Add ambient property to Scene
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		|  | @ -19,6 +19,7 @@ | |||
| Scene::Scene() | ||||
|     : width(640), height(480), | ||||
|       max_depth(5), | ||||
|       ambient(NULL), | ||||
|       nrays(0), | ||||
|       pixels(NULL) | ||||
| { } | ||||
|  |  | |||
|  | @ -50,6 +50,7 @@ private: | |||
|     int max_depth; | ||||
| 
 | ||||
|     // Scene objects.
 | ||||
|     AmbientLight *ambient; | ||||
|     std::list<Shape *> shapes; | ||||
|     std::list<PointLight *> lights; | ||||
| 
 | ||||
|  |  | |||
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