Remove some unused variables from tests in the king move generator

This commit is contained in:
Eryn Wells 2024-02-25 10:52:10 -08:00
parent 2a6b098cb8
commit d2fe546824

View file

@ -167,7 +167,6 @@ mod tests {
let generator = KingMoveGenerator::new(&pos, Color::White, BitBoard::FULL, BitBoard::FULL);
let generated_moves: HashSet<Move> = generator.iter().collect();
let king = piece!(White King);
assert!(generated_moves.contains(&MoveBuilder::castling(Castle::KingSide).build()));
assert!(generated_moves.contains(&MoveBuilder::castling(Castle::QueenSide).build()));
}
@ -187,7 +186,6 @@ mod tests {
let generator = KingMoveGenerator::new(&pos, Color::White, BitBoard::FULL, BitBoard::FULL);
let generated_moves: HashSet<Move> = generator.iter().collect();
let king = piece!(White King);
assert!(generated_moves.contains(&MoveBuilder::castling(Castle::KingSide).build()));
assert!(!generated_moves.contains(&MoveBuilder::castling(Castle::QueenSide).build()));
}
@ -207,7 +205,6 @@ mod tests {
let generator = KingMoveGenerator::new(&pos, Color::White, BitBoard::FULL, BitBoard::FULL);
let generated_moves: HashSet<Move> = generator.iter().collect();
let king = piece!(White King);
assert!(!generated_moves.contains(&MoveBuilder::castling(Castle::KingSide).build()));
assert!(generated_moves.contains(&MoveBuilder::castling(Castle::QueenSide).build()));
}