[board] Update all the move generator submodules to use MoveBuilder instead of Move

Along the way update "manual" piece creation to use the macros instead.
This commit is contained in:
Eryn Wells 2024-01-17 08:43:48 -08:00
parent ca9ff94d2a
commit 2174bcf009
7 changed files with 79 additions and 73 deletions

View file

@ -4,7 +4,7 @@ use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{ use crate::{
piece::{Color, Piece, PlacedPiece}, piece::{Color, Piece, PlacedPiece},
square::Direction, square::Direction,
BitBoard, Move, Position, BitBoard, MoveBuilder, Position,
}; };
move_generator_declaration!(ClassicalMoveGenerator); move_generator_declaration!(ClassicalMoveGenerator);
@ -49,7 +49,7 @@ impl<'pos> MoveGeneratorInternal for ClassicalMoveGenerator<'pos> {
let quiet_moves_bb = all_moves & (empty_squares | !friendly_pieces); let quiet_moves_bb = all_moves & (empty_squares | !friendly_pieces);
let capture_moves_bb = all_moves & opposing_pieces; let capture_moves_bb = all_moves & opposing_pieces;
let map_to_move = |sq| Move::new(piece, square, sq); let map_to_move = |sq| MoveBuilder::new(piece, square, sq).build();
let quiet_moves = quiet_moves_bb.occupied_squares().map(map_to_move); let quiet_moves = quiet_moves_bb.occupied_squares().map(map_to_move);
let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move); let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move);

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@ -7,7 +7,7 @@ use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{ use crate::{
piece::{Color, Piece, PlacedPiece}, piece::{Color, Piece, PlacedPiece},
position::BoardSide, position::BoardSide,
BitBoard, Move, Position, BitBoard, Move, MoveBuilder, Position,
}; };
move_generator_declaration!(KingMoveGenerator, struct); move_generator_declaration!(KingMoveGenerator, struct);
@ -56,7 +56,7 @@ impl<'pos> MoveGeneratorInternal for KingMoveGenerator<'pos> {
// TODO: Handle checks. Prevent moving a king to a square attacked by a // TODO: Handle checks. Prevent moving a king to a square attacked by a
// piece of the opposite color. // piece of the opposite color.
let map_to_move = |sq| Move::new(piece, square, sq); let map_to_move = |sq| MoveBuilder::new(piece, square, sq).build();
let king_side_castle = Self::king_side_castle(position, color); let king_side_castle = Self::king_side_castle(position, color);
let queen_side_castle = Self::queen_side_castle(position, color); let queen_side_castle = Self::queen_side_castle(position, color);
@ -76,7 +76,7 @@ impl<'pos> MoveGeneratorInternal for KingMoveGenerator<'pos> {
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use super::*; use super::*;
use crate::{piece::Piece, Position, Square}; use crate::{piece, piece::Piece, Position, Square};
use std::collections::HashSet; use std::collections::HashSet;
#[test] #[test]
@ -96,14 +96,14 @@ mod tests {
); );
let expected_moves = [ let expected_moves = [
Move::new(Piece::king(Color::White), Square::E4, Square::D5), MoveBuilder::new(piece!(White King), Square::E4, Square::D5).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::E5), MoveBuilder::new(piece!(White King), Square::E4, Square::E5).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::F5), MoveBuilder::new(piece!(White King), Square::E4, Square::F5).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::F4), MoveBuilder::new(piece!(White King), Square::E4, Square::F4).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::F3), MoveBuilder::new(piece!(White King), Square::E4, Square::F3).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::E3), MoveBuilder::new(piece!(White King), Square::E4, Square::E3).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::D3), MoveBuilder::new(piece!(White King), Square::E4, Square::D3).build(),
Move::new(Piece::king(Color::White), Square::E4, Square::D4), MoveBuilder::new(piece!(White King), Square::E4, Square::D4).build(),
]; ];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect(); let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();
@ -140,9 +140,9 @@ mod tests {
); );
let expected_moves = [ let expected_moves = [
Move::new(Piece::king(Color::White), Square::A1, Square::A2), MoveBuilder::new(piece!(White King), Square::A1, Square::A2).build(),
Move::new(Piece::king(Color::White), Square::A1, Square::B1), MoveBuilder::new(piece!(White King), Square::A1, Square::B1).build(),
Move::new(Piece::king(Color::White), Square::A1, Square::B2), MoveBuilder::new(piece!(White King), Square::A1, Square::B2).build(),
]; ];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect(); let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();

View file

@ -3,7 +3,7 @@
use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet}; use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{ use crate::{
piece::{Color, Piece, PlacedPiece}, piece::{Color, Piece, PlacedPiece},
BitBoard, Move, Position, BitBoard, MoveBuilder, Position,
}; };
move_generator_declaration!(KnightMoveGenerator); move_generator_declaration!(KnightMoveGenerator);
@ -21,12 +21,14 @@ impl<'pos> MoveGeneratorInternal for KnightMoveGenerator<'pos> {
let quiet_moves_bb = knight_moves & empty_squares; let quiet_moves_bb = knight_moves & empty_squares;
let capture_moves_bb = knight_moves & opposing_pieces; let capture_moves_bb = knight_moves & opposing_pieces;
let quiet_moves = quiet_moves_bb let quiet_moves = quiet_moves_bb.occupied_squares().map(|to_sq| {
.occupied_squares() MoveBuilder::new(placed_piece.piece(), placed_piece.square(), to_sq).build()
.map(|to_sq| Move::new(placed_piece.piece(), placed_piece.square(), to_sq)); });
let capture_moves = capture_moves_bb.occupied_squares().map(|to_sq| { let capture_moves = capture_moves_bb.occupied_squares().map(|to_sq| {
let captured_piece = position.piece_on_square(to_sq).unwrap(); let captured_piece = position.piece_on_square(to_sq).unwrap();
Move::new(placed_piece.piece(), placed_piece.square(), to_sq).capturing(captured_piece) MoveBuilder::new(placed_piece.piece(), placed_piece.square(), to_sq)
.capturing(captured_piece)
.build()
}); });
MoveSet::new(placed_piece) MoveSet::new(placed_piece)
@ -38,7 +40,7 @@ impl<'pos> MoveGeneratorInternal for KnightMoveGenerator<'pos> {
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
use super::*; use super::*;
use crate::Square; use crate::{piece, Move, Square};
use std::collections::HashSet; use std::collections::HashSet;
#[test] #[test]
@ -60,14 +62,14 @@ mod tests {
*/ */
let expected_moves = [ let expected_moves = [
Move::new(Piece::knight(Color::White), Square::E4, Square::C3), MoveBuilder::new(piece!(White Knight), Square::E4, Square::C3).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::D2), MoveBuilder::new(piece!(White Knight), Square::E4, Square::D2).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::F2), MoveBuilder::new(piece!(White Knight), Square::E4, Square::F2).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::G3), MoveBuilder::new(piece!(White Knight), Square::E4, Square::G3).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::C5), MoveBuilder::new(piece!(White Knight), Square::E4, Square::C5).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::D6), MoveBuilder::new(piece!(White Knight), Square::E4, Square::D6).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::G5), MoveBuilder::new(piece!(White Knight), Square::E4, Square::G5).build(),
Move::new(Piece::knight(Color::White), Square::E4, Square::F6), MoveBuilder::new(piece!(White Knight), Square::E4, Square::F6).build(),
]; ];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect(); let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();

View file

@ -2,7 +2,7 @@
use crate::{ use crate::{
piece::{Color, Piece, Shape}, piece::{Color, Piece, Shape},
BitBoard, Move, Position, BitBoard, Move, MoveBuilder, Position,
}; };
enum MoveList { enum MoveList {
@ -150,14 +150,14 @@ impl<'pos> PawnMoveGenerator<'pos> {
if !(push & empty_squares).is_empty() { if !(push & empty_squares).is_empty() {
let to_sq = push.occupied_squares().next().unwrap(); let to_sq = push.occupied_squares().next().unwrap();
let r#move = Move::new(piece, from_sq, to_sq); let builder = MoveBuilder::new(piece, from_sq, to_sq);
if !(push & parameters.promotion_rank).is_empty() { if !(push & parameters.promotion_rank).is_empty() {
for shape in Shape::promotable() { for shape in Shape::promotable() {
self.promotion_move_list() self.promotion_move_list()
.push(r#move.clone().promoting_to(*shape)); .push(builder.clone().promoting_to(*shape).build());
} }
} else { } else {
self.quiet_move_list().push(r#move); self.quiet_move_list().push(builder.build());
} }
if !(pawn & parameters.starting_rank).is_empty() { if !(pawn & parameters.starting_rank).is_empty() {
@ -165,7 +165,7 @@ impl<'pos> PawnMoveGenerator<'pos> {
if !(push & empty_squares).is_empty() { if !(push & empty_squares).is_empty() {
let to_sq = push.occupied_squares().next().unwrap(); let to_sq = push.occupied_squares().next().unwrap();
self.quiet_move_list() self.quiet_move_list()
.push(Move::new(piece, from_sq, to_sq)); .push(MoveBuilder::new(piece, from_sq, to_sq).build());
} }
} }
} }
@ -178,14 +178,14 @@ impl<'pos> PawnMoveGenerator<'pos> {
let to_sq = attack.occupied_squares().next().unwrap(); let to_sq = attack.occupied_squares().next().unwrap();
let captured_piece = self.position.piece_on_square(to_sq).unwrap(); let captured_piece = self.position.piece_on_square(to_sq).unwrap();
let r#move = Move::new(piece, from_sq, to_sq).capturing(captured_piece); let builder = MoveBuilder::new(piece, from_sq, to_sq).capturing(captured_piece);
if !(attack & parameters.promotion_rank).is_empty() { if !(attack & parameters.promotion_rank).is_empty() {
for shape in Shape::promotable() { for shape in Shape::promotable() {
self.capture_move_list() self.capture_move_list()
.push(r#move.clone().promoting_to(*shape)); .push(builder.clone().promoting_to(*shape).build());
} }
} else { } else {
self.capture_move_list().push(r#move); self.capture_move_list().push(builder.build());
} }
} }
} }
@ -247,25 +247,22 @@ mod tests {
use super::*; use super::*;
use crate::piece::PlacedPiece; use crate::piece::PlacedPiece;
use crate::position::DiagramFormatter; use crate::position::DiagramFormatter;
use crate::{Position, Square}; use crate::{piece, Position, Square};
use std::collections::HashSet; use std::collections::HashSet;
#[test] #[test]
fn one_2square_push() { fn one_2square_push() {
let mut pos = Position::empty(); let mut pos = Position::empty();
pos.place_piece(Piece::pawn(Color::White), Square::E2) pos.place_piece(piece!(White Pawn), Square::E2)
.expect("Failed to place pawn on e2"); .expect("Failed to place pawn on e2");
let generator = PawnMoveGenerator::new(&pos, Color::White); let generator = PawnMoveGenerator::new(&pos, Color::White);
let expected_moves = HashSet::from_iter( let expected_moves = HashSet::from_iter([
[ MoveBuilder::new(piece!(White Pawn), Square::E2, Square::E3).build(),
Move::new(Piece::pawn(Color::White), Square::E2, Square::E3), MoveBuilder::new(piece!(White Pawn), Square::E2, Square::E4).build(),
Move::new(Piece::pawn(Color::White), Square::E2, Square::E4), ]);
]
.into_iter(),
);
let generated_moves: HashSet<Move> = generator.collect(); let generated_moves: HashSet<Move> = generator.collect();
@ -281,9 +278,12 @@ mod tests {
let generator = PawnMoveGenerator::new(&pos, Color::White); let generator = PawnMoveGenerator::new(&pos, Color::White);
let expected_moves = HashSet::from_iter( let expected_moves = HashSet::from_iter([MoveBuilder::new(
[Move::new(Piece::pawn(Color::White), Square::E3, Square::E4)].into_iter(), Piece::pawn(Color::White),
); Square::E3,
Square::E4,
)
.build()]);
let generated_moves: HashSet<Move> = generator.collect(); let generated_moves: HashSet<Move> = generator.collect();
@ -303,9 +303,12 @@ mod tests {
let generator = PawnMoveGenerator::new(&pos, Color::White); let generator = PawnMoveGenerator::new(&pos, Color::White);
let expected_moves = HashSet::from_iter( let expected_moves = HashSet::from_iter([MoveBuilder::new(
[Move::new(Piece::pawn(Color::White), Square::E2, Square::E3)].into_iter(), Piece::pawn(Color::White),
); Square::E2,
Square::E3,
)
.build()]);
let generated_moves: HashSet<Move> = generator.collect(); let generated_moves: HashSet<Move> = generator.collect();
@ -344,11 +347,13 @@ mod tests {
let generator = PawnMoveGenerator::new(&pos, Color::White); let generator = PawnMoveGenerator::new(&pos, Color::White);
let expected_moves = HashSet::from_iter( let expected_moves = HashSet::from_iter([MoveBuilder::new(
[Move::new(Piece::pawn(Color::White), Square::E4, Square::D5) Piece::pawn(Color::White),
.capturing(PlacedPiece::new(Piece::knight(Color::Black), Square::D5))] Square::E4,
.into_iter(), Square::D5,
); )
.capturing(piece!(Black Knight on D5))
.build()]);
let generated_moves: HashSet<Move> = generator.collect(); let generated_moves: HashSet<Move> = generator.collect();
@ -371,15 +376,14 @@ mod tests {
let generator = PawnMoveGenerator::new(&pos, Color::White); let generator = PawnMoveGenerator::new(&pos, Color::White);
let expected_moves = HashSet::from_iter( let expected_moves = HashSet::from_iter([
[ MoveBuilder::new(piece!(White Pawn), Square::E4, Square::D5)
Move::new(Piece::pawn(Color::White), Square::E4, Square::D5) .capturing(piece!(Black Knight on D5))
.capturing(PlacedPiece::new(Piece::knight(Color::Black), Square::D5)), .build(),
Move::new(Piece::pawn(Color::White), Square::E4, Square::F5) MoveBuilder::new(piece!(White Pawn), Square::E4, Square::F5)
.capturing(PlacedPiece::new(Piece::queen(Color::Black), Square::F5)), .capturing(piece!(Black Queen on F5))
] .build(),
.into_iter(), ]);
);
let generated_moves: HashSet<Move> = generator.collect(); let generated_moves: HashSet<Move> = generator.collect();

View file

@ -4,7 +4,7 @@ use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{ use crate::{
piece::{Color, Piece, PlacedPiece}, piece::{Color, Piece, PlacedPiece},
square::Direction, square::Direction,
BitBoard, Move, Position, BitBoard, MoveBuilder, Position,
}; };
move_generator_declaration!(ClassicalMoveGenerator); move_generator_declaration!(ClassicalMoveGenerator);
@ -53,7 +53,7 @@ impl<'pos> MoveGeneratorInternal for ClassicalMoveGenerator<'pos> {
let quiet_moves_bb = all_moves & (empty_squares | !friendly_pieces); let quiet_moves_bb = all_moves & (empty_squares | !friendly_pieces);
let capture_moves_bb = all_moves & opposing_pieces; let capture_moves_bb = all_moves & opposing_pieces;
let map_to_move = |sq| Move::new(piece, square, sq); let map_to_move = |sq| MoveBuilder::new(piece, square, sq).build();
let quiet_moves = quiet_moves_bb.occupied_squares().map(map_to_move); let quiet_moves = quiet_moves_bb.occupied_squares().map(map_to_move);
let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move); let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move);

View file

@ -4,7 +4,7 @@ use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{ use crate::{
piece::{Color, Piece, PlacedPiece}, piece::{Color, Piece, PlacedPiece},
square::Direction, square::Direction,
BitBoard, Move, Position, BitBoard, MoveBuilder, Position,
}; };
move_generator_declaration!(ClassicalMoveGenerator); move_generator_declaration!(ClassicalMoveGenerator);
@ -49,7 +49,7 @@ impl<'pos> MoveGeneratorInternal for ClassicalMoveGenerator<'pos> {
let quiet_moves_bb = all_moves & (empty_squares | !friendly_pieces); let quiet_moves_bb = all_moves & (empty_squares | !friendly_pieces);
let capture_moves_bb = all_moves & opposing_pieces; let capture_moves_bb = all_moves & opposing_pieces;
let map_to_move = |sq| Move::new(piece, square, sq); let map_to_move = |sq| MoveBuilder::new(piece, square, sq).build();
let quiet_moves = quiet_moves_bb.occupied_squares().map(map_to_move); let quiet_moves = quiet_moves_bb.occupied_squares().map(map_to_move);
let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move); let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move);

View file

@ -155,8 +155,8 @@ impl Position {
Ok(()) Ok(())
} }
pub fn move_generator(&self, color: Color) -> Moves { pub fn moves(&self) -> Moves {
Moves::new(self, color) Moves::new(self, self.color_to_move)
} }
/// Return a BitBoard representing the set of squares containing a piece. /// Return a BitBoard representing the set of squares containing a piece.