/* scene.c * * Definition of Scene-related functions. * * Eryn Wells */ #include "scene.h" /* * scene_init -- */ void scene_init(Scene *scene) { scene->height = 0; scene->width = 0; } /* * scene_destroy -- */ void scene_destroy(Scene *scene) { } /* * scene_render -- */ void scene_render(Scene *scene) { for (int y = 0; y < scene->height; y++) { for (int x = 0; x < scene->width; x++) { // TODO: Process the scene. } } }