--- !Scene dimensions: [800, 600] camera: origin: [0, 0, -5] objects: - !Object.Sphere radius: 0.2 origin: [0, 0, 0] color: [1, 1, 1] - !Object.Sphere radius: 0.2 origin: [-0.5, -0.5, -0.5] color: [1, 0, 0] - !Object.Sphere radius: 0.2 origin: [0.5, 0.5, 0.5] color: [0, 1, 1]