charles/src/yaml
Eryn Wells 7297bc5c17 Add Camera::LookAt
This is identical to the POV-Ray look_at keyword for cameras. In fact, I stole the code almost directly from them… It's super handy for panning and tilting the camera towards a particular point, and saves me having to do dubiously accurate direction vector calculations by hand.

I still need to figure out what exactly this math is doing.
2014-08-03 18:34:00 -07:00
..
cameraParser.cc Add Camera::LookAt 2014-08-03 18:34:00 -07:00
cameraParser.hh Add Camera::LookAt 2014-08-03 18:34:00 -07:00
objectParser.cc Modernize object_sphere 2014-08-03 17:35:12 -07:00
objectParser.hh Modernize object_sphere 2014-08-03 17:35:12 -07:00
parsers.cc Initialize Parser::mDone 2014-07-19 15:42:53 -07:00
parsers.hh Update call sites and instantiation for Vector3 and Color parsers 2014-07-19 17:19:54 -07:00
scalarMappingParser.cc Remove a bunch of debugging printfs and add verbosity levels 2014-07-19 16:04:47 -07:00
scalarMappingParser.hh OHGOD TABS WERE HERE INSTEAD OF SPACES 2014-07-19 21:00:15 -07:00
sceneParser.cc Update ObjectParser for boxes 2014-07-22 21:40:13 -07:00
sceneParser.hh Parse the camera section of a scene 2014-07-19 21:00:34 -07:00
SConscript add cameraParser.cc to the build 2014-07-19 17:25:54 -07:00
vectorParser.cc Some more helpful utility parsers 2014-07-19 17:17:33 -07:00
vectorParser.hh Some more helpful utility parsers 2014-07-19 17:17:33 -07:00