!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/ !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/ !_TAG_PROGRAM_VERSION 5.8 // AmbientLight src/light.cc /^AmbientLight::AmbientLight()$/;" f class:AmbientLight AmbientLight src/light.cc /^AmbientLight::AmbientLight(const Color &c)$/;" f class:AmbientLight AmbientLight src/light.cc /^AmbientLight::AmbientLight(const Color &c, const float &i)$/;" f class:AmbientLight AmbientLight src/light.h /^class AmbientLight$/;" c Any src/yaml/parsers.hh /^ Any = YAML_ANY_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle Any src/yaml/parsers.hh /^ Any = YAML_ANY_ENCODING,$/;" m class:charles::yaml::Parser::Encoding Any src/yaml/parsers.hh /^ Any = YAML_ANY_MAPPING_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle Any src/yaml/parsers.hh /^ Any = YAML_ANY_SEQUENCE_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle Black src/basics.cc /^const Color Color::Black = Color();$/;" m class:Color file: Black src/basics.h /^ static const Color Black;$/;" m struct:Color Blinn src/material.h /^ Blinn,$/;" m class:charles::Material::SpecularShaderModel Block src/yaml/parsers.hh /^ Block = YAML_BLOCK_MAPPING_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle Block src/yaml/parsers.hh /^ Block = YAML_BLOCK_SEQUENCE_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle Blue src/basics.cc /^const Color Color::Blue = Color(0.0, 0.0, 1.0, 1.0);$/;" m class:Color file: Blue src/basics.h /^ static const Color Blue;$/;" m struct:Color Box src/objectBox.cc /^Box::Box()$/;" f class:charles::Box Box src/objectBox.cc /^Box::Box(const Vector3& near, const Vector3& far)$/;" f class:charles::Box Box src/objectBox.hh /^struct Box$/;" s namespace:charles Box src/yaml/objectParser.hh /^ Box,$/;" m class:yaml::ObjectParser::Type CallbackFunction src/yaml/parsers.hh /^ typedef std::function CallbackFunction;$/;" t struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef std::function CallbackFunction;$/;" t struct:charles::yaml::ColorParser CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef std::function CallbackFunction;$/;" t struct:charles::yaml::Vector3Parser CallbackFunction src/yaml/scalarSequenceParser.hh /^ typedef typename UtilityParser::CallbackFunction CallbackFunction;$/;" t struct:charles::yaml::ScalarSequenceParser Camera src/camera.cc /^Camera::Camera()$/;" f class:Camera Camera src/camera.cc /^Camera::Camera(const Camera& other)$/;" f class:Camera Camera src/camera.h /^struct Camera$/;" s CameraParser src/yaml/cameraParser.cc /^CameraParser::CameraParser(Scene& scene,$/;" f class:yaml::CameraParser CameraParser src/yaml/cameraParser.hh /^struct CameraParser$/;" s namespace:yaml CameraSection src/yaml/sceneParser.hh /^ CameraSection,$/;" e enum:yaml::SceneParser::Section ClampParameter src/material.cc /^Material::ClampParameter(Double& param)$/;" f class:charles::Material Color src/basics.cc /^Color::Color()$/;" f class:Color Color src/basics.cc /^Color::Color(const float &r, const float &g, const float &b)$/;" f class:Color Color src/basics.cc /^Color::Color(const float &r, const float &g, const float &b, const float &a)$/;" f class:Color Color src/basics.h /^struct Color$/;" s ColorParser src/yaml/scalarSequenceParser.cc /^ColorParser::ColorParser(Scene& scene,$/;" f class:charles::yaml::ColorParser ColorParser src/yaml/scalarSequenceParser.hh /^struct ColorParser$/;" s namespace:charles::yaml ColorSection src/yaml/objectParser.hh /^ ColorSection,$/;" e enum:yaml::ObjectParser::Section DiffuseShaderModel src/material.h /^ enum class DiffuseShaderModel {$/;" c struct:charles::Material DimensionsSection src/yaml/sceneParser.hh /^ DimensionsSection,$/;" e enum:yaml::SceneParser::Section DirectionSection src/yaml/cameraParser.hh /^ DirectionSection,$/;" e enum:yaml::CameraParser::Section DoesIntersect src/objectBox.cc /^Box::DoesIntersect(const Ray& ray,$/;" f class:charles::Box DoesIntersect src/object_sphere.cc /^Sphere::DoesIntersect(const Ray& ray,$/;" f class:charles::Sphere Double src/types.hh /^typedef double Double;$/;" t namespace:charles DoubleQuoted src/yaml/parsers.hh /^ DoubleQuoted = YAML_DOUBLE_QUOTED_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle DoubleVector src/types.hh /^typedef std::vector DoubleVector;$/;" t namespace:charles Encoding src/yaml/parsers.hh /^ enum class Encoding {$/;" c struct:charles::yaml::Parser FarSection src/yaml/objectParser.hh /^ FarSection$/;" e enum:yaml::ObjectParser::Section Flow src/yaml/parsers.hh /^ Flow = YAML_FLOW_MAPPING_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle Flow src/yaml/parsers.hh /^ Flow = YAML_FLOW_SEQUENCE_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle Folded src/yaml/parsers.hh /^ Folded = YAML_FOLDED_SCALAR_STYLE$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle GetCamera src/scene.cc /^Scene::GetCamera()$/;" f class:Scene GetDiffuseColor src/material.cc /^Material::GetDiffuseColor()$/;" f class:charles::Material GetDiffuseIntensity src/material.cc /^Material::GetDiffuseIntensity()$/;" f class:charles::Material GetDone src/yaml/parsers.hh /^ bool GetDone() const { return mDone; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle GetFar src/objectBox.cc /^Box::GetFar()$/;" f class:charles::Box GetMaterial src/object.cc /^Object::GetMaterial()$/;" f class:charles::Object GetNear src/objectBox.cc /^Box::GetNear()$/;" f class:charles::Box GetOrigin src/camera.cc /^Camera::GetOrigin()$/;" f class:Camera GetOrigin src/light.cc /^PointLight::GetOrigin()$/;" f class:PointLight GetOrigin src/object.cc /^Object::GetOrigin()$/;" f class:charles::Object GetParsers src/yaml/parsers.hh /^ Stack& GetParsers() const { return mParsers; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle GetRight src/camera.cc /^Camera::GetRight()$/;" f class:Camera GetScene src/yaml/parsers.hh /^ Scene& GetScene() const { return mScene; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle GetShouldExpectKey src/yaml/scalarMappingParser.cc /^ScalarMappingParser::GetShouldExpectKey()$/;" f class:yaml::ScalarMappingParser GetSpecularColor src/material.cc /^Material::GetSpecularColor()$/;" f class:charles::Material GetSpecularIntensity src/material.cc /^Material::GetSpecularIntensity()$/;" f class:charles::Material GetUp src/camera.cc /^Camera::GetUp()$/;" f class:Camera Green src/basics.cc /^const Color Color::Green = Color(0.0, 1.0, 0.0, 1.0);$/;" m class:Color file: Green src/basics.h /^ static const Color Green;$/;" m struct:Color HandleAlias src/yaml/parsers.cc /^Parser::HandleAlias(const std::string& anchor,$/;" f class:charles::yaml::Parser HandleCameraEvent src/yaml/sceneParser.cc /^SceneParser::HandleCameraEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser HandleColorEvent src/yaml/objectParser.cc /^ObjectParser::HandleColorEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser HandleDimensionsEvent src/yaml/sceneParser.cc /^SceneParser::HandleDimensionsEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser HandleDirectionEvent src/yaml/cameraParser.cc /^CameraParser::HandleDirectionEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser HandleDocumentEnd src/yaml/parsers.cc /^Parser::HandleDocumentEnd(bool implicit,$/;" f class:charles::yaml::Parser HandleDocumentStart src/yaml/parsers.cc /^Parser::HandleDocumentStart(const VersionDirective versionDirective,$/;" f class:charles::yaml::Parser HandleEvent src/yaml/parsers.cc /^Parser::HandleEvent(const yaml_event_t& event)$/;" f class:charles::yaml::Parser HandleEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleEvent(yaml_event_t& event)$/;" f class:yaml::ScalarMappingParser HandleFarEvent src/yaml/objectParser.cc /^ObjectParser::HandleFarEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser HandleKeyEvent src/yaml/cameraParser.cc /^CameraParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::CameraParser HandleKeyEvent src/yaml/objectParser.cc /^ObjectParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::ObjectParser HandleKeyEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::ScalarMappingParser HandleKeyEvent src/yaml/sceneParser.cc /^SceneParser::HandleKeyEvent(const std::string& key)$/;" f class:yaml::SceneParser HandleMappingEnd src/yaml/parsers.cc /^Parser::HandleMappingEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser HandleMappingStart src/yaml/parsers.cc /^Parser::HandleMappingStart(const std::string& anchor,$/;" f class:charles::yaml::Parser HandleNearEvent src/yaml/objectParser.cc /^ObjectParser::HandleNearEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser HandleObjectsEvent src/yaml/sceneParser.cc /^SceneParser::HandleObjectsEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser HandleOriginEvent src/yaml/cameraParser.cc /^CameraParser::HandleOriginEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser HandleOriginEvent src/yaml/objectParser.cc /^ObjectParser::HandleOriginEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser HandleRadiusEvent src/yaml/objectParser.cc /^ObjectParser::HandleRadiusEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser HandleRightEvent src/yaml/cameraParser.cc /^CameraParser::HandleRightEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser HandleScalar src/yaml/parsers.cc /^Parser::HandleScalar(const std::string& anchor,$/;" f class:charles::yaml::Parser HandleScalar src/yaml/scalarSequenceParser.cc /^ScalarSequenceParser::HandleScalar(const std::string& anchor,$/;" f class:charles::yaml::ScalarSequenceParser HandleSequenceEnd src/yaml/parsers.cc /^Parser::HandleSequenceEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser HandleSequenceEnd src/yaml/scalarSequenceParser.cc /^ScalarSequenceParser::HandleSequenceEnd(const Parser::Mark& startMark,$/;" f class:charles::yaml::ScalarSequenceParser HandleSequenceStart src/yaml/parsers.cc /^Parser::HandleSequenceStart(const std::string& anchor,$/;" f class:charles::yaml::Parser HandleStreamEnd src/yaml/parsers.cc /^Parser::HandleStreamEnd(const Mark& startMark,$/;" f class:charles::yaml::Parser HandleStreamStart src/yaml/parsers.cc /^Parser::HandleStreamStart(Encoding encoding,$/;" f class:charles::yaml::Parser HandleTypeEvent src/yaml/cameraParser.cc /^CameraParser::HandleTypeEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser HandleUpEvent src/yaml/cameraParser.cc /^CameraParser::HandleUpEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser HandleValueEvent src/yaml/cameraParser.cc /^CameraParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::CameraParser HandleValueEvent src/yaml/objectParser.cc /^ObjectParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::ObjectParser HandleValueEvent src/yaml/scalarMappingParser.cc /^ScalarMappingParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::ScalarMappingParser HandleValueEvent src/yaml/sceneParser.cc /^SceneParser::HandleValueEvent(yaml_event_t& event)$/;" f class:yaml::SceneParser Lambert src/material.h /^ Lambert,$/;" m class:charles::Material::DiffuseShaderModel LinearCombination src/basics.cc /^LinearCombination(const Double k1, const Vector3& v1,$/;" f Literal src/yaml/parsers.hh /^ Literal = YAML_LITERAL_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle MappingStyle src/yaml/parsers.hh /^ enum class MappingStyle {$/;" c class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle Mark src/yaml/parsers.hh /^ typedef yaml_mark_t Mark;$/;" t struct:charles::yaml::Parser Material src/material.cc /^Material::Material()$/;" f class:charles::Material Material src/material.h /^struct Material$/;" s namespace:charles NearSection src/yaml/objectParser.hh /^ NearSection,$/;" e enum:yaml::ObjectParser::Section NoSection src/yaml/cameraParser.hh /^ NoSection,$/;" e enum:yaml::CameraParser::Section NoSection src/yaml/objectParser.hh /^ NoSection,$/;" e enum:yaml::ObjectParser::Section NoSection src/yaml/sceneParser.hh /^ NoSection,$/;" e enum:yaml::SceneParser::Section Notify src/yaml/parsers.hh /^ Notify(T value)$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser Object src/object.cc /^Object::Object()$/;" f class:charles::Object Object src/object.cc /^Object::Object(Vector3 origin)$/;" f class:charles::Object Object src/object.h /^struct Object$/;" s namespace:charles ObjectParser src/yaml/objectParser.cc /^ObjectParser::ObjectParser(Scene& scene,$/;" f class:yaml::ObjectParser ObjectParser src/yaml/objectParser.hh /^struct ObjectParser$/;" s namespace:yaml ObjectsSection src/yaml/sceneParser.hh /^ ObjectsSection,$/;" e enum:yaml::SceneParser::Section OriginSection src/yaml/cameraParser.hh /^ OriginSection,$/;" e enum:yaml::CameraParser::Section OriginSection src/yaml/objectParser.hh /^ OriginSection,$/;" e enum:yaml::ObjectParser::Section OrthographicCamera src/camera.cc /^OrthographicCamera::OrthographicCamera()$/;" f class:OrthographicCamera OrthographicCamera src/camera.cc /^OrthographicCamera::OrthographicCamera(const Camera& other)$/;" f class:OrthographicCamera OrthographicCamera src/camera.h /^class OrthographicCamera$/;" c PNGWriter src/writer_png.h /^class PNGWriter$/;" c ParseScalar src/yaml/parsers.hh /^ParseScalar(const std::string& scalar,$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle Parser src/yaml/parsers.cc /^Parser::Parser(Scene& scene,$/;" f class:charles::yaml::Parser Parser src/yaml/parsers.hh /^struct Parser$/;" s namespace:charles::yaml PerspectiveCamera src/camera.cc /^PerspectiveCamera::PerspectiveCamera()$/;" f class:PerspectiveCamera PerspectiveCamera src/camera.cc /^PerspectiveCamera::PerspectiveCamera(const Camera& other)$/;" f class:PerspectiveCamera PerspectiveCamera src/camera.h /^class PerspectiveCamera$/;" c Plain src/yaml/parsers.hh /^ Plain = YAML_PLAIN_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle Plane src/object_plane.cc /^Plane::Plane()$/;" f class:Plane Plane src/object_plane.cc /^Plane::Plane(Vector3 n)$/;" f class:Plane Plane src/object_plane.cc /^Plane::Plane(Vector3 o, Vector3 n)$/;" f class:Plane Plane src/object_plane.h /^class Plane$/;" c PointLight src/light.cc /^PointLight::PointLight()$/;" f class:PointLight PointLight src/light.cc /^PointLight::PointLight(const Vector3 &o)$/;" f class:PointLight PointLight src/light.cc /^PointLight::PointLight(const Vector3 &o,$/;" f class:PointLight PointLight src/light.h /^class PointLight$/;" c PrintRayRow src/scene.cc /^Scene::Stats::PrintRayRow(const std::string& title,$/;" f class:Scene::Stats PrintRayTable src/scene.cc /^Scene::Stats::PrintRayTable()$/;" f class:Scene::Stats PrintUnexpectedEventError src/yaml/parsers.cc /^Parser::PrintUnexpectedEventError(const std::string& eventName,$/;" f class:charles::yaml::Parser Ptr src/camera.h /^ typedef std::shared_ptr Ptr;$/;" t struct:Camera Ptr src/object.h /^ typedef std::shared_ptr Ptr;$/;" t struct:charles::Object Ptr src/object_sphere.h /^ typedef std::shared_ptr Ptr;$/;" t class:charles::Sphere Ptr src/yaml/parsers.hh /^ typedef std::shared_ptr Ptr;$/;" t struct:charles::yaml::Parser RadiusSection src/yaml/objectParser.hh /^ RadiusSection,$/;" e enum:yaml::ObjectParser::Section Ray src/basics.cc /^Ray::Ray()$/;" f class:Ray Ray src/basics.cc /^Ray::Ray(Vector3 o, Vector3 d)$/;" f class:Ray Ray src/basics.h /^struct Ray$/;" s Reader src/reader.hh /^ Reader(Scene& scene)$/;" f struct:Reader Reader src/reader.hh /^struct Reader$/;" s Red src/basics.cc /^const Color Color::Red = Color(1.0, 0.0, 0.0, 1.0);$/;" m class:Color file: Red src/basics.h /^ static const Color Red;$/;" m struct:Color RightSection src/yaml/cameraParser.hh /^ RightSection,$/;" e enum:yaml::CameraParser::Section SIMPLE_GETTER src/classUtil.hh /^#define SIMPLE_GETTER(/;" d ScalarMappingParser src/yaml/scalarMappingParser.cc /^ScalarMappingParser::ScalarMappingParser(Scene& scene,$/;" f class:yaml::ScalarMappingParser ScalarMappingParser src/yaml/scalarMappingParser.hh /^struct ScalarMappingParser$/;" s namespace:yaml ScalarSequenceParser src/yaml/scalarSequenceParser.hh /^ ScalarSequenceParser(Scene& scene,$/;" f struct:charles::yaml::ScalarSequenceParser ScalarSequenceParser src/yaml/scalarSequenceParser.hh /^struct ScalarSequenceParser$/;" s namespace:charles::yaml ScalarStyle src/yaml/parsers.hh /^ enum class ScalarStyle {$/;" c class:charles::yaml::Parser::Encoding Scene src/scene.cc /^Scene::Scene()$/;" f class:Scene Scene src/scene.h /^class Scene$/;" c SceneParser src/yaml/sceneParser.cc /^SceneParser::SceneParser(Scene& scene,$/;" f class:yaml::SceneParser SceneParser src/yaml/sceneParser.hh /^struct SceneParser$/;" s namespace:yaml Section src/yaml/cameraParser.hh /^ enum Section {$/;" g struct:yaml::CameraParser Section src/yaml/objectParser.hh /^ enum Section {$/;" g struct:yaml::ObjectParser Section src/yaml/sceneParser.hh /^ enum Section {$/;" g struct:yaml::SceneParser SequenceStyle src/yaml/parsers.hh /^ enum class SequenceStyle {$/;" c class:charles::yaml::Parser::Encoding::ScalarStyle SetCallback src/yaml/parsers.hh /^ SetCallback(CallbackFunction callback)$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser SetCamera src/scene.cc /^Scene::SetCamera(Camera* camera)$/;" f class:Scene SetDiffuseColor src/material.cc /^Material::SetDiffuseColor(const Color& color)$/;" f class:charles::Material SetDiffuseIntensity src/material.cc /^Material::SetDiffuseIntensity(const Double& kd)$/;" f class:charles::Material SetDone src/yaml/parsers.hh /^ void SetDone(bool done) { mDone = done; }$/;" f class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle SetFar src/objectBox.cc /^Box::SetFar(const Vector3& far)$/;" f class:charles::Box SetMaterial src/object.cc /^Object::SetMaterial(const Material& material)$/;" f class:charles::Object SetNear src/objectBox.cc /^Box::SetNear(const Vector3& near)$/;" f class:charles::Box SetOrigin src/camera.cc /^Camera::SetOrigin(const Vector3 &origin)$/;" f class:Camera SetOrigin src/light.cc /^PointLight::SetOrigin(const Vector3& origin)$/;" f class:PointLight SetOrigin src/object.cc /^Object::SetOrigin(const Vector3& origin)$/;" f class:charles::Object SetRight src/camera.cc /^Camera::SetRight(const Vector3& right)$/;" f class:Camera SetShouldExpectKey src/yaml/scalarMappingParser.cc /^ScalarMappingParser::SetShouldExpectKey(bool shouldExpectKey)$/;" f class:yaml::ScalarMappingParser SetSpecularColor src/material.cc /^Material::SetSpecularColor(const Color& color)$/;" f class:charles::Material SetSpecularIntensity src/material.cc /^Material::SetSpecularIntensity(const Double& ks)$/;" f class:charles::Material SetUp src/camera.cc /^Camera::SetUp(const Vector3& up)$/;" f class:Camera SingleQuoted src/yaml/parsers.hh /^ SingleQuoted = YAML_SINGLE_QUOTED_SCALAR_STYLE,$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle SpecularShaderModel src/material.h /^ enum class SpecularShaderModel {$/;" c struct:charles::Material Sphere src/object_sphere.cc /^Sphere::Sphere()$/;" f class:charles::Sphere Sphere src/object_sphere.cc /^Sphere::Sphere(Vector3 o, float r)$/;" f class:charles::Sphere Sphere src/object_sphere.cc /^Sphere::Sphere(float r)$/;" f class:charles::Sphere Sphere src/object_sphere.h /^class Sphere$/;" c namespace:charles Stack src/yaml/parsers.hh /^ typedef std::stack Stack;$/;" t struct:charles::yaml::Parser Stats src/scene.h /^ struct Stats$/;" s class:Scene TVector src/types.hh /^typedef DoubleVector TVector;$/;" t namespace:charles TagDirective src/yaml/parsers.hh /^ struct TagDirective {$/;" s struct:charles::yaml::Parser TagDirectiveList src/yaml/parsers.hh /^ typedef std::list TagDirectiveList;$/;" t struct:charles::yaml::Parser Texture src/texture.h /^typedef struct _Texture Texture;$/;" t typeref:struct:_Texture TotalRays src/scene.cc /^Scene::Stats::TotalRays()$/;" f class:Scene::Stats Type src/yaml/cameraParser.hh /^ enum Type {$/;" g struct:yaml::CameraParser Type src/yaml/objectParser.hh /^ enum class Type {$/;" c struct:yaml::ObjectParser Type src/yaml/scalarSequenceParser.hh /^ typedef T Type;$/;" t struct:charles::yaml::ScalarSequenceParser TypeOrthographic src/yaml/cameraParser.hh /^ TypeOrthographic$/;" e enum:yaml::CameraParser::Type TypePerspective src/yaml/cameraParser.hh /^ TypePerspective,$/;" e enum:yaml::CameraParser::Type TypeSection src/yaml/cameraParser.hh /^ TypeSection,$/;" e enum:yaml::CameraParser::Section UTF16BE src/yaml/parsers.hh /^ UTF16BE = YAML_UTF16BE_ENCODING$/;" m class:charles::yaml::Parser::Encoding UTF16LE src/yaml/parsers.hh /^ UTF16LE = YAML_UTF16LE_ENCODING,$/;" m class:charles::yaml::Parser::Encoding UTF8 src/yaml/parsers.hh /^ UTF8 = YAML_UTF8_ENCODING,$/;" m class:charles::yaml::Parser::Encoding UpSection src/yaml/cameraParser.hh /^ UpSection$/;" e enum:yaml::CameraParser::Section UtilityParser src/yaml/parsers.hh /^ UtilityParser(Scene& scene,$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser UtilityParser src/yaml/parsers.hh /^struct UtilityParser$/;" s class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle Vector3 src/basics.cc /^Vector3::Vector3()$/;" f class:Vector3 Vector3 src/basics.cc /^Vector3::Vector3(Double _x, Double _y, Double _z)$/;" f class:Vector3 Vector3 src/basics.h /^struct Vector3$/;" s Vector3Parser src/yaml/scalarSequenceParser.cc /^Vector3Parser::Vector3Parser(Scene& scene,$/;" f class:charles::yaml::Vector3Parser Vector3Parser src/yaml/scalarSequenceParser.hh /^struct Vector3Parser$/;" s namespace:charles::yaml VectorType src/yaml/scalarSequenceParser.hh /^ typedef std::vector VectorType;$/;" t struct:charles::yaml::ScalarSequenceParser VersionDirective src/yaml/parsers.hh /^ typedef yaml_version_directive_t VersionDirective;$/;" t struct:charles::yaml::Parser White src/basics.cc /^const Color Color::White = Color(1.0, 1.0, 1.0, 1.0);$/;" m class:Color file: White src/basics.h /^ static const Color White;$/;" m struct:Color Writer src/writer.h /^class Writer$/;" c X src/basics.cc /^const Vector3 Vector3::X = Vector3(1, 0, 0);$/;" m class:Vector3 file: X src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3 Y src/basics.cc /^const Vector3 Vector3::Y = Vector3(0, 1, 0);$/;" m class:Vector3 file: Y src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3 YAMLReader src/reader_yaml.hh /^ YAMLReader(Scene& scene)$/;" f struct:YAMLReader YAMLReader src/reader_yaml.hh /^struct YAMLReader$/;" s YAML_BOOL src/yaml/parsers.cc /^#define YAML_BOOL(/;" d file: YAML_BOOL src/yaml/parsers.cc /^#undef YAML_BOOL$/;" d file: YAML_STR src/yaml/parsers.cc /^#undef YAML_STR$/;" d file: YAML_STRING src/yaml/parsers.cc /^#define YAML_STRING(/;" d file: Z src/basics.cc /^const Vector3 Vector3::Z = Vector3(0, 0, 1);$/;" m class:Vector3 file: Z src/basics.h /^ static const Vector3 X, Y, Z;$/;" m struct:Vector3 Zero src/basics.cc /^const Vector3 Vector3::Zero = Vector3();$/;" m class:Vector3 file: Zero src/basics.h /^ static const Vector3 Zero;$/;" m struct:Vector3 _Texture src/texture.c /^struct _Texture {$/;" s file: __BASICS_H__ src/basics.h /^#define __BASICS_H__$/;" d __CAMERA_H__ src/camera.h /^#define __CAMERA_H__$/;" d __CHARLES_HH__ src/charles.hh /^#define __CHARLES_HH__$/;" d __CHARLES_TYPES_HH__ src/types.hh /^#define __CHARLES_TYPES_HH__$/;" d __CLASSUTIL_HH__ src/classUtil.hh /^#define __CLASSUTIL_HH__$/;" d __LIGHT_H__ src/light.h /^#define __LIGHT_H__$/;" d __MATERIAL_H__ src/material.h /^#define __MATERIAL_H__$/;" d __OBJECT_H__ src/object.h /^#define __OBJECT_H__$/;" d __OBJECT_PLANE_H__ src/object_plane.h /^#define __OBJECT_PLANE_H__$/;" d __OBJECT_SPHERE_H__ src/object_sphere.h /^#define __OBJECT_SPHERE_H__$/;" d __READER_HH__ src/reader.hh /^#define __READER_HH__$/;" d __READER_YAML_HH__ src/reader_yaml.hh /^#define __READER_YAML_HH__$/;" d __SCENE_H__ src/scene.h /^#define __SCENE_H__$/;" d __TEXTURE_H__ src/texture.h /^#define __TEXTURE_H__$/;" d __WRITER_H__ src/writer.h /^#define __WRITER_H__$/;" d __WRITER_PNG_H__ src/writer_png.h /^#define __WRITER_PNG_H__$/;" d __YAML_CAMERAPARSER_HH__ src/yaml/cameraParser.hh /^#define __YAML_CAMERAPARSER_HH__$/;" d __YAML_OBJECTPARSER_HH__ src/yaml/objectParser.hh /^#define __YAML_OBJECTPARSER_HH__$/;" d __YAML_PARSERS_HH__ src/yaml/parsers.hh /^#define __YAML_PARSERS_HH__$/;" d __YAML_SCALARMAPPINGPARSER_HH__ src/yaml/scalarMappingParser.hh /^#define __YAML_SCALARMAPPINGPARSER_HH__$/;" d __YAML_SCENE_PARSER_HH__ src/yaml/sceneParser.hh /^#define __YAML_SCENE_PARSER_HH__$/;" d __YAML_VECTOR_PARSER_HH__ src/yaml/scalarSequenceParser.hh /^#define __YAML_VECTOR_PARSER_HH__$/;" d _clamp_intensity src/light.cc /^AmbientLight::_clamp_intensity()$/;" f class:AmbientLight _is_rendered src/scene.h /^ bool _is_rendered;$/;" m class:Scene add_light src/scene.cc /^Scene::add_light(PointLight *light)$/;" f class:Scene add_shape src/scene.cc /^Scene::add_shape(Object::Ptr shape)$/;" f class:Scene alpha src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color ambient src/scene.h /^ AmbientLight *ambient;$/;" m class:Scene blue src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color charles src/material.cc /^namespace charles {$/;" n file: charles src/material.h /^namespace charles {$/;" n charles src/object.cc /^namespace charles {$/;" n file: charles src/object.h /^namespace charles {$/;" n charles src/objectBox.cc /^namespace charles {$/;" n file: charles src/objectBox.hh /^namespace charles {$/;" n charles src/object_sphere.cc /^namespace charles {$/;" n file: charles src/object_sphere.h /^namespace charles {$/;" n charles src/types.hh /^namespace charles {$/;" n charles src/yaml/parsers.cc /^namespace charles {$/;" n file: charles src/yaml/parsers.hh /^namespace charles {$/;" n charles src/yaml/scalarSequenceParser.cc /^namespace charles {$/;" n file: charles src/yaml/scalarSequenceParser.hh /^namespace charles {$/;" n color src/light.h /^ Color color;$/;" m class:AmbientLight color src/texture.c /^ Color color;$/;" m struct:_Texture file: compute_color_contribution src/light.cc /^AmbientLight::compute_color_contribution()$/;" f class:AmbientLight compute_normal src/objectBox.cc /^Box::compute_normal(const Vector3& p)$/;" f class:charles::Box compute_normal src/object_plane.cc /^Plane::compute_normal(const Vector3 &p)$/;" f class:Plane compute_normal src/object_sphere.cc /^Sphere::compute_normal(const Vector3 &p)$/;" f class:charles::Sphere compute_primary_ray src/camera.cc /^OrthographicCamera::compute_primary_ray(const int x,$/;" f class:OrthographicCamera compute_primary_ray src/camera.cc /^PerspectiveCamera::compute_primary_ray(const int x,$/;" f class:PerspectiveCamera cross src/basics.cc /^Vector3::cross(const Vector3 &v)$/;" f class:Vector3 direction src/basics.h /^ Vector3 origin, direction;$/;" m struct:Ray does_intersect src/object_plane.cc /^Plane::does_intersect(const Ray &ray, float **t)$/;" f class:Plane dot src/basics.cc /^Vector3::dot(const Vector3 &v)$/;" f class:Vector3 get_ambient src/scene.cc /^Scene::get_ambient()$/;" f class:Scene get_color src/light.cc /^AmbientLight::get_color()$/;" f class:AmbientLight get_direction src/camera.cc /^Camera::get_direction()$/;" f class:Camera get_height src/scene.cc /^Scene::get_height()$/;" f class:Scene get_intensity src/light.cc /^AmbientLight::get_intensity()$/;" f class:AmbientLight get_pixels src/scene.cc /^Scene::get_pixels()$/;" f class:Scene get_radius src/object_sphere.cc /^Sphere::get_radius()$/;" f class:charles::Sphere get_width src/scene.cc /^Scene::get_width()$/;" f class:Scene green src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color handle src/yaml/parsers.hh /^ std::string handle;$/;" m struct:charles::yaml::Parser::TagDirective height src/scene.h /^ int width, height;$/;" m class:Scene intensity src/light.h /^ float intensity;$/;" m class:AmbientLight is_rendered src/scene.cc /^Scene::is_rendered()$/;" f class:Scene length src/basics.cc /^Vector3::length()$/;" f class:Vector3 length2 src/basics.cc /^Vector3::length2()$/;" f class:Vector3 lights src/scene.h /^ std::list lights;$/;" m class:Scene mCallback src/yaml/parsers.hh /^ CallbackFunction mCallback;$/;" m struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser mCamera src/scene.h /^ Camera::Ptr mCamera;$/;" m class:Scene mCamera src/yaml/cameraParser.hh /^ Camera *mCamera;$/;" m struct:yaml::CameraParser mDiffuseColor src/material.h /^ Color mDiffuseColor;$/;" m struct:charles::Material mDiffuseIntensity src/material.h /^ Double mDiffuseIntensity;$/;" m struct:charles::Material mDiffuseModel src/material.h /^ DiffuseShaderModel mDiffuseModel;$/;" m struct:charles::Material mDirection src/camera.h /^ Vector3 mDirection;$/;" m struct:Camera mDone src/yaml/parsers.hh /^ bool mDone;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle mFar src/objectBox.hh /^ Vector3 mFar;$/;" m struct:charles::Box mMaterial src/object.h /^ Material mMaterial;$/;" m struct:charles::Object mNear src/objectBox.hh /^ Vector3 mNear;$/;" m struct:charles::Box mObject src/yaml/objectParser.hh /^ charles::Object::Ptr mObject;$/;" m struct:yaml::ObjectParser mOrigin src/camera.h /^ Vector3 mOrigin;$/;" m struct:Camera mOrigin src/light.h /^ Vector3 mOrigin;$/;" m class:PointLight mOrigin src/object.h /^ Vector3 mOrigin;$/;" m struct:charles::Object mParsers src/yaml/parsers.hh /^ Stack& mParsers;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle mRight src/camera.h /^ Vector3 mRight;$/;" m struct:Camera mScene src/reader.hh /^ Scene& mScene;$/;" m struct:Reader mScene src/yaml/parsers.hh /^ Scene& mScene;$/;" m class:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::MappingStyle mSection src/yaml/cameraParser.hh /^ Section mSection;$/;" m struct:yaml::CameraParser mSection src/yaml/objectParser.hh /^ Section mSection;$/;" m struct:yaml::ObjectParser mSection src/yaml/sceneParser.hh /^ Section mSection;$/;" m struct:yaml::SceneParser mShouldExpectKey src/yaml/scalarMappingParser.hh /^ bool mShouldExpectKey;$/;" m struct:yaml::ScalarMappingParser mSpecularColor src/material.h /^ Color mSpecularColor;$/;" m struct:charles::Material mSpecularIntensity src/material.h /^ Double mSpecularIntensity;$/;" m struct:charles::Material mSpecularModel src/material.h /^ SpecularShaderModel mSpecularModel;$/;" m struct:charles::Material mStats src/scene.h /^ } mStats;$/;" m class:Scene typeref:struct:Scene::Stats mType src/yaml/cameraParser.hh /^ Type mType;$/;" m struct:yaml::CameraParser mType src/yaml/objectParser.hh /^ Type mType;$/;" m struct:yaml::ObjectParser mUp src/camera.h /^ Vector3 mUp;$/;" m struct:Camera mVector src/yaml/scalarSequenceParser.hh /^ VectorType mVector;$/;" m struct:charles::yaml::ScalarSequenceParser main src/charles.cc /^main(int argc,$/;" f max_depth src/scene.h /^ int max_depth;$/;" m class:Scene min_weight src/scene.h /^ float min_weight;$/;" m class:Scene normal src/object_plane.h /^ Vector3 normal;$/;" m class:Plane normalize src/basics.cc /^Vector3::normalize()$/;" f class:Vector3 operator != src/basics.cc /^Vector3::operator!=(const Vector3 &rhs)$/;" f class:Vector3 operator * src/basics.cc /^Color::operator*(const Color &rhs)$/;" f class:Color operator * src/basics.cc /^Color::operator*(const float &rhs)$/;" f class:Color operator * src/basics.cc /^Vector3::operator*(const Double &rhs)$/;" f class:Vector3 operator * src/basics.cc /^operator*(const Double &lhs, const Vector3 &rhs)$/;" f operator * src/basics.cc /^operator*(const float &lhs, const Color &rhs)$/;" f operator *= src/basics.cc /^Color::operator*=(const Color &rhs)$/;" f class:Color operator *= src/basics.cc /^Color::operator*=(const float &rhs)$/;" f class:Color operator *= src/basics.cc /^Vector3::operator*=(const Double &rhs)$/;" f class:Vector3 operator + src/basics.cc /^Color::operator+(const Color &rhs)$/;" f class:Color operator + src/basics.cc /^Color::operator+(const float &rhs)$/;" f class:Color operator + src/basics.cc /^Vector3::operator+(const Vector3 &rhs)$/;" f class:Vector3 operator += src/basics.cc /^Color::operator+=(const Color &rhs)$/;" f class:Color operator += src/basics.cc /^Color::operator+=(const float &rhs)$/;" f class:Color operator += src/basics.cc /^Vector3::operator+=(const Vector3 &rhs)$/;" f class:Vector3 operator - src/basics.cc /^Color::operator-(const Color &rhs)$/;" f class:Color operator - src/basics.cc /^Color::operator-(const float &rhs)$/;" f class:Color operator - src/basics.cc /^Vector3::operator-()$/;" f class:Vector3 operator - src/basics.cc /^Vector3::operator-(const Vector3 &rhs)$/;" f class:Vector3 operator -= src/basics.cc /^Color::operator-=(const Color &rhs)$/;" f class:Color operator -= src/basics.cc /^Color::operator-=(const float &rhs)$/;" f class:Color operator -= src/basics.cc /^Vector3::operator-=(const Vector3 &rhs)$/;" f class:Vector3 operator / src/basics.cc /^Color::operator\/(const Color &rhs)$/;" f class:Color operator / src/basics.cc /^Color::operator\/(const float &rhs)$/;" f class:Color operator / src/basics.cc /^Vector3::operator\/(const Double &rhs)$/;" f class:Vector3 operator /= src/basics.cc /^Color::operator\/=(const Color &rhs)$/;" f class:Color operator /= src/basics.cc /^Color::operator\/=(const float &rhs)$/;" f class:Color operator /= src/basics.cc /^Vector3::operator\/=(const Double &rhs)$/;" f class:Vector3 operator << src/basics.cc /^operator<<(std::ostream &os, const Color &c)$/;" f operator << src/basics.cc /^operator<<(std::ostream &os, const Ray &r)$/;" f operator << src/basics.cc /^operator<<(std::ostream &os, const Vector3 &v)$/;" f operator = src/basics.cc /^Color::operator=(const Color &rhs)$/;" f class:Color operator = src/basics.cc /^Vector3::operator=(const Vector3 &v)$/;" f class:Vector3 operator == src/basics.cc /^Vector3::operator==(const Vector3 &rhs)$/;" f class:Vector3 origin src/basics.h /^ Vector3 origin, direction;$/;" m struct:Ray parameterize src/basics.cc /^Ray::parameterize(const float t)$/;" f class:Ray pixels src/scene.h /^ Color *pixels;$/;" m class:Scene png_user_error src/writer_png.cc /^png_user_error(png_structp png,$/;" f png_user_warning src/writer_png.cc /^png_user_warning(png_structp png,$/;" f point_is_on_surface src/objectBox.cc /^Box::point_is_on_surface(const Vector3& p)$/;" f class:charles::Box point_is_on_surface src/object_plane.cc /^Plane::point_is_on_surface(const Vector3 &p)$/;" f class:Plane point_is_on_surface src/object_sphere.cc /^Sphere::point_is_on_surface(const Vector3 &p)$/;" f class:charles::Sphere prefix src/yaml/parsers.hh /^ std::string prefix;$/;" m struct:charles::yaml::Parser::TagDirective primaryRays src/scene.h /^ unsigned long primaryRays;$/;" m struct:Scene::Stats radius src/object_sphere.h /^ float radius;$/;" m class:charles::Sphere read src/scene.cc /^Scene::read(const std::string &filename)$/;" f class:Scene read_file src/reader_yaml.cc /^YAMLReader::read_file(const std::string& filename)$/;" f class:YAMLReader red src/basics.h /^ float red, green, blue, alpha;$/;" m struct:Color reflectionRays src/scene.h /^ unsigned long reflectionRays;$/;" m struct:Scene::Stats render src/scene.cc /^Scene::render()$/;" f class:Scene set_direction src/camera.cc /^Camera::set_direction(const Vector3 &direction)$/;" f class:Camera set_height src/scene.h /^ void set_height(int h) { height = h; }$/;" f class:Scene set_intensity src/light.cc /^AmbientLight::set_intensity(const float &i)$/;" f class:AmbientLight set_radius src/object_sphere.cc /^Sphere::set_radius(float r)$/;" f class:charles::Sphere set_width src/scene.h /^ void set_width(int w) { width = w; }$/;" f class:Scene shadowRays src/scene.h /^ unsigned long shadowRays;$/;" m struct:Scene::Stats shapes src/scene.h /^ std::list shapes;$/;" m class:Scene texture_destroy src/texture.c /^texture_destroy(Texture *tex)$/;" f texture_get_color src/texture.c /^texture_get_color(Texture *tex)$/;" f texture_init src/texture.c /^texture_init()$/;" f texture_set_color src/texture.c /^texture_set_color(Texture *tex, Color color)$/;" f trace_ray src/scene.cc /^Scene::trace_ray(const Ray &ray,$/;" f class:Scene transmissionRays src/scene.h /^ unsigned long transmissionRays;$/;" m struct:Scene::Stats usage src/charles.cc /^usage(const char *progname)$/;" f file: verbosity src/charles.cc /^int verbosity = 0;$/;" v width src/scene.h /^ int width, height;$/;" m class:Scene write src/scene.cc /^Scene::write(Writer &writer, const std::string &filename)$/;" f class:Scene write_scene src/writer_png.cc /^PNGWriter::write_scene(const Scene &scene, const std::string &filename)$/;" f class:PNGWriter x src/basics.h /^ Double x, y, z;$/;" m struct:Vector3 y src/basics.h /^ Double x, y, z;$/;" m struct:Vector3 yaml src/yaml/cameraParser.cc /^namespace yaml {$/;" n file: yaml src/yaml/cameraParser.hh /^namespace yaml {$/;" n yaml src/yaml/objectParser.cc /^namespace yaml {$/;" n file: yaml src/yaml/objectParser.hh /^namespace yaml {$/;" n yaml src/yaml/parsers.cc /^namespace yaml {$/;" n namespace:charles file: yaml src/yaml/parsers.hh /^namespace yaml {$/;" n namespace:charles yaml src/yaml/scalarMappingParser.cc /^namespace yaml {$/;" n file: yaml src/yaml/scalarMappingParser.hh /^namespace yaml {$/;" n yaml src/yaml/scalarSequenceParser.cc /^namespace yaml {$/;" n namespace:charles file: yaml src/yaml/scalarSequenceParser.hh /^namespace yaml {$/;" n namespace:charles yaml src/yaml/sceneParser.cc /^namespace yaml {$/;" n file: yaml src/yaml/sceneParser.hh /^namespace yaml {$/;" n z src/basics.h /^ Double x, y, z;$/;" m struct:Vector3 ~Camera src/camera.cc /^Camera::~Camera()$/;" f class:Camera ~CameraParser src/yaml/cameraParser.cc /^CameraParser::~CameraParser()$/;" f class:yaml::CameraParser ~Object src/object.cc /^Object::~Object()$/;" f class:charles::Object ~ObjectParser src/yaml/objectParser.cc /^ObjectParser::~ObjectParser()$/;" f class:yaml::ObjectParser ~Parser src/yaml/parsers.cc /^Parser::~Parser()$/;" f class:charles::yaml::Parser ~Reader src/reader.hh /^ ~Reader()$/;" f struct:Reader ~ScalarMappingParser src/yaml/scalarMappingParser.cc /^ScalarMappingParser::~ScalarMappingParser()$/;" f class:yaml::ScalarMappingParser ~Scene src/scene.cc /^Scene::~Scene()$/;" f class:Scene ~SceneParser src/yaml/sceneParser.cc /^SceneParser::~SceneParser()$/;" f class:yaml::SceneParser ~UtilityParser src/yaml/parsers.hh /^ ~UtilityParser()$/;" f struct:charles::yaml::Parser::Encoding::ScalarStyle::SequenceStyle::UtilityParser ~Writer src/writer.h /^ ~Writer()$/;" f class:Writer ~YAMLReader src/reader_yaml.hh /^ ~YAMLReader() { }$/;" f struct:YAMLReader