Shift the plane down (I think)
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		|  | @ -48,7 +48,7 @@ main(int argc, | |||
|     scene.add_shape(s3); | ||||
| 
 | ||||
|     // Make a plane
 | ||||
|     Plane *p1 = new Plane(Vector3(0, 200, 0), Vector3::Y); | ||||
|     Plane *p1 = new Plane(Vector3(0, 420, 0), Vector3::Y); | ||||
|     p1->set_material(m1); | ||||
|     scene.add_shape(p1); | ||||
| 
 | ||||
|  |  | |||
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