[position] For non-King move generators, only generate moves if the push and captures masks aren't empty
Always generate King moves.
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31903cb514
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7 changed files with 35 additions and 26 deletions
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@ -6,15 +6,15 @@
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use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
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use crate::{r#move::Castle, Position};
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use chessfriend_bitboard::BitBoard;
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use chessfriend_core::{Color, Piece, PlacedPiece};
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use chessfriend_core::{PlacedPiece, Shape};
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move_generator_declaration!(KingMoveGenerator, struct);
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move_generator_declaration!(KingMoveGenerator, new);
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move_generator_declaration!(KingMoveGenerator, getters);
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impl MoveGeneratorInternal for KingMoveGenerator {
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fn piece(color: Color) -> Piece {
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Piece::king(color)
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fn shape() -> Shape {
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Shape::King
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}
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fn move_set_for_piece(
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@ -59,7 +59,7 @@ mod tests {
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use super::*;
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use crate::{assert_move_list, position, test_position, Move, MoveBuilder, PositionBuilder};
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use chessfriend_bitboard::bitboard;
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use chessfriend_core::{piece, Square};
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use chessfriend_core::{piece, Color, Square};
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use std::collections::HashSet;
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#[test]
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