[board, core, position] A simple static evaluation method for scoring positions

Implement a new Evaluator struct that evaluates a Board and returns a score. This
evaluation mechanism uses only a material balance function. It doesn't account
for anything else.

Supporting this, add a Counts struct to the internal piece set structure of a
Board. This struct is responsible for keeping counts of how many pieces of each
shape are on the board for each color. Export a count_piece() method on Board
that returns a count of the number of pieces of a particular color and shape.

Implement a newtype wrapper around i32 called Score that represents the score of
a position in centipawns, i.e. hundredths of a pawn. Add piece values to the
Shape enum.
This commit is contained in:
Eryn Wells 2025-06-20 14:23:57 -07:00
parent 481ae70698
commit 7f25548335
10 changed files with 249 additions and 10 deletions

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@ -0,0 +1,62 @@
// Eryn Wells <eryn@erynwells.me>
use chessfriend_board::Board;
use chessfriend_core::{Color, Piece, Shape, score::Score};
struct Evaluator;
impl Evaluator {
pub fn evaluate_symmetric_unwrapped(board: &Board, color: Color) -> Score {
let material_balance = Self::material_balance(board, color);
let to_move_factor = color.score_factor();
to_move_factor * material_balance
}
/// Evaluate a board using the symmetric evaluation algorithm defined by
/// Claude Shannon.
fn material_balance(board: &Board, color: Color) -> Score {
let other_color = color.other();
Shape::into_iter().fold(Score::zero(), |acc, shape| {
let (active_pieces, other_pieces) = (
board.count_piece(&Piece::new(color, shape)) as i32,
board.count_piece(&Piece::new(other_color, shape)) as i32,
);
let factor = shape.score() * (active_pieces - other_pieces);
acc + factor
})
}
}
#[cfg(test)]
mod tests {
use super::*;
use chessfriend_board::fen;
#[test]
fn pawn_material_balance() -> Result<(), Box<dyn std::error::Error>> {
let board = fen!("8/8/8/8/8/3P4/8/8 w - - 0 1")?;
assert_eq!(
Evaluator::material_balance(&board, Color::White),
100i32.into()
);
let board = fen!("8/8/3p4/8/8/3P4/8/8 w - - 0 1")?;
assert_eq!(Evaluator::material_balance(&board, Color::White), 0.into());
Ok(())
}
#[test]
fn starting_position_is_even() {
let board = Board::starting(None);
assert_eq!(
Evaluator::evaluate_symmetric_unwrapped(&board, Color::White),
Evaluator::evaluate_symmetric_unwrapped(&board, Color::Black)
);
}
}

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@ -1,11 +1,12 @@
// Eryn Wells <eryn@erynwells.me>
mod evaluation;
mod position;
#[macro_use]
mod macros;
pub use chessfriend_board::{fen, PlacePieceError, PlacePieceStrategy};
pub use chessfriend_board::{PlacePieceError, PlacePieceStrategy, fen};
pub use chessfriend_moves::{GeneratedMove, ValidateMove};
pub use position::Position;