[board] Update all the move generator submodules to use MoveBuilder instead of Move

Along the way update "manual" piece creation to use the macros instead.
This commit is contained in:
Eryn Wells 2024-01-17 08:43:48 -08:00
parent ca9ff94d2a
commit 2174bcf009
7 changed files with 79 additions and 73 deletions

View file

@ -7,7 +7,7 @@ use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{
piece::{Color, Piece, PlacedPiece},
position::BoardSide,
BitBoard, Move, Position,
BitBoard, Move, MoveBuilder, Position,
};
move_generator_declaration!(KingMoveGenerator, struct);
@ -56,7 +56,7 @@ impl<'pos> MoveGeneratorInternal for KingMoveGenerator<'pos> {
// TODO: Handle checks. Prevent moving a king to a square attacked by a
// piece of the opposite color.
let map_to_move = |sq| Move::new(piece, square, sq);
let map_to_move = |sq| MoveBuilder::new(piece, square, sq).build();
let king_side_castle = Self::king_side_castle(position, color);
let queen_side_castle = Self::queen_side_castle(position, color);
@ -76,7 +76,7 @@ impl<'pos> MoveGeneratorInternal for KingMoveGenerator<'pos> {
#[cfg(test)]
mod tests {
use super::*;
use crate::{piece::Piece, Position, Square};
use crate::{piece, piece::Piece, Position, Square};
use std::collections::HashSet;
#[test]
@ -96,14 +96,14 @@ mod tests {
);
let expected_moves = [
Move::new(Piece::king(Color::White), Square::E4, Square::D5),
Move::new(Piece::king(Color::White), Square::E4, Square::E5),
Move::new(Piece::king(Color::White), Square::E4, Square::F5),
Move::new(Piece::king(Color::White), Square::E4, Square::F4),
Move::new(Piece::king(Color::White), Square::E4, Square::F3),
Move::new(Piece::king(Color::White), Square::E4, Square::E3),
Move::new(Piece::king(Color::White), Square::E4, Square::D3),
Move::new(Piece::king(Color::White), Square::E4, Square::D4),
MoveBuilder::new(piece!(White King), Square::E4, Square::D5).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::E5).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::F5).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::F4).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::F3).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::E3).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::D3).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::D4).build(),
];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();
@ -140,9 +140,9 @@ mod tests {
);
let expected_moves = [
Move::new(Piece::king(Color::White), Square::A1, Square::A2),
Move::new(Piece::king(Color::White), Square::A1, Square::B1),
Move::new(Piece::king(Color::White), Square::A1, Square::B2),
MoveBuilder::new(piece!(White King), Square::A1, Square::A2).build(),
MoveBuilder::new(piece!(White King), Square::A1, Square::B1).build(),
MoveBuilder::new(piece!(White King), Square::A1, Square::B2).build(),
];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();