charles/SConstruct

149 lines
4.1 KiB
Python

# SConstruct
# vim: set ft=python:
#
# Toplevel Scons build script. This should be mostly complete and generic enough
# for most builds.
#
# Eryn Wells <eryn@erynwells.me>
#
# DEFAULT CONFIGURATION VALUES
#
# Settings for the default toolchain binaries. Setting these overrides the
# defaults, provided your the given binary exists.
CC = None
CXX = None
AS = None
LINK = None
# Same as above but for default CFLAGS. These are appended to both CFLAGS and
# CXXFLAGS.
CFLAGS = '-Wall -Wextra -pedantic'
# Enabling debugging does the following things:
# 1. Turns on debugging symbols
# 2. Turns off all optimization
# 3. Sets the DEBUG define
DEBUG = True
# Show build commands ("cc [args] -o [out] [file]", etc). If this is False, show
# some nice messages for each step of the build.
BUILD_CMDS = False
#
# BUILD STUFF BELOW HERE
#
import os
import os.path
import SCons.Errors
def which(program):
def is_executable(path):
return os.path.exists(path) and os.access(path, os.X_OK)
path, name = os.path.split(program)
if path:
if is_executable(program):
return program
else:
pathext = [''] + os.environ.get('PATHEXT', '').split(os.pathsep)
for path in os.environ.get('PATH', '').split(os.pathsep):
exe = os.path.join(path, program)
for ext in pathext:
candidate = exe + ext
if is_executable(candidate):
return candidate
return None
def get_bool_argument(arg):
try:
return bool(int(arg))
except ValueError:
pass
if arg in ('False', 'FALSE', 'false', ''):
return False
return True
def set_toolchain_binary(env, var, user_binary, binaries=()):
if user_binary and which(user_binary):
env[var] = user_binary
return
for c in binaries:
if which(c):
env[var] = c
break
common_env = Environment()
set_toolchain_binary(common_env, 'CC', CC, ('clang', 'gcc'))
set_toolchain_binary(common_env, 'CXX', CXX, ('clang++', 'g++'))
set_toolchain_binary(common_env, 'AS', AS)
set_toolchain_binary(common_env, 'LINK', LINK)
common_env.Append(CFLAGS='{} -std=c99'.format(CFLAGS))
common_env.Append(CXXFLAGS='{} -std=c++11'.format(CFLAGS))
BUILD_CMDS = get_bool_argument(ARGUMENTS.get('BUILD_CMDS', BUILD_CMDS))
if not BUILD_CMDS:
def generate_comstr(action):
return '{:>25}: $TARGET'.format(action)
common_env['ASCOMSTR'] = generate_comstr('Assembling')
common_env['CCCOMSTR'] = generate_comstr('Building (C)')
common_env['SHCCCOMSTR'] = generate_comstr('Building (C, Shared)')
common_env['CXXCOMSTR'] = generate_comstr('Building (C++)')
common_env['SHCXXCOMSTR'] = generate_comstr('Building (C++, Shared)')
common_env['LINKCOMSTR'] = generate_comstr('Linking')
common_env['SHLINKCOMSTR'] = generate_comstr('Linking (Shared)')
common_env['ARCOMSTR'] = generate_comstr('Archiving')
common_env['RANLIBCOMSTR'] = generate_comstr('Indexing')
src_dir = Dir('#src')
def create_env(variant_dir, appends=None):
env = common_env.Clone()
env.VariantDir(variant_dir, src_dir, duplicate=0)
env.Clean('.', variant_dir)
for k, v in appends.iteritems():
if k.startswith('='):
env[k[1:]] = v
else:
env.Append(**{k: v})
return env
debug_cflags = ' -O0 -g'
debug_env = create_env(os.path.join('build', 'debug'), {
'CPPDEFINES': ['DEBUG'],
'CFLAGS': debug_cflags,
'CXXFLAGS': debug_cflags,
})
release_cflags = ' -O2'
release_env = create_env(os.path.join('build', 'release'), {
'CPPDEFINES': ['RELEASE'],
'CFLAGS': release_cflags,
'CXXFLAGS': release_cflags,
})
modes = {
'debug': debug_env,
'release': release_env,
}
mode = ARGUMENTS.get('MODE', None)
if mode:
# If MODE=foo is specified, build only that mode.
try:
env = modes[mode]
except KeyError:
raise SCons.Errors.UserError('Invalid mode: {}'.format(mode))
env.SConscript(os.path.join('build', mode, 'SConscript'), {'env': env})
else:
# Build all modes.
for mode, env in modes.iteritems():
env.SConscript(os.path.join('build', mode, 'SConscript'), {'env': env})