[position] Remove the sight data from Position
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					 1 changed files with 1 additions and 11 deletions
				
			
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			@ -18,7 +18,6 @@ pub struct Position {
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    flags: Flags,
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    pieces: PieceBitBoards,
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    en_passant_square: Option<Square>,
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    sight: [OnceCell<BitBoard>; 2],
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    moves: OnceCell<Moves>,
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    half_move_counter: u16,
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    full_move_number: u16,
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			@ -187,13 +186,6 @@ impl Position {
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        self.en_passant_square
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    }
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    /// A bitboard representing the squares the pieces of the given color can
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    /// see. This is synonymous with the squares attacked by the player's
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    /// pieces.
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    pub(crate) fn sight_of_player(&self, color: Color) -> BitBoard {
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        *self.sight[color as usize].get_or_init(|| self._sight_of_player(color, &self.pieces))
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    }
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    fn _sight_of_player(&self, player: Color, pieces: &PieceBitBoards) -> BitBoard {
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        let en_passant_square = self.en_passant_square;
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			@ -308,10 +300,9 @@ impl Position {
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            flags,
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            en_passant_square,
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            pieces,
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            sight: [OnceCell::new(), OnceCell::new()],
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            moves: OnceCell::new(),
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            half_move_counter,
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            full_move_number,
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            ..Default::default()
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        }
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    }
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			@ -349,7 +340,6 @@ impl Default for Position {
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            flags: Flags::default(),
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            pieces: PieceBitBoards::default(),
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            en_passant_square: None,
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            sight: [OnceCell::new(), OnceCell::new()],
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            moves: OnceCell::new(),
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            half_move_counter: 0,
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            full_move_number: 1,
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