/* camera.c * * Camera definitions. * * Eryn Wells */ #include #include "camera.h" Camera * camera_init() { Camera *new_camera = malloc(sizeof(Camera)); if (new_camera == NULL) { return NULL; } // Set some useful defaults. new_camera->projection = CameraProjectionOrthographic; new_camera->location = vector_init(0, 0, 0); // The default image plane is a rectangle from (-1, 1) to (1, -1). new_camera->image_plane = rect_init(-1, 1, 2, 2); return new_camera; } void camera_destroy(Camera *camera) { if (camera == NULL) { return; } free(camera); }