Add set_intensity; clean up PointLight constructors
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					 2 changed files with 12 additions and 7 deletions
				
			
		
							
								
								
									
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								src/light.cc
									
										
									
									
									
								
							
							
						
						
									
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							|  | @ -17,7 +17,7 @@ AmbientLight::AmbientLight() | |||
| 
 | ||||
| 
 | ||||
| AmbientLight::AmbientLight(const Color &c) | ||||
|     : AmbientLight(c, 1.0) | ||||
|     : AmbientLight(c, 0.0) | ||||
| { } | ||||
| 
 | ||||
| 
 | ||||
|  | @ -44,6 +44,13 @@ AmbientLight::get_intensity() | |||
|     return intensity; | ||||
| } | ||||
| 
 | ||||
| void | ||||
| AmbientLight::set_intensity(const float &i) | ||||
| { | ||||
|     intensity = i; | ||||
|     _clamp_intensity(); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| Color | ||||
| AmbientLight::compute_color_contribution() | ||||
|  | @ -67,21 +74,18 @@ AmbientLight::_clamp_intensity() | |||
| #pragma mark - Point Lights | ||||
| 
 | ||||
| PointLight::PointLight() | ||||
|     : AmbientLight(), | ||||
|       Object() | ||||
|     : PointLight(Vector3()) | ||||
| { } | ||||
| 
 | ||||
| 
 | ||||
| PointLight::PointLight(const Vector3 &o) | ||||
|     : AmbientLight(), | ||||
|       Object(o) | ||||
|     : PointLight(o, Color::White) | ||||
| { } | ||||
| 
 | ||||
| 
 | ||||
| PointLight::PointLight(const Vector3 &o, | ||||
|                        const Color &c) | ||||
|     : AmbientLight(c), | ||||
|       Object(o) | ||||
|     : PointLight(o, c, 1.0) | ||||
| { } | ||||
| 
 | ||||
| 
 | ||||
|  |  | |||
|  | @ -21,6 +21,7 @@ public: | |||
| 
 | ||||
|     const Color &get_color() const; | ||||
|     const float &get_intensity() const; | ||||
|     void set_intensity(const float &i); | ||||
| 
 | ||||
|     Color compute_color_contribution() const; | ||||
| 
 | ||||
|  |  | |||
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