[board] Create const arrays for Shape that return &'static to its enum cases

This commit is contained in:
Eryn Wells 2023-12-31 11:40:54 -08:00
parent 878d771d86
commit 750b16970f
3 changed files with 17 additions and 8 deletions

View file

@ -11,7 +11,7 @@ pub struct Pieces<'a> {
current_shape: Option<Shape>,
shape_iterator: Box<dyn Iterator<Item = Shape>>,
shape_iterator: Box<dyn Iterator<Item = &'static Shape>>,
square_iterator: Option<Box<dyn Iterator<Item = Square>>>,
}
@ -41,7 +41,7 @@ impl<'a> Iterator for Pieces<'a> {
let mut next_nonempty_bitboard: Option<&BitBoard> = None;
while let Some(shape) = self.shape_iterator.next() {
let piece = Piece::new(self.color, shape);
let piece = Piece::new(self.color, *shape);
let bitboard = self.position.bitboard_for_piece(piece);
if bitboard.is_empty() {
@ -49,7 +49,7 @@ impl<'a> Iterator for Pieces<'a> {
}
next_nonempty_bitboard = Some(bitboard);
current_shape = Some(shape);
current_shape = Some(*shape);
break;
}