Add scene_render() function
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2 changed files with 15 additions and 0 deletions
14
src/scene.c
14
src/scene.c
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@ -26,3 +26,17 @@ scene_init(Scene *scene)
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void
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scene_destroy(Scene *scene)
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{ }
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/*
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* scene_render --
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*/
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void
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scene_render(Scene *scene)
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{
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for (int y = 0; y < scene->height; y++) {
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for (int x = 0; x < scene->width; x++) {
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// TODO: Process the scene.
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}
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}
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}
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@ -17,6 +17,7 @@ typedef struct _Scene
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void scene_init(Scene *scene);
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void scene_destroy(Scene *scene);
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void scene_render(Scene *scene);
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#endif
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