Shift the plane down (I think)

This commit is contained in:
Eryn Wells 2013-09-22 12:13:11 -07:00
parent 34296feeb2
commit ebb9b7aab9

View file

@ -48,7 +48,7 @@ main(int argc,
scene.add_shape(s3);
// Make a plane
Plane *p1 = new Plane(Vector3(0, 200, 0), Vector3::Y);
Plane *p1 = new Plane(Vector3(0, 420, 0), Vector3::Y);
p1->set_material(m1);
scene.add_shape(p1);