charles/test/test_basics.cc

325 lines
6.1 KiB
C++

/* test_basics.c
*
* Unit tests for the basics module.
*
* Eryn Wells <eryn@erynwells.me>
*/
#include "gtest/gtest.h"
#include "basics/basics.hh"
using charles::basics::Vector4;
using charles::basics::Matrix4;
class Vector4Test
: public ::testing::Test
{
public:
virtual void SetUp();
protected:
Vector4 v1, v2;
};
void
Vector4Test::SetUp()
{
v1 = Vector4(1, 3, 5);
v2 = Vector4(7, 13, 17);
}
TEST_F(Vector4Test, OperatorEq)
{
v1 = v2;
EXPECT_EQ(v2, v1);
}
TEST_F(Vector4Test, OperatorMul)
{
Vector4 out;
out = v1 * 5;
EXPECT_EQ(5, out.X());
EXPECT_EQ(15, out.Y());
EXPECT_EQ(25, out.Z());
out = v1 * -7;
EXPECT_EQ(-7, out.X());
EXPECT_EQ(-21, out.Y());
EXPECT_EQ(-35, out.Z());
out = v1;
out *= 5;
EXPECT_EQ(5, out.X());
EXPECT_EQ(15, out.Y());
EXPECT_EQ(25, out.Z());
out = v1;
out *= -7;
EXPECT_EQ(-7, out.X());
EXPECT_EQ(-21, out.Y());
EXPECT_EQ(-35, out.Z());
}
TEST_F(Vector4Test, OperatorDiv)
{
Vector4 out;
out = v1 / 5.0;
EXPECT_FLOAT_EQ(1.0/5.0, out.X());
EXPECT_FLOAT_EQ(3.0/5.0, out.Y());
EXPECT_FLOAT_EQ(5.0/5.0, out.Z());
out = v1 / -7.0;
EXPECT_FLOAT_EQ(1.0/-7.0, out.X());
EXPECT_FLOAT_EQ(3.0/-7.0, out.Y());
EXPECT_FLOAT_EQ(5.0/-7.0, out.Z());
out = v1;
out /= 5.0;
EXPECT_FLOAT_EQ(1.0/5.0, out.X());
EXPECT_FLOAT_EQ(3.0/5.0, out.Y());
EXPECT_FLOAT_EQ(5.0/5.0, out.Z());
out = v1;
out /= -7.0;
EXPECT_FLOAT_EQ(1.0/-7.0, out.X());
EXPECT_FLOAT_EQ(3.0/-7.0, out.Y());
EXPECT_FLOAT_EQ(5.0/-7.0, out.Z());
}
TEST_F(Vector4Test, OperatorAdd)
{
Vector4 out;
out = v1 + v2;
EXPECT_EQ(8, out.X());
EXPECT_EQ(16, out.Y());
EXPECT_EQ(22, out.Z());
out = v1;
out += v2;
EXPECT_EQ(8, out.X());
EXPECT_EQ(16, out.Y());
EXPECT_EQ(22, out.Z());
}
TEST_F(Vector4Test, OperatorSub)
{
Vector4 out;
out = v1 - v2;
EXPECT_EQ(-6, out.X());
EXPECT_EQ(-10, out.Y());
EXPECT_EQ(-12, out.Z());
out = v2 - v1;
EXPECT_EQ(6, out.X());
EXPECT_EQ(10, out.Y());
EXPECT_EQ(12, out.Z());
v1 -= v2;
EXPECT_EQ(-6, v1.X());
EXPECT_EQ(-10, v1.Y());
EXPECT_EQ(-12, v1.Z());
}
TEST_F(Vector4Test, OperatorBoolEq)
{
EXPECT_EQ(v1, v1);
EXPECT_EQ(v2, v2);
}
TEST_F(Vector4Test, OperatorBoolNe)
{
EXPECT_NE(v1, v2);
EXPECT_NE(v2, v1);
}
TEST_F(Vector4Test, Length2)
{
EXPECT_EQ(35.0, v1.Length2());
EXPECT_EQ(507.0, v2.Length2());
}
TEST_F(Vector4Test, Length)
{
EXPECT_FLOAT_EQ(5.916079783099616, v1.Length());
EXPECT_FLOAT_EQ(22.5166604983954, v2.Length());
}
TEST_F(Vector4Test, DotProduct)
{
EXPECT_EQ(131.0, v1.Dot(v2));
}
#pragma mark Matrix4 Tests
class Matrix4Test
: public ::testing::Test
{
public:
virtual void SetUp();
protected:
Matrix4 m1, m2;
Matrix4 id;
};
void
Matrix4Test::SetUp()
{
const Double m1Cells[] = { 1, 2, 3, 4,
5, 6, 7, 8,
9, 10, 11, 12,
13, 14, 15, 16};
m1 = Matrix4(m1Cells);
const Double m2Cells[] = { 1, 1, 2, 3,
5, 8, 13, 21,
34, 55, 89, 144,
233, 377, 610, 987};
m2 = Matrix4(m2Cells);
id = Matrix4::Identity();
}
TEST(Matrix4StaticTest, Zero)
{
Matrix4 zero = Matrix4::Zero();
for (int i = 0; i < 16; i++) {
EXPECT_EQ(zero.CArray()[i], 0.0);
}
}
TEST(Matrix4StaticTest, Identity)
{
Matrix4 id = Matrix4::Identity();
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
EXPECT_EQ(id.CArray()[i * 4 + j], ((i == j) ? 1.0 : 0.0));
}
}
}
TEST_F(Matrix4Test, OperatorCall)
{
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
EXPECT_EQ(m1(i, j), 4 * i + j + 1);
}
}
}
TEST_F(Matrix4Test, ScalarMultiplication)
{
Matrix4 p1 = m1 * 2.0;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
EXPECT_EQ(p1(i, j), m1(i, j) * 2.0);
}
}
Matrix4 p2 = 2.0 * m1;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
EXPECT_EQ(p2(i, j), m1(i, j) * 2.0);
}
}
}
TEST_F(Matrix4Test, MatrixMatrixMultiplication)
{
const Double p1Expect[] = {1045, 1690, 2735, 4425,
2137, 3454, 5591, 9045,
3229, 5218, 8447, 13665,
4321, 6982, 11303, 18285};
Matrix4 p1 = m1 * m2;
for (int i = 0; i < 16; i++) {
EXPECT_EQ(p1.CArray()[i], p1Expect[i]);
}
const Double p2Expect[] = { 63, 70, 77, 84,
435, 482, 529, 576,
2982, 3304, 3626, 3948,
20439, 22646, 24853, 27060};
Matrix4 p2 = m2 * m1;
for (int i = 0; i < 16; i++) {
EXPECT_EQ(p2.CArray()[i], p2Expect[i]);
}
}
TEST_F(Matrix4Test, MatrixIdentityMultiplication)
{
Matrix4 p1 = m1 * id;
for (UInt i = 0; i < 16; i++) {
EXPECT_EQ(p1.CArray()[i], m1.CArray()[i]);
}
Matrix4 p2 = id * m1;
for (UInt i = 0; i < 16; i++) {
EXPECT_EQ(p2.CArray()[i], m1.CArray()[i]);
}
}
TEST_F(Matrix4Test, IdentityVectorMultiplication)
{
Vector4 v1(1, 2, 3);
Vector4 p1 = id * v1;
EXPECT_EQ(p1.X(), v1.X());
EXPECT_EQ(p1.Y(), v1.Y());
EXPECT_EQ(p1.Z(), v1.Z());
}
TEST_F(Matrix4Test, TranslationVectorMultiplication)
{
Matrix4 tr = Matrix4::Translation(1, 2, 3);
Vector4 v1(3, 7, 9);
Vector4 p1 = tr * v1;
EXPECT_EQ(p1.X(), 4.0);
EXPECT_EQ(p1.Y(), 9.0);
EXPECT_EQ(p1.Z(), 12.0);
}
TEST_F(Matrix4Test, Transpose)
{
Matrix4 t1 = Transpose(m1);
for (UInt i = 0; i < 4; i++) {
for (UInt j = 0; j < 4; j++) {
EXPECT_EQ(m1(i,j), t1(j,i));
}
}
t1.Transpose();
for (UInt i = 0; i < 4; i++) {
for (UInt j = 0; j < 4; j++) {
EXPECT_EQ(m1(i,j), t1(i,j));
}
}
}