2024-02-03 15:17:02 -08:00
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// Eryn Wells <eryn@erynwells.me>
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2025-05-02 15:03:48 -07:00
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mod parameters;
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mod rights;
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2025-05-19 16:50:30 -07:00
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pub use parameters::Parameters;
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2025-05-02 15:03:48 -07:00
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pub use rights::Rights;
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2025-05-21 10:08:59 -07:00
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use crate::Board;
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use chessfriend_core::{Color, Piece, Square, Wing};
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use thiserror::Error;
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#[derive(Clone, Copy, Debug, Error, Eq, PartialEq)]
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pub enum CastleEvaluationError {
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#[error("{color} does not have the right to castle {wing}")]
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NoRights { color: Color, wing: Wing },
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#[error("no king")]
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NoKing,
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#[error("no rook")]
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NoRook,
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#[error("castling path is not clear")]
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ObstructingPieces,
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#[error("opposing pieces check castling path")]
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CheckingPieces,
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}
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impl Board {
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/// Evaluates whether the active color can castle toward the given wing of the board in the
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/// current position.
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///
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/// ## Errors
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///
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/// Returns an error indicating why the active color cannot castle.
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pub fn active_color_can_castle(&self, wing: Wing) -> Result<(), CastleEvaluationError> {
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// TODO: Cache this result. It's expensive!
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// TODO: Does this actually need to rely on internal state, i.e. active_color?
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let active_color = self.active_color;
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if !self.castling_rights.color_has_right(active_color, wing) {
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return Err(CastleEvaluationError::NoRights {
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color: active_color,
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wing,
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});
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}
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let parameters = self.castling_parameters(wing);
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if self.castling_king(parameters.origin.king).is_none() {
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return Err(CastleEvaluationError::NoKing);
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}
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if self.castling_rook(parameters.origin.rook).is_none() {
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return Err(CastleEvaluationError::NoRook);
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}
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// All squares must be clear.
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let has_obstructing_pieces = (self.occupancy() & parameters.clear).is_populated();
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if has_obstructing_pieces {
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return Err(CastleEvaluationError::ObstructingPieces);
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}
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// King cannot pass through check.
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2025-05-23 09:56:47 -07:00
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let opposing_sight = self.opposing_sight(active_color);
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2025-05-21 10:08:59 -07:00
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let opposing_pieces_can_see_castling_path =
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(parameters.check & opposing_sight).is_populated();
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if opposing_pieces_can_see_castling_path {
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return Err(CastleEvaluationError::CheckingPieces);
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}
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Ok(())
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}
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pub(crate) fn castling_king(&self, square: Square) -> Option<Piece> {
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let active_color = self.active_color;
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self.get_piece(square)
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.filter(|piece| piece.color == active_color && piece.is_king())
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}
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pub(crate) fn castling_rook(&self, square: Square) -> Option<Piece> {
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let active_color = self.active_color;
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self.get_piece(square)
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.filter(|piece| piece.color == active_color && piece.is_rook())
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::test_board;
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use chessfriend_core::{piece, Color, Wing};
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#[test]
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fn king_on_starting_square_can_castle() {
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let pos = test_board!(
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White King on E1,
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White Rook on A1,
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White Rook on H1
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);
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let rights = pos.castling_rights;
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assert!(rights.color_has_right(Color::White, Wing::KingSide));
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assert!(rights.color_has_right(Color::White, Wing::QueenSide));
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}
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#[test]
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fn king_for_castle() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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White Rook on A1,
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];
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let kingside_parameters = pos.castling_parameters(Wing::KingSide);
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assert_eq!(
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pos.castling_king(kingside_parameters.origin.king),
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Some(piece!(White King))
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);
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let queenside_parameters = pos.castling_parameters(Wing::QueenSide);
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assert_eq!(
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pos.castling_king(queenside_parameters.origin.king),
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Some(piece!(White King))
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);
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}
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#[test]
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fn rook_for_castle() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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];
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let kingside_parameters = pos.castling_parameters(Wing::KingSide);
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assert_eq!(
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pos.castling_rook(kingside_parameters.origin.rook),
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Some(piece!(White Rook))
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);
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let pos = test_board![
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White King on E1,
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White Rook on A1,
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];
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let queenside_parameters = pos.castling_parameters(Wing::QueenSide);
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assert_eq!(
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pos.castling_rook(queenside_parameters.origin.rook),
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Some(piece!(White Rook))
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);
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}
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#[test]
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fn white_can_castle() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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White Rook on A1,
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];
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assert_eq!(pos.active_color_can_castle(Wing::KingSide), Ok(()));
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assert_eq!(pos.active_color_can_castle(Wing::QueenSide), Ok(()));
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}
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#[test]
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fn white_cannot_castle_missing_king() {
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let pos = test_board![
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White King on E2,
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White Rook on H1,
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White Rook on A1,
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];
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assert_eq!(
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pos.active_color_can_castle(Wing::KingSide),
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Err(CastleEvaluationError::NoKing)
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);
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assert_eq!(
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pos.active_color_can_castle(Wing::QueenSide),
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Err(CastleEvaluationError::NoKing)
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);
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}
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#[test]
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fn white_cannot_castle_missing_rook() {
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let pos = test_board![
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White King on E1,
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White Rook on A1,
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];
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assert_eq!(
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pos.active_color_can_castle(Wing::KingSide),
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Err(CastleEvaluationError::NoRook)
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);
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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];
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assert_eq!(
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pos.active_color_can_castle(Wing::QueenSide),
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Err(CastleEvaluationError::NoRook)
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);
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}
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#[test]
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fn white_cannot_castle_obstructing_piece() {
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let pos = test_board![
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White King on E1,
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White Bishop on F1,
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White Rook on H1,
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White Rook on A1,
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];
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assert_eq!(
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pos.active_color_can_castle(Wing::KingSide),
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Err(CastleEvaluationError::ObstructingPieces)
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);
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assert_eq!(pos.active_color_can_castle(Wing::QueenSide), Ok(()));
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}
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#[test]
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fn white_cannot_castle_checking_pieces() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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White Rook on A1,
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Black Queen on C6,
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];
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assert_eq!(pos.active_color_can_castle(Wing::KingSide), Ok(()));
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assert_eq!(
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pos.active_color_can_castle(Wing::QueenSide),
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Err(CastleEvaluationError::CheckingPieces)
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);
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}
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}
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