Reorganize castling rights API on Board into methods named according to conventions applied to other API. Board::has_castling_right Board::has_castling_right_active Board::has_castling_right_unwrapped These all check if a color has the right to castle on a particular side (wing) of the board. The first takes an Option<Color>, the latter two operate on bare Colors: the active color, or an explicit Color. Board::grant_castling_right Board::grant_castling_right_active Board::grant_castling_right_unwrapped Grant castling rights to a color. Color arguments follow the pattern above. Board::revoke_castling_right Board::revoke_castling_right_active Board::revoke_castling_right_unwrapped Revoke castling rights from a color. Color arguments follow the pattern above. The latter two groups of methods take a new CastleRightsOption type that specifies either a single Wing or All. Rework the implementation of CastleRights to take a CastleRightsOption. Update the unit tests and make sure everything builds.
286 lines
8.3 KiB
Rust
286 lines
8.3 KiB
Rust
// Eryn Wells <eryn@erynwells.me>
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mod parameters;
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mod rights;
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pub use parameters::Parameters;
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pub use rights::{CastleRightsOption, Rights};
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use crate::{Board, CastleParameters};
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use chessfriend_core::{Color, Wing};
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use thiserror::Error;
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#[derive(Clone, Copy, Debug, Error, Eq, PartialEq)]
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pub enum CastleEvaluationError {
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#[error("{color} does not have the right to castle {wing}")]
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NoRights { color: Color, wing: Wing },
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#[error("no king")]
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NoKing,
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#[error("no rook")]
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NoRook,
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#[error("castling path is not clear")]
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ObstructingPieces,
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#[error("opposing pieces check castling path")]
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CheckingPieces,
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}
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impl Board {
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#[must_use]
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pub fn castling_parameters(wing: Wing, color: Color) -> &'static CastleParameters {
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&CastleParameters::BY_COLOR[color as usize][wing as usize]
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}
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/// Evaluates whether the active color can castle toward the given wing of the board in the
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/// current position.
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///
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/// ## Errors
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///
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/// Returns an error indicating why the active color cannot castle.
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pub fn color_can_castle(
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&self,
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wing: Wing,
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color: Option<Color>,
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) -> Result<&'static CastleParameters, CastleEvaluationError> {
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// TODO: Cache this result. It's expensive!
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// TODO: Does this actually need to rely on internal state, i.e. active_color?
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let color = self.unwrap_color(color);
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if !self.has_castling_right_unwrapped(color, wing.into()) {
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return Err(CastleEvaluationError::NoRights { color, wing });
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}
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let parameters = Self::castling_parameters(wing, color);
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if self.castling_king(parameters.origin.king).is_none() {
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return Err(CastleEvaluationError::NoKing);
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}
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if self.castling_rook(parameters.origin.rook).is_none() {
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return Err(CastleEvaluationError::NoRook);
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}
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// All squares must be clear.
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let has_obstructing_pieces = (self.occupancy() & parameters.clear).is_populated();
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if has_obstructing_pieces {
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return Err(CastleEvaluationError::ObstructingPieces);
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}
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// King cannot pass through check.
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let opposing_sight = self.opposing_sight(color);
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let opposing_pieces_can_see_castling_path =
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(parameters.check & opposing_sight).is_populated();
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if opposing_pieces_can_see_castling_path {
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return Err(CastleEvaluationError::CheckingPieces);
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}
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Ok(parameters)
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}
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}
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impl Board {
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#[must_use]
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pub fn has_castling_right(&self, color: Option<Color>, wing: Wing) -> bool {
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self.has_castling_right_unwrapped(self.unwrap_color(color), wing)
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}
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#[must_use]
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pub fn has_castling_right_active(&self, wing: Wing) -> bool {
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self.has_castling_right_unwrapped(self.active_color(), wing)
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}
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#[must_use]
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pub fn has_castling_right_unwrapped(&self, color: Color, wing: Wing) -> bool {
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self.castling_rights().get(color, wing.into())
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}
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}
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impl Board {
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pub fn grant_castling_rights(&mut self, color: Option<Color>, rights: CastleRightsOption) {
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let color = self.unwrap_color(color);
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self.grant_castling_rights_unwrapped(color, rights);
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}
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pub fn grant_castling_rights_active(&mut self, rights: CastleRightsOption) {
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self.grant_castling_rights_unwrapped(self.active_color(), rights);
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}
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pub fn grant_castling_rights_unwrapped(&mut self, color: Color, rights: CastleRightsOption) {
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let old_rights = *self.castling_rights();
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self.castling_rights_mut().grant(color, rights);
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self.update_zobrist_hash_castling_rights(old_rights);
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}
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}
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impl Board {
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pub fn revoke_all_castling_rights(&mut self) {
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self.castling_rights_mut().revoke_all();
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}
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pub fn revoke_castling_rights(&mut self, color: Option<Color>, rights: CastleRightsOption) {
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let color = self.unwrap_color(color);
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self.revoke_castling_rights_unwrapped(color, rights);
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}
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pub fn revoke_castling_rights_active(&mut self, rights: CastleRightsOption) {
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self.revoke_castling_rights_unwrapped(self.active_color(), rights);
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}
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pub fn revoke_castling_rights_unwrapped(&mut self, color: Color, rights: CastleRightsOption) {
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let old_rights = *self.castling_rights();
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self.castling_rights_mut().revoke(color, rights);
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self.update_zobrist_hash_castling_rights(old_rights);
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::test_board;
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use chessfriend_core::{Color, Wing, piece};
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#[test]
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fn king_on_starting_square_can_castle() {
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let board = test_board!(
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White King on E1,
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White Rook on A1,
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White Rook on H1
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);
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assert!(board.has_castling_right_unwrapped(Color::White, Wing::KingSide));
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assert!(board.has_castling_right_unwrapped(Color::White, Wing::QueenSide));
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}
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#[test]
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fn king_for_castle() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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White Rook on A1,
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];
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let kingside_parameters = Board::castling_parameters(Wing::KingSide, Color::White);
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assert_eq!(
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pos.castling_king(kingside_parameters.origin.king),
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Some(piece!(White King))
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);
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let queenside_parameters = Board::castling_parameters(Wing::QueenSide, Color::White);
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assert_eq!(
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pos.castling_king(queenside_parameters.origin.king),
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Some(piece!(White King))
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);
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}
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#[test]
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fn rook_for_castle() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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];
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let kingside_parameters = Board::castling_parameters(Wing::KingSide, Color::White);
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assert_eq!(
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pos.castling_rook(kingside_parameters.origin.rook),
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Some(piece!(White Rook))
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);
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let pos = test_board![
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White King on E1,
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White Rook on A1,
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];
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let queenside_parameters = Board::castling_parameters(Wing::QueenSide, Color::White);
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assert_eq!(
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pos.castling_rook(queenside_parameters.origin.rook),
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Some(piece!(White Rook))
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);
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}
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#[test]
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fn white_can_castle() -> Result<(), CastleEvaluationError> {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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White Rook on A1,
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];
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pos.color_can_castle(Wing::KingSide, None)?;
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pos.color_can_castle(Wing::QueenSide, None)?;
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Ok(())
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}
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#[test]
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fn white_cannot_castle_missing_king() {
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let pos = test_board![
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White King on E2,
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White Rook on H1,
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White Rook on A1,
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];
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assert_eq!(
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pos.color_can_castle(Wing::KingSide, None),
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Err(CastleEvaluationError::NoKing)
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);
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assert_eq!(
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pos.color_can_castle(Wing::QueenSide, None),
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Err(CastleEvaluationError::NoKing)
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);
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}
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#[test]
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fn white_cannot_castle_missing_rook() {
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let pos = test_board![
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White King on E1,
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White Rook on A1,
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];
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assert_eq!(
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pos.color_can_castle(Wing::KingSide, None),
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Err(CastleEvaluationError::NoRook)
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);
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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];
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assert_eq!(
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pos.color_can_castle(Wing::QueenSide, None),
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Err(CastleEvaluationError::NoRook)
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);
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}
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#[test]
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fn white_cannot_castle_obstructing_piece() {
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let pos = test_board![
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White King on E1,
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White Bishop on F1,
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White Rook on H1,
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White Rook on A1,
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];
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assert_eq!(
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pos.color_can_castle(Wing::KingSide, None),
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Err(CastleEvaluationError::ObstructingPieces)
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);
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assert!(pos.color_can_castle(Wing::QueenSide, None).is_ok());
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}
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#[test]
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fn white_cannot_castle_checking_pieces() {
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let pos = test_board![
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White King on E1,
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White Rook on H1,
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White Rook on A1,
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Black Queen on C6,
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];
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assert!(pos.color_can_castle(Wing::KingSide, None).is_ok());
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assert_eq!(
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pos.color_can_castle(Wing::QueenSide, None),
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Err(CastleEvaluationError::CheckingPieces)
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);
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}
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}
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