[position] Fix all the unit tests

The pawn move generator only generated pushes for white pawns.
The is_king_in_check returned an inverted flag.
MoveSet needed a couple more validation methods: can_move_to_square and can_castle.
The MakeMoveBuilder also needed a little more move validation using the above methods.
This commit is contained in:
Eryn Wells 2024-02-03 10:04:41 -08:00
parent 63758a2edd
commit 4a601c2b81
6 changed files with 82 additions and 31 deletions

View file

@ -11,6 +11,7 @@ pub enum MakeMoveError {
PlayerOutOfTurn,
NoPiece,
NoCapturedPiece,
NoLegalMoves,
IllegalCastle,
IllegalSquare(Square),
}
@ -523,20 +524,24 @@ mod tests {
use chessfriend_core::piece;
macro_rules! assert_flag {
($move:expr, $left:expr, $right:expr) => {
assert_eq!($left, $right, "{:?}", $move)
($move:expr, $left:expr, $right:expr, $desc:expr) => {
assert_eq!($left, $right, "{:?} -> {}", $move, stringify!($desc))
};
}
macro_rules! assert_flags {
($move:expr, $quiet:expr, $double_push:expr, $en_passant:expr, $capture:expr, $castle:expr, $promotion:expr) => {
assert_flag!($move, $move.is_quiet(), $quiet);
assert_flag!($move, $move.is_quiet(), $quiet);
assert_flag!($move, $move.is_double_push(), $double_push);
assert_flag!($move, $move.is_en_passant(), $en_passant);
assert_flag!($move, $move.is_capture(), $capture);
assert_flag!($move, $move.is_castle(), $castle);
assert_flag!($move, $move.is_promotion(), $promotion);
assert_flag!($move, $move.is_quiet(), $quiet, "is_quiet");
assert_flag!(
$move,
$move.is_double_push(),
$double_push,
"is_double_push"
);
assert_flag!($move, $move.is_en_passant(), $en_passant, "is_en_passant");
assert_flag!($move, $move.is_capture(), $capture, "is_capture");
assert_flag!($move, $move.is_castle(), $castle, "is_castle");
assert_flag!($move, $move.is_promotion(), $promotion, "is_promotion");
};
}

View file

@ -66,7 +66,7 @@ macro_rules! move_generator_declaration {
($name:ident, getters) => {
impl $name {
pub(super) fn iter(&self) -> impl Iterator<Item = $crate::Move> + '_ {
self.move_sets.values().map(|set| set.moves()).flatten()
self.move_sets.values().flat_map(|set| set.moves())
}
pub(crate) fn moves_for_piece(
@ -161,7 +161,7 @@ impl Moves {
}
}
fn iter(&self) -> impl Iterator<Item = Move> + '_ {
pub fn iter(&self) -> impl Iterator<Item = Move> + '_ {
self.pawn_moves
.iter()
.chain(self.knight_moves.iter())

View file

@ -2,15 +2,16 @@
use crate::{r#move::Castle, Move, MoveBuilder};
use chessfriend_bitboard::BitBoard;
use chessfriend_core::{Color, Piece, PlacedPiece, Shape};
use chessfriend_core::{Color, Piece, PlacedPiece, Shape, Square};
/// A set of bitboards defining the moves for a single piece on the board.
#[derive(Clone, Debug, Default, Eq, PartialEq)]
struct BitBoardSet {
quiet: BitBoard,
captures: BitBoard,
}
/// A set of moves for a piece on the board.
/// A set of moves for a single piece on the board.
#[derive(Clone, Debug, Eq, PartialEq)]
pub(crate) struct MoveSet {
piece: PlacedPiece,
@ -27,6 +28,17 @@ impl MoveSet {
}
}
pub(crate) fn can_move_to_square(&self, to: Square) -> bool {
self.bitboard().is_set(to)
}
pub(crate) fn can_castle(&self, castle: Castle) -> bool {
match castle {
Castle::KingSide => (self.special & 0b1) != 0,
Castle::QueenSide => (self.special & 0b10) != 0,
}
}
pub(super) fn quiet_moves(mut self, bitboard: BitBoard) -> MoveSet {
self.bitboards.quiet = bitboard;
self
@ -52,7 +64,7 @@ impl MoveSet {
self.bitboards.captures | self.bitboards.quiet
}
pub(super) fn moves(&self) -> impl Iterator<Item = Move> + '_ {
pub(crate) fn moves(&self) -> impl Iterator<Item = Move> + '_ {
let piece = self.piece.piece();
let from_square = self.piece.square();

View file

@ -3,7 +3,7 @@
use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::Position;
use chessfriend_bitboard::BitBoard;
use chessfriend_core::{Piece, PlacedPiece, Rank, Shape, Square};
use chessfriend_core::{Color, PlacedPiece, Rank, Shape, Square};
#[derive(Debug)]
struct MoveIterator(usize, usize);
@ -32,18 +32,31 @@ impl MoveGeneratorInternal for PawnMoveGenerator {
impl PawnMoveGenerator {
fn pushes(position: &Position, piece: PlacedPiece) -> BitBoard {
let color = piece.color();
let square = piece.square();
let bitboard: BitBoard = square.into();
let starting_rank = Rank::PAWN_STARTING_RANKS[piece.color() as usize];
let starting_rank = Rank::PAWN_STARTING_RANKS[color as usize];
let empty_squares = position.empty_squares();
let mut moves = bitboard.shift_north_one() & empty_squares;
if !(bitboard & BitBoard::rank(starting_rank.as_index())).is_empty() {
moves |= moves.shift_north_one() & empty_squares;
}
moves
match color {
Color::White => {
let mut moves = bitboard.shift_north_one() & empty_squares;
if !(bitboard & BitBoard::rank(starting_rank.as_index())).is_empty() {
moves |= moves.shift_north_one() & empty_squares;
}
moves
}
Color::Black => {
let mut moves = bitboard.shift_south_one() & empty_squares;
if !(bitboard & BitBoard::rank(starting_rank.as_index())).is_empty() {
moves |= moves.shift_south_one() & empty_squares;
}
moves
}
}
}
fn attacks(position: &Position, piece: PlacedPiece) -> BitBoard {
@ -63,7 +76,7 @@ impl PawnMoveGenerator {
mod tests {
use super::*;
use crate::{assert_move_list, position::DiagramFormatter, test_position, Move, MoveBuilder};
use chessfriend_core::{piece, Color, Square};
use chessfriend_core::{piece, Color, Piece, Square};
use std::collections::HashSet;
#[test]

View file

@ -1,6 +1,10 @@
// Eryn Wells <eryn@erynwells.me>
use crate::{position::flags::Flags, r#move::Castle, MakeMoveError, Move, Position};
use crate::{
position::flags::Flags,
r#move::{AlgebraicMoveFormatter, Castle},
MakeMoveError, Move, Position,
};
use chessfriend_bitboard::BitBoard;
use chessfriend_core::{Color, Direction, Piece, PlacedPiece, Shape, Square};
@ -60,9 +64,22 @@ where
let to_square = mv.to_square();
let sight = self.position.sight_of_piece(&piece);
if !sight.is_set(to_square) {
return Err(MakeMoveError::IllegalSquare(to_square));
let moves = self
.position
.moves_for_piece(&piece)
.ok_or(MakeMoveError::NoLegalMoves)?;
match mv.castle() {
Some(castle) => {
if !moves.can_castle(castle) {
return Err(MakeMoveError::IllegalCastle);
}
}
None => {
if !moves.can_move_to_square(to_square) {
return Err(MakeMoveError::IllegalSquare(to_square));
}
}
}
let player = self.position.player_to_move();
@ -324,7 +341,7 @@ mod tests {
assert!(black_pawn_move.is_double_push());
assert!(!black_pawn_move.is_en_passant());
let en_passant_position = Builder::<NoMove>::new(&pos).make(&black_pawn_move)?.build();
let en_passant_position = Builder::new(&pos).make(&black_pawn_move)?.build();
println!("{en_passant_position}");
assert_eq!(

View file

@ -2,8 +2,8 @@
use super::{flags::Flags, piece_sets::PieceBitBoards, Pieces};
use crate::{
check::{self, CheckingPieces},
move_generator::Moves,
check::CheckingPieces,
move_generator::{MoveSet, Moves},
position::DiagramFormatter,
r#move::Castle,
sight::SightExt,
@ -216,6 +216,10 @@ impl Position {
.fold(BitBoard::empty(), |acc, sight| acc | sight)
}
pub(crate) fn moves_for_piece(&self, piece: &PlacedPiece) -> Option<&MoveSet> {
self.moves().moves_for_piece(piece)
}
pub(crate) fn sight_of_piece(&self, piece: &PlacedPiece) -> BitBoard {
piece.sight(&self.pieces, self.en_passant_square)
}
@ -236,7 +240,7 @@ impl Position {
pub(crate) fn is_king_in_check(&self) -> bool {
let danger_squares = self.king_danger(self.color_to_move);
(danger_squares & self.king_bitboard(self.color_to_move)).is_empty()
!(danger_squares & self.king_bitboard(self.color_to_move)).is_empty()
}
fn king_bitboard(&self, player: Color) -> &BitBoard {