From f5f47f5a9a04c2c713c9696e695e89b4c93580d3 Mon Sep 17 00:00:00 2001 From: Eryn Wells Date: Tue, 22 Jul 2014 21:40:25 -0700 Subject: [PATCH] Print number of objects in the scene before rendering --- src/scene.cc | 1 + 1 file changed, 1 insertion(+) diff --git a/src/scene.cc b/src/scene.cc index 89ceb54..a704a9c 100644 --- a/src/scene.cc +++ b/src/scene.cc @@ -144,6 +144,7 @@ Scene::write(Writer &writer, const std::string &filename) void Scene::render() { + printf("Rendering scene with %lu objects.\n", shapes.size()); std::chrono::time_point start, end; start = std::chrono::system_clock::now();