chessfriend/position/src/position.rs

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// Eryn Wells <eryn@erynwells.me>
mod captures;
use chessfriend_moves::{
generators::{
AllPiecesMoveGenerator, BishopMoveGenerator, KingMoveGenerator, KnightMoveGenerator,
PawnMoveGenerator, QueenMoveGenerator, RookMoveGenerator,
},
GeneratedMove, MakeMove, MakeMoveError, Move, MoveRecord, UnmakeMove, UnmakeMoveError,
UnmakeMoveResult, ValidateMove,
};
use captures::CapturesList;
use chessfriend_bitboard::BitBoard;
use chessfriend_board::{
display::DiagramFormatter, fen::ToFenStr, Board, PlacePieceError, PlacePieceStrategy,
};
use chessfriend_core::{Color, Piece, Shape, Square};
2025-05-31 15:14:42 -07:00
use std::fmt;
#[must_use]
#[derive(Clone, Debug, Default, Eq)]
pub struct Position {
pub board: Board,
pub(crate) moves: Vec<MoveRecord>,
pub(crate) captures: CapturesList,
}
impl Position {
pub fn empty() -> Self {
Position::default()
}
/// Return a starting position.
pub fn starting() -> Self {
Self {
board: Board::starting(),
..Default::default()
}
}
pub fn new(board: Board) -> Self {
Self {
board,
..Default::default()
}
}
}
impl Position {
/// Place a piece on the board.
///
/// ## Errors
///
/// See [`chessfriend_board::Board::place_piece`].
pub fn place_piece(
&mut self,
piece: Piece,
square: Square,
strategy: PlacePieceStrategy,
) -> Result<(), PlacePieceError> {
self.board.place_piece(piece, square, strategy)
}
#[must_use]
pub fn get_piece(&self, square: Square) -> Option<Piece> {
self.board.get_piece(square)
}
pub fn remove_piece(&mut self, square: Square) -> Option<Piece> {
self.board.remove_piece(square)
}
}
impl Position {
pub fn sight(&self, square: Square) -> BitBoard {
self.board.sight(square)
}
pub fn movement(&self, square: Square) -> BitBoard {
self.board.movement(square)
}
}
impl Position {
pub fn all_moves(&self, color: Option<Color>) -> AllPiecesMoveGenerator {
AllPiecesMoveGenerator::new(&self.board, color)
}
#[must_use]
pub fn moves_for_piece(
&self,
square: Square,
) -> Option<Box<dyn Iterator<Item = GeneratedMove>>> {
self.get_piece(square)
.map(|piece| Self::generator(&self.board, piece))
}
#[must_use]
fn generator(board: &Board, piece: Piece) -> Box<dyn Iterator<Item = GeneratedMove>> {
match piece.shape {
Shape::Pawn => Box::new(PawnMoveGenerator::new(board, Some(piece.color))),
Shape::Knight => Box::new(KnightMoveGenerator::new(board, Some(piece.color))),
Shape::Bishop => Box::new(BishopMoveGenerator::new(board, Some(piece.color))),
Shape::Rook => Box::new(RookMoveGenerator::new(board, Some(piece.color))),
Shape::Queen => Box::new(QueenMoveGenerator::new(board, Some(piece.color))),
Shape::King => Box::new(KingMoveGenerator::new(board, Some(piece.color))),
}
}
}
impl Position {
pub fn active_sight(&self) -> BitBoard {
self.board.active_sight()
}
/// A [`BitBoard`] of all squares the given color can see.
pub fn friendly_sight(&self, color: Color) -> BitBoard {
self.board.friendly_sight(color)
}
/// A [`BitBoard`] of all squares visible by colors that oppose the given color.
pub fn active_color_opposing_sight(&self) -> BitBoard {
self.board.active_color_opposing_sight()
}
}
impl Position {
/// Make a move on the board and record it in the move list.
///
/// ## Errors
///
/// Returns one of [`MakeMoveError`] if the move cannot be made.
///
pub fn make_move(&mut self, ply: Move, validate: ValidateMove) -> Result<(), MakeMoveError> {
let record = self.board.make_move(ply, validate)?;
if let Some(captured_piece) = record.captured_piece {
self.captures.push(record.color, captured_piece);
}
self.moves.push(record.clone());
Ok(())
}
/// Unmake the last move made on the board and remove its record from the
/// move list.
///
/// ## Errors
///
/// Returns one of [`UnmakeMoveError`] if the move cannot be made.
///
pub fn unmake_last_move(&mut self) -> UnmakeMoveResult {
let last_move_record = self.moves.pop().ok_or(UnmakeMoveError::NoMove)?;
let unmake_result = self.board.unmake_move(&last_move_record);
if unmake_result.is_err() {
self.moves.push(last_move_record);
}
unmake_result
}
}
impl Position {
pub fn display(&self) -> DiagramFormatter {
self.board.display()
}
}
impl ToFenStr for Position {
type Error = <Board as ToFenStr>::Error;
fn to_fen_str(&self) -> Result<String, Self::Error> {
self.board.to_fen_str()
}
}
impl PartialEq for Position {
fn eq(&self, other: &Self) -> bool {
self.board == other.board
}
}
impl fmt::Display for Position {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.board.display())?;
if !self.captures.is_empty() {
write!(f, "\n\n{}", self.captures)?;
}
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{test_position, Position};
use chessfriend_core::piece;
#[test]
fn piece_on_square() {
let pos = test_position![
Black Bishop on F7,
];
let piece = pos.board.get_piece(Square::F7);
assert_eq!(piece, Some(piece!(Black Bishop)));
}
#[test]
fn piece_in_starting_position() {
let pos = test_position!(starting);
assert_eq!(pos.board.get_piece(Square::H1), Some(piece!(White Rook)));
assert_eq!(pos.board.get_piece(Square::A8), Some(piece!(Black Rook)));
}
}