[position] Remove the sight data from Position
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1 changed files with 1 additions and 11 deletions
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@ -18,7 +18,6 @@ pub struct Position {
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flags: Flags,
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pieces: PieceBitBoards,
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en_passant_square: Option<Square>,
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sight: [OnceCell<BitBoard>; 2],
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moves: OnceCell<Moves>,
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half_move_counter: u16,
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full_move_number: u16,
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@ -187,13 +186,6 @@ impl Position {
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self.en_passant_square
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}
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/// A bitboard representing the squares the pieces of the given color can
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/// see. This is synonymous with the squares attacked by the player's
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/// pieces.
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pub(crate) fn sight_of_player(&self, color: Color) -> BitBoard {
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*self.sight[color as usize].get_or_init(|| self._sight_of_player(color, &self.pieces))
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}
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fn _sight_of_player(&self, player: Color, pieces: &PieceBitBoards) -> BitBoard {
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let en_passant_square = self.en_passant_square;
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@ -308,10 +300,9 @@ impl Position {
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flags,
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en_passant_square,
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pieces,
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sight: [OnceCell::new(), OnceCell::new()],
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moves: OnceCell::new(),
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half_move_counter,
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full_move_number,
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..Default::default()
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}
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}
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@ -349,7 +340,6 @@ impl Default for Position {
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flags: Flags::default(),
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pieces: PieceBitBoards::default(),
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en_passant_square: None,
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sight: [OnceCell::new(), OnceCell::new()],
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moves: OnceCell::new(),
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half_move_counter: 0,
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full_move_number: 1,
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