Add scene_render() function

This commit is contained in:
Eryn Wells 2013-09-05 22:08:55 -07:00
parent 6b2d3bade9
commit f8806f9fd4
2 changed files with 15 additions and 0 deletions

View file

@ -26,3 +26,17 @@ scene_init(Scene *scene)
void void
scene_destroy(Scene *scene) scene_destroy(Scene *scene)
{ } { }
/*
* scene_render --
*/
void
scene_render(Scene *scene)
{
for (int y = 0; y < scene->height; y++) {
for (int x = 0; x < scene->width; x++) {
// TODO: Process the scene.
}
}
}

View file

@ -17,6 +17,7 @@ typedef struct _Scene
void scene_init(Scene *scene); void scene_init(Scene *scene);
void scene_destroy(Scene *scene); void scene_destroy(Scene *scene);
void scene_render(Scene *scene);
#endif #endif