chessfriend/board/src/move_generator/king.rs
Eryn Wells 1e77bc5ebb [board] Test to verify the king can't move into or stay in check
Write a test on the king move generator to verify the king can't move to a
square where it would still be in check.
2024-01-28 09:45:13 -08:00

193 lines
6.6 KiB
Rust

// Eryn Wells <eryn@erynwells.me>
//! Declares the KingMoveGenerator type. This struct is responsible for
//! generating the possible moves for the king in the given position.
use super::{move_generator_declaration, MoveGeneratorInternal, MoveSet};
use crate::{r#move::Castle, Move, MoveBuilder, Position};
use chessfriend_bitboard::BitBoard;
use chessfriend_core::{Color, Piece, PlacedPiece};
move_generator_declaration!(KingMoveGenerator, struct);
move_generator_declaration!(KingMoveGenerator, new);
move_generator_declaration!(KingMoveGenerator, getters);
impl KingMoveGenerator {
#[allow(unused_variables)]
fn king_side_castle(position: &Position, color: Color) -> Option<Move> {
if !position.player_has_right_to_castle(color, Castle::KingSide) {
return None;
}
// TODO: Implement king side castle.
None
}
#[allow(unused_variables)]
fn queen_side_castle(position: &Position, color: Color) -> Option<Move> {
if !position.player_has_right_to_castle(color, Castle::QueenSide) {
return None;
}
// TODO: Implement queen side castle.
None
}
}
impl MoveGeneratorInternal for KingMoveGenerator {
fn piece(color: Color) -> Piece {
Piece::king(color)
}
fn move_set_for_piece(position: &Position, placed_piece: PlacedPiece) -> MoveSet {
let piece = placed_piece.piece();
let color = piece.color();
let square = placed_piece.square();
let empty_squares = position.empty_squares();
let opposing_pieces = position.bitboard_for_color(color.other());
let all_moves = BitBoard::king_moves(square);
let quiet_moves_bb = all_moves & empty_squares;
let capture_moves_bb = all_moves & opposing_pieces;
// TODO: Handle checks. Prevent moving a king to a square attacked by a
// piece of the opposite color.
let map_to_move = |sq| MoveBuilder::new(*piece, square, sq).build();
let king_side_castle = Self::king_side_castle(position, color);
let queen_side_castle = Self::queen_side_castle(position, color);
let quiet_moves = quiet_moves_bb
.occupied_squares()
.map(map_to_move)
.chain(king_side_castle.iter().cloned())
.chain(queen_side_castle.iter().cloned());
let capture_moves = capture_moves_bb.occupied_squares().map(map_to_move);
MoveSet::new(placed_piece)
.quiet_moves(quiet_moves_bb, quiet_moves)
.capture_moves(capture_moves_bb, capture_moves)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{position, r#move::AlgebraicMoveFormatter, PositionBuilder};
use chessfriend_bitboard::bitboard;
use chessfriend_core::{piece, Square};
use std::collections::HashSet;
#[test]
fn one_king() {
let pos = position![White King on E4];
let generator = KingMoveGenerator::new(&pos, Color::White);
assert_eq!(
generator.bitboard(),
bitboard![E5, F5, F4, F3, E3, D3, D4, D5]
);
let expected_moves = [
MoveBuilder::new(piece!(White King), Square::E4, Square::D5).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::E5).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::F5).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::F4).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::F3).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::E3).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::D3).build(),
MoveBuilder::new(piece!(White King), Square::E4, Square::D4).build(),
];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();
for ex_move in expected_moves {
assert!(
generated_moves.remove(&ex_move),
"{:#?} was not generated",
&ex_move
);
}
assert!(
generated_moves.is_empty(),
"Moves unexpectedly present: {:#?}",
generated_moves
);
}
#[test]
fn one_king_corner() {
let pos = position![White King on A1];
let generator = KingMoveGenerator::new(&pos, Color::White);
let generated_bitboard = generator.bitboard();
let expected_bitboard = bitboard![A2, B2, B1];
assert_eq!(
generator.bitboard(),
bitboard![A2, B2, B1],
"Generated:\n{generated_bitboard}\nExpected:\n{expected_bitboard}"
);
let expected_moves = [
MoveBuilder::new(piece!(White King), Square::A1, Square::A2).build(),
MoveBuilder::new(piece!(White King), Square::A1, Square::B1).build(),
MoveBuilder::new(piece!(White King), Square::A1, Square::B2).build(),
];
let mut generated_moves: HashSet<Move> = generator.iter().cloned().collect();
for ex_move in expected_moves {
assert!(
generated_moves.remove(&ex_move),
"{:#?} was not generated",
&ex_move
);
}
assert!(
generated_moves.is_empty(),
"Moves unexpectedly present: {:#?}",
generated_moves
);
}
#[test]
fn black_king_in_check_by_rook() {
let pos = PositionBuilder::new()
.place_piece(piece!(White King on E1))
.place_piece(piece!(White Rook on E4))
.place_piece(piece!(Black King on E7))
.to_move(Color::Black)
.build();
assert!(pos.is_king_in_check());
let generator = KingMoveGenerator::new(&pos, Color::Black);
let generated_moves: HashSet<Move> = generator.iter().cloned().collect();
let king = piece!(Black King);
let from_square = Square::E7;
let expected_moves = HashSet::from_iter([
MoveBuilder::new(king, from_square, Square::D6).build(),
MoveBuilder::new(king, from_square, Square::D7).build(),
MoveBuilder::new(king, from_square, Square::D8).build(),
MoveBuilder::new(king, from_square, Square::F6).build(),
MoveBuilder::new(king, from_square, Square::F7).build(),
MoveBuilder::new(king, from_square, Square::F8).build(),
]);
assert_eq!(
generated_moves,
expected_moves,
"Difference: {:?}",
generated_moves
.symmetric_difference(&expected_moves)
.map(|mv| format!("{}", AlgebraicMoveFormatter::new(mv, &pos)))
.collect::<Vec<_>>()
);
}
}