct:Scene::Stats
|
||||
render src/scene.cc /^Scene::render()$/;" f class:Scene
|
||||
set_direction src/camera.cc /^Camera::set_direction(const Vector3 &direction)$/;" f class:Camera
|
||||
set_height src/scene.h /^ void set_height(int h) { height = h; }$/;" f class:Scene
|
||||
set_intensity src/light.cc /^AmbientLight::set_intensity(const float &i)$/;" f class:AmbientLight
|
||||
set_radius src/object_sphere.cc /^Sphere::set_radius(float r)$/;" f class:charles::Sphere
|
||||
set_width src/scene.h /^ void set_width(int w) { width = w; }$/;" f class:Scene
|
||||
shadowRays src/scene.h /^ unsigned long shadowRays;$/;" m struct:Scene::Stats
|
||||
shapes src/scene.h /^ std::list<charles::Object::Ptr> shapes;$/;" m class:Scene
|
||||
texture_destroy src/texture.c /^texture_destroy(Texture *tex)$/;" f
|
||||
texture_get_color src/texture.c /^texture_get_color(Texture *tex)$/;" f
|
||||
texture_init src/texture.c /^texture_init()$/;" f
|
||||
texture_set_color src/texture.c /^texture_set_color(Texture *tex, Color color)$/;" f
|
||||
trace_ray src/scene.cc /^Scene::trace_ray(const Ray &ray,$/;" f class:Scene
|
||||
transmissionRays src/scene.h /^ unsigned long transmissionRays;$/;" m struct:Scene::Stats
|
||||
usage src/charles.cc /^usage(const char *progname)$/;" f file:
|
||||
verbosity src/charles.cc /^int verbosity = 0;$/;" v
|
||||
width src/scene.h /^ int width, height;$/;" m class:Scene
|
||||
write src/scene.cc /^Scene::write(Writer &writer, const std::string &filename)$/;" f class:Scene
|
||||
write_scene src/writer_png.cc /^PNGWriter::write_scene(const Scene &scene, const std::string &filename)$/;" f class:PNGWriter
|
||||
x src/basics.h /^ Double x, y, z;$/;" m struct:Vector3
|
||||
y src/basics.h /^ Double x, y, z;$/;" m struct:Vector3
|
||||
yaml src/yaml/cameraParser.cc /^namespace yaml {$/;" n file:
|
||||
yaml src/yaml/cameraParser.hh /^namespace yaml {$/;" n
|
||||
yaml src/yaml/objectParser.cc /^namespace yaml {$/;" n file:
|
||||
yaml src/yaml/objectParser.hh /^namespace yaml {$/;" n
|
||||
yaml src/yaml/parsers.cc /^namespace yaml {$/;" n namespace:charles file:
|
||||
yaml src/yaml/parsers.hh /^namespace yaml {$/;" n namespace:charles
|
||||
yaml src/yaml/scalarMappingParser.cc /^namespace yaml {$/;" n file:
|
||||
yaml src/yaml/scalarMappingParser.hh /^namespace yaml {$/;" n
|
||||
yaml src/yaml/scalarSequenceParser.cc /^namespace yaml {$/;" n namespace:charles file:
|
||||
yaml src/yaml/scalarSequenceParser.hh /^namespace yaml {$/;" n namespace:charles
|
||||
yaml src/yaml/sceneParser.cc /^namespace yaml {$/;" n file:
|
||||
yaml src/yaml/sceneParser.hh /^namespace yaml {$/;" n
|
||||
z src/basics.h /^ Double x, y, z;$/;" m struct:Vector3
|
||||
~Camera src/camera.cc /^Camera::~Camera()$/;" f class:Camera
|
||||
~CameraParser src/yaml/cameraParser.cc /^CameraParser::~CameraParser()$/;" f class:yaml::CameraParser
|
||||
~Object src/object.cc /^Object::~Object()$/;" f class:charles::Object
|
||||
~ObjectParser src/yaml/objectParser.cc /^ObjectParser::~ObjectParser()$/;" f class:yaml::ObjectParser
|
||||
~Parser src/yaml/parsers.cc /^Parser::~Parser()$/;" f class:charles::yaml::Parser
|
||||
~Reader src/reader.hh /^ ~Reader()$/;" f struct:Reader
|
||||
~ScalarMappingParser src/yaml/scalarMappingParser.cc /^ScalarMappingParser::~ScalarMappingParser()$/;" f class:yaml::ScalarMappingParser
|
||||
~Scene src/scene.cc /^Scene::~Scene()$/;" f class:Scene
|
||||
~SceneParser src/yaml/sceneParser.cc /^SceneParser::~SceneParser()$/;" f class:yaml::SceneParser
|
||||
~UtilityParser src/yaml/parsers.hh /^ ~UtilityParser()$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser
|
||||
~Writer src/writer.h /^ ~Writer()$/;" f class:Writer
|
||||
~YAMLReader src/reader_yaml.hh /^ ~YAMLReader() { }$/;" f struct:YAMLReader
|
Loading…
Add table
Add a link
Reference in a new issue