[moves] Implement promotions and en passant in the PawnMoveGenerator
Add another sub-iterator to the PawnMoveGenerator that produces promotion pushes or capture moves (depending on move_type) when a pawn moves to the back rank. Also implement en passant moves. Fix a bug in the Left and Right captures branches where the wrong neighbors used to calculate origin squares. Add a whole bunch of tests. Still missing several cases though.
This commit is contained in:
parent
ab587f379f
commit
09bf17d66b
4 changed files with 305 additions and 14 deletions
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@ -24,6 +24,17 @@ pub enum PromotionShape {
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Queen = 0b11,
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}
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impl PromotionShape {
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pub const NUM: usize = 4;
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pub const ALL: [PromotionShape; PromotionShape::NUM] = [
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PromotionShape::Knight,
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PromotionShape::Bishop,
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PromotionShape::Rook,
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PromotionShape::Queen,
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];
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}
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impl From<PromotionShape> for Shape {
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fn from(value: PromotionShape) -> Self {
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match value {
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@ -6,7 +6,13 @@ pub use pawn::PawnMoveGenerator;
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use crate::Move;
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#[derive(Clone, Debug, Eq, PartialEq)]
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub struct GeneratedMove {
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pub(crate) ply: Move,
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}
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impl From<Move> for GeneratedMove {
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fn from(value: Move) -> Self {
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GeneratedMove { ply: value }
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}
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}
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@ -2,12 +2,12 @@
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//! Implements a move generator for pawns.
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use crate::Move;
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use super::GeneratedMove;
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use crate::{Move, PromotionShape};
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use chessfriend_bitboard::{bit_scanner::TrailingBitScanner, BitBoard};
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use chessfriend_board::Board;
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use chessfriend_core::{Color, Direction, Rank, Square};
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use chessfriend_core::{Color, Direction, Rank, Shape, Square};
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use std::slice;
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pub struct PawnMoveGenerator {
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color: Color,
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@ -16,7 +16,8 @@ pub struct PawnMoveGenerator {
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left_captures: BitBoard,
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right_captures: BitBoard,
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en_passant: BitBoard,
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iterator: TrailingBitScanner,
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target_iterator: TrailingBitScanner,
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promotion_iterator: Option<PromotionIterator>,
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move_type: MoveType,
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}
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@ -29,6 +30,12 @@ enum MoveType {
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EnPassant,
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}
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struct PromotionIterator {
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origin: Square,
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target: Square,
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iterator: slice::Iter<'static, PromotionShape>,
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}
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impl PawnMoveGenerator {
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#[must_use]
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pub fn new(board: &Board, color: Option<Color>) -> Self {
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@ -50,7 +57,8 @@ impl PawnMoveGenerator {
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left_captures,
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right_captures,
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en_passant,
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iterator: single_pushes.occupied_squares_trailing(),
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target_iterator: single_pushes.occupied_squares_trailing(),
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promotion_iterator: None,
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move_type: MoveType::SinglePushes,
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}
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}
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@ -102,16 +110,28 @@ impl PawnMoveGenerator {
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Color::Black => target.neighbor(Direction::North, Some(2)),
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},
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MoveType::LeftCaptures => match self.color {
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Color::White => target.neighbor(Direction::NorthWest, None),
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Color::Black => target.neighbor(Direction::SouthEast, None),
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Color::White => target.neighbor(Direction::SouthEast, None),
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Color::Black => target.neighbor(Direction::NorthWest, None),
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},
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MoveType::RightCaptures => match self.color {
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Color::White => target.neighbor(Direction::NorthEast, None),
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Color::Black => target.neighbor(Direction::SouthWest, None),
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Color::White => target.neighbor(Direction::SouthWest, None),
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Color::Black => target.neighbor(Direction::NorthEast, None),
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},
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MoveType::EnPassant => match self.color {
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Color::White => unimplemented!(),
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Color::Black => unimplemented!(),
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Color::White => {
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if (self.en_passant & self.left_captures).is_populated() {
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target.neighbor(Direction::NorthWest, None)
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} else {
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target.neighbor(Direction::NorthEast, None)
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}
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}
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Color::Black => {
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if (self.en_passant & self.left_captures).is_populated() {
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target.neighbor(Direction::SouthEast, None)
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} else {
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target.neighbor(Direction::SouthWest, None)
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}
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}
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},
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}
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}
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@ -128,23 +148,60 @@ impl PawnMoveGenerator {
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MoveType::EnPassant => self.en_passant,
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};
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self.iterator = next_bitboard.occupied_squares_trailing();
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self.target_iterator = next_bitboard.occupied_squares_trailing();
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self.move_type = next_move_type;
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}
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next_move_type
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}
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fn next_promotion_move(&mut self) -> Option<GeneratedMove> {
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if let Some(promotion_iterator) = self.promotion_iterator.as_mut() {
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if let Some(shape) = promotion_iterator.iterator.next() {
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let origin = promotion_iterator.origin;
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let target = promotion_iterator.target;
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return if matches!(
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self.move_type,
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MoveType::LeftCaptures | MoveType::RightCaptures
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) {
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Some(Move::capture_promotion(origin, target, *shape).into())
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} else {
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Some(Move::promotion(origin, target, *shape).into())
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};
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}
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}
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None
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}
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}
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impl std::iter::Iterator for PawnMoveGenerator {
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type Item = GeneratedMove;
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fn next(&mut self) -> Option<Self::Item> {
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if let Some(target) = self.iterator.next() {
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let next_promotion_move = self.next_promotion_move();
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if next_promotion_move.is_some() {
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return next_promotion_move;
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}
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self.promotion_iterator = None;
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if let Some(target) = self.target_iterator.next() {
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let origin = self
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.calculate_origin_square(target)
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.expect("Bogus origin square");
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if target.rank().is_promotable_rank() {
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self.promotion_iterator = Some(PromotionIterator {
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origin,
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target,
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iterator: PromotionShape::ALL.iter(),
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});
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return self.next();
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}
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match self.move_type {
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MoveType::SinglePushes => Some(GeneratedMove {
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ply: Move::quiet(origin, target),
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@ -178,3 +235,214 @@ impl MoveType {
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::Move;
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use chessfriend_board::test_board;
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use chessfriend_core::{Color, Square};
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use std::collections::HashSet;
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#[test]
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fn black_b7_pushes_and_double_pushes() {
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let board = test_board!(Black Pawn on B7);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::Black)).collect();
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assert_eq!(
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generated_moves,
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[
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GeneratedMove {
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ply: Move::quiet(Square::B7, Square::B6)
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},
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GeneratedMove {
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ply: Move::double_push(Square::B7, Square::B5)
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}
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]
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.into()
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);
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}
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#[test]
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fn black_e2_pushes_and_double_pushes() {
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let board = test_board!(White Pawn on E2);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::White)).collect();
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assert_eq!(
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generated_moves,
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[
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GeneratedMove {
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ply: Move::quiet(Square::E2, Square::E3)
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},
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GeneratedMove {
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ply: Move::double_push(Square::E2, Square::E4)
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}
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]
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.into()
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);
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}
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#[test]
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fn black_b7_pushes_with_b5_blocker() {
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let board = test_board!(Black Pawn on B7, White Bishop on B5);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::Black)).collect();
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assert_eq!(
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generated_moves,
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[GeneratedMove {
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ply: Move::quiet(Square::B7, Square::B6)
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}]
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.into()
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);
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}
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#[test]
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fn black_b7_pushes_with_b6_blocker() {
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let board = test_board!(Black Pawn on B7, Black Bishop on B6);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::Black)).collect();
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assert!(generated_moves.is_empty());
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}
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#[test]
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fn white_e2_moves_with_e4_blocker() {
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let board = test_board!(White Pawn on E2, White Bishop on E4);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::White)).collect();
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assert_eq!(
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generated_moves,
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[GeneratedMove {
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ply: Move::quiet(Square::E2, Square::E3)
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}]
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.into()
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);
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}
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#[test]
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fn white_e2_moves_with_e3_blocker() {
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let board = test_board!(White Pawn on E2, White Bishop on E3);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::White)).collect();
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assert!(generated_moves.is_empty());
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}
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#[test]
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fn white_f6_left_captures() {
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let white_captures_board = test_board!(White Pawn on F6, Black Queen on E7);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&white_captures_board, Some(Color::White)).collect();
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assert_eq!(
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generated_moves,
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[
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GeneratedMove {
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ply: Move::capture(Square::F6, Square::E7)
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},
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GeneratedMove {
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ply: Move::quiet(Square::F6, Square::F7)
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}
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]
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.into()
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);
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}
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#[test]
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fn black_d5_left_captures() {
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let black_captures_board = test_board!(Black Pawn on D5, White Queen on E4);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&black_captures_board, Some(Color::Black)).collect();
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assert_eq!(
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generated_moves,
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[
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GeneratedMove {
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ply: Move::capture(Square::D5, Square::E4)
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},
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GeneratedMove {
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ply: Move::quiet(Square::D5, Square::D4)
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}
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]
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.into()
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);
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}
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#[test]
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fn white_g7_push_promotions() {
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let board = test_board!(White Pawn on G7);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::White)).collect();
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assert_eq!(
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generated_moves,
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[
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Move::promotion(Square::G7, Square::G8, PromotionShape::Knight).into(),
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Move::promotion(Square::G7, Square::G8, PromotionShape::Bishop).into(),
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Move::promotion(Square::G7, Square::G8, PromotionShape::Rook).into(),
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Move::promotion(Square::G7, Square::G8, PromotionShape::Queen).into(),
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]
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.into()
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);
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}
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#[test]
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fn white_d7_push_and_capture_promotions() {
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let board = test_board!(
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White Pawn on D7,
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Black Queen on E8
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);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::White)).collect();
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assert_eq!(
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generated_moves,
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[
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Move::promotion(Square::D7, Square::D8, PromotionShape::Knight).into(),
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Move::promotion(Square::D7, Square::D8, PromotionShape::Bishop).into(),
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Move::promotion(Square::D7, Square::D8, PromotionShape::Rook).into(),
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Move::promotion(Square::D7, Square::D8, PromotionShape::Queen).into(),
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Move::capture_promotion(Square::D7, Square::E8, PromotionShape::Knight).into(),
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Move::capture_promotion(Square::D7, Square::E8, PromotionShape::Bishop).into(),
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Move::capture_promotion(Square::D7, Square::E8, PromotionShape::Rook).into(),
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Move::capture_promotion(Square::D7, Square::E8, PromotionShape::Queen).into(),
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]
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.into()
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);
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}
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#[test]
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fn black_a2_push_promotions() {
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let board = test_board!(Black Pawn on A2);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::Black)).collect();
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assert_eq!(
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generated_moves,
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[
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Move::promotion(Square::A2, Square::A1, PromotionShape::Knight).into(),
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Move::promotion(Square::A2, Square::A1, PromotionShape::Bishop).into(),
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Move::promotion(Square::A2, Square::A1, PromotionShape::Rook).into(),
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Move::promotion(Square::A2, Square::A1, PromotionShape::Queen).into(),
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]
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.into()
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);
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}
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#[test]
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fn black_h2_push_and_capture_promotions() {
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let board = test_board!(
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Black Pawn on H2,
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White Queen on G1,
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);
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let generated_moves: HashSet<GeneratedMove> =
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PawnMoveGenerator::new(&board, Some(Color::Black)).collect();
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assert_eq!(
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generated_moves,
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[
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Move::promotion(Square::H2, Square::H1, PromotionShape::Knight).into(),
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Move::promotion(Square::H2, Square::H1, PromotionShape::Bishop).into(),
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Move::promotion(Square::H2, Square::H1, PromotionShape::Rook).into(),
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Move::promotion(Square::H2, Square::H1, PromotionShape::Queen).into(),
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Move::capture_promotion(Square::H2, Square::G1, PromotionShape::Knight).into(),
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Move::capture_promotion(Square::H2, Square::G1, PromotionShape::Bishop).into(),
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Move::capture_promotion(Square::H2, Square::G1, PromotionShape::Rook).into(),
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Move::capture_promotion(Square::H2, Square::G1, PromotionShape::Queen).into(),
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]
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.into()
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);
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}
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}
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@ -39,6 +39,12 @@ impl Move {
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Move(origin_bits(origin) | target_bits(target) | flag_bits)
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}
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pub fn capture_promotion(origin: Square, target: Square, shape: PromotionShape) -> Self {
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let flag_bits = Kind::CapturePromotion as u16;
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let shape_bits = shape as u16;
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Move(origin_bits(origin) | target_bits(target) | flag_bits | shape_bits)
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}
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#[must_use]
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pub fn en_passant_capture(origin: Square, target: Square) -> Self {
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let flag_bits = Kind::EnPassantCapture as u16;
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